Invoke DK: New Spellburn podcast

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Doug Kovacs
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Invoke DK: New Spellburn podcast

Post by Doug Kovacs »

http://spellburn.com/2014/01/13/episode ... ug-kovacs/



no one has posted this here yet so I figured I would
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DOUG KOVACS
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Re: Invoke DK: New Spellburn podcast

Post by JonHook »

Score!
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Doug Kovacs
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Re: Invoke DK: New Spellburn podcast

Post by Doug Kovacs »

I just added some studio shots to my site to look at while you listen. Don't ask what any of this stuff is for…. if you pay attention you should know soon enough.

http://dougkovacs.com/dkblog/
DOUG KOVACS
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Re: Invoke DK: New Spellburn podcast

Post by Raven_Crowking »

Doug, your stuff is amazing. Keep up the good work!
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
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Re: Invoke DK: New Spellburn podcast

Post by Doug Kovacs »

Thanks Daniel. I know your stuff is good too.
I'm intentionally avoiding reading it all so I can play in some of the adventures and actually be surprised.
DOUG KOVACS
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catseye yellow
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Re: Invoke DK: New Spellburn podcast

Post by catseye yellow »

your colors are great! also, is that cover for m.curtis's purple planet adventure?
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Re: Invoke DK: New Spellburn podcast

Post by Doug Kovacs »

Just for the record: Harley Stroh will be responsible for Perils on the Purple planet. If you are asking about the image I think you are, the answer is "No", but there is a piece of an embryonic image for perils in the upper left corner of the pic of the table shot, but not on the easel. I know that is an evasive answer. It is intentional.
DOUG KOVACS
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Re: Invoke DK: New Spellburn podcast

Post by pmullen »

Hey Doug,

Can't wait to see the new paintings! (And incredibly jealous that you can keep plants alive in your studio! Every time I tried to do that in the past they end up dead and withered after the first day.)

Pete
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Re: Invoke DK: New Spellburn podcast

Post by catseye yellow »

Doug Kovacs wrote:Just for the record: Harley Stroh will be responsible for Perils on the Purple planet. If you are asking about the image I think you are, the answer is "No", but there is a piece of an embryonic image for perils in the upper left corner of the pic of the table shot, but not on the easel. I know that is an evasive answer. It is intentional.

i stand corrected. now i am off to decipher daKovacs code and find the clue for purple planet!
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Re: Invoke DK: New Spellburn podcast

Post by Doug Kovacs »

Can't wait to see the new paintings! (And incredibly jealous that you can keep plants alive in your studio! Every time I tried to do that in the past they end up dead and withered after the first day.)
Thanks for the compliments Peter, I really like your stuff too. Your work is always a nice final surprise in a module after I've done my parts.

The key to keeping the plants alive has been putting them right in front of my face every day so I don't forget about them.
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Re: Invoke DK: New Spellburn podcast

Post by ragboy »

Ha ha! There's a shot of the cover of Mystic Bull's upcoming release! So cool to see it in its (and the artist's) natural habitat...
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Re: Invoke DK: New Spellburn podcast

Post by Doug Kovacs »

another where's waldo moment, Paul Ragboy…
hint for the peanut gallery: it's green
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Re: Invoke DK: New Spellburn podcast

Post by ragboy »

Yeah. I guess I should have mentioned that... I have a preview with the cover coming next week.
AKA Paul Wolfe
The Mystic Bull: Check out our two FREE prehistoric adventures: The Steading of the Nergalites AND The Tribe of Ogg and the Gift of Suss
In the Prison of the Squid Sorcerer (PDF) and softcover: 12 Short Adventures for DCC!
The God-Seed Awakens: 3rd Level Adventure for DCC. New patron, new spells, lots of new monsters and the living weapons of the Empire of Thal!
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Re: Invoke DK: New Spellburn podcast

Post by Mad Mage »

Thanks for being on the show, Doug! The added bonus of the virtual studio tour that you posted on your blog was the phlogiston icing on the creative cake.
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own.” ~ E. Gary Gygax
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Re: Invoke DK: New Spellburn podcast

Post by Doug Kovacs »

here is a link to a creature for Dungeon Denizens.:

http://dougkovacs.com/dkblog/?page_id=1121


Send your entries to the podcast
DOUG KOVACS
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Re: Invoke DK: New Spellburn podcast

Post by Richie »

Amazing episode! The only problem I had with it was Jim kept apologising for the art geek speak. We need MOAR of this! Doug, I really enjoyed the beginning of the discussions about colaborative creativity. Hopefully Spellburn will invite you back on again, there seemed to be a lot more to say. :mrgreen:
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Re: Invoke DK: New Spellburn podcast

Post by Doug Kovacs »

Amazing episode! The only problem I had with it was Jim kept apologising for the art geek speak. We need MOAR of this! Doug, I really enjoyed the beginning of the discussions about colaborative creativity. Hopefully Spellburn will invite you back on again, there seemed to be a lot more to say.
Thanks.
Yes there was a lot to say in such a short period of time. Jobe, Jim and Jeffery didn't get to all their questions.
You probably don't want to listen to me talk for much longer than that unless I'm running a game though I would guess. I don't have much of a radio voice.

A sample of a few things I forgot to mention:

**how much fun it was to play Chill (Pacesetter , I think) with my older brother as the GM when I was a kid

** anything about materials and how my whole art professional career has been effected by the digital tidal wave. For instance the Middle Earth paintings I mentioned were done in Egg Tempera.

** Visting Harley and getting a first had look at where the Chaos from the end of Sailors on the Starless Sea might have come from in his first hand experience.

** there is a lot more
DOUG KOVACS
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Re: Invoke DK: New Spellburn podcast

Post by Raven_Crowking »

Doug, you are such a tease! Now they have to have you back as a guest, and as soon as possible!

I, too, have fond memories of Pacesetter's Chill, and I have been considering converting some of the early modules as TA adventures.
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
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Re: Invoke DK: New Spellburn podcast

Post by Jobe Bittman »

Thanks for being on the show.
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Re: Invoke DK: New Spellburn podcast

Post by Doug Kovacs »

If you ever do a show on Alignment I'd like to be on it Jobe. I think I can talk endlessly on that subject too.
DOUG KOVACS
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Re: Invoke DK: New Spellburn podcast

Post by DM Cojo »

Great show Doug. I really enjoyed hearing your gaming experiences.
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