Cleric Spell Selection

If it doesn't fit into a category above, then inscribe it here, O Mighty One...

Moderators: DJ LaBoss, finarvyn, michaelcurtis, Harley Stroh

Post Reply
Rhino
Ill-Fated Peasant
Posts: 4
Joined: Thu May 31, 2012 3:03 pm

Cleric Spell Selection

Post by Rhino »

Could not find it in the book. Table 1-5 shows how many spells a cleric knows at each level. Wizards spells are determined randomly. Is that also how to determine which spells a cleric knows? (With exceptions based upon finding a cool ritual in play, etc.?)
User avatar
Ravenheart87
Tight-Lipped Warlock
Posts: 903
Joined: Wed Jan 05, 2011 3:34 pm
Location: Győr, Hungary
Contact:

Re: Cleric Spell Selection

Post by Ravenheart87 »

It's up to the Judge. This topic already came up several times, eg.: http://www.goodman-games.com/forums/vie ... 73&t=40056
Vorpal Mace: a humble rpg blog with some DCC-related stuff.
User avatar
Raven_Crowking
Cold-Hearted Immortal
Posts: 3159
Joined: Fri Mar 16, 2012 9:41 am
FLGS: The Sword & Board
Contact:

Re: Cleric Spell Selection

Post by Raven_Crowking »

Ravenheart87 wrote:It's up to the Judge. This topic already came up several times, eg.: http://www.goodman-games.com/forums/vie ... 73&t=40056
May I also point out that you do not need to have a consistent rule for this. The clerics of Pantheon A might have random spells, while those of Pantheon B might get to choose from a specific selection. Do whatever you want to make the campaign world(s) interesting. If the random-vs-set spells is a factor in your world (I am increasingly thinking that this is a good idea), then that is also a choice facing the player when choosing to create a cleric.
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
User avatar
DM Cojo
Deft-Handed Cutpurse
Posts: 223
Joined: Sun Aug 04, 2013 4:47 pm
Location: Mount Pleasant, MI

Re: Cleric Spell Selection

Post by DM Cojo »

I have my players roll them randomly, and that is what they have. Unlike D&D, they don't get different ones daily.
Post Reply

Return to “DCC RPG General”