What do I run tomorrow?
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- DM Cojo
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What do I run tomorrow?
I have a DCC RPG game tomorrow with four players. One who has never played, one who has played a little (and has a couple 1st level characters), and two veterans who have a variety of 1st level and some 2nd level characters.
I am leaning towards running a 0 level funnel, since one player is new to the game, and the newer guy can use a few more level ones to add to his pool of characters. I don't want to bore the veterans though, and they are getting tired of funnels. I also would like something I think I can finish in one session, since I have a hard time getting some of the same players together to finish anything beyond that.
If I run a funnel, it would be one of these:
* Attack of the Frawgs
* Ruins of Ramat
* Ooze Pits of Jonas Gralk
I was thinking of running a level one adventure, and having the rookie bring in 4 zero levels...with replacements she can find along the way. My options here are:
* Tower of the Black Pearl (although I was saving this for a different time when some other veterans can make it)
* Well of the Worm
* Doom of the Savage Kings
* Frozen in Time
Or, I could run a level two adventure and either have the rookie roll up some level 2 characters or have her run zero levels. But I worry that the second option is too deadly. Options here are:
* The Emerald Enchanter
* Fate's Fell Hand
Any thoughts are appreciated, as I have to prep the adventure tonight. Thanks!
I am leaning towards running a 0 level funnel, since one player is new to the game, and the newer guy can use a few more level ones to add to his pool of characters. I don't want to bore the veterans though, and they are getting tired of funnels. I also would like something I think I can finish in one session, since I have a hard time getting some of the same players together to finish anything beyond that.
If I run a funnel, it would be one of these:
* Attack of the Frawgs
* Ruins of Ramat
* Ooze Pits of Jonas Gralk
I was thinking of running a level one adventure, and having the rookie bring in 4 zero levels...with replacements she can find along the way. My options here are:
* Tower of the Black Pearl (although I was saving this for a different time when some other veterans can make it)
* Well of the Worm
* Doom of the Savage Kings
* Frozen in Time
Or, I could run a level two adventure and either have the rookie roll up some level 2 characters or have her run zero levels. But I worry that the second option is too deadly. Options here are:
* The Emerald Enchanter
* Fate's Fell Hand
Any thoughts are appreciated, as I have to prep the adventure tonight. Thanks!
- Raven_Crowking
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Re: What do I run tomorrow?
SoBH pbp:
Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
- DM Cojo
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Re: What do I run tomorrow?
Thanks Raven...that one looks very interesting. I think we are going to go ahead with "Tower of the Black Pearl" tomorrow, only because I have already read it once, and it will be easier to prep. Plus, some of the players asked for that one. I will definitely look to use "Prince Charming, Reanimator"...soon though!
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Re: What do I run tomorrow?
Frozen in Time is clearly the only rational choice.
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- Karaptis
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Re: What do I run tomorrow?
Seven adventures, all excellent. Number them roll 1D8 reroll 8 or, if you are lucky like me, roll a D7.
- Karaptis
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Re: What do I run tomorrow?
Though I would make number eight Prince Charming. That module sounds fun.
- DM Cojo
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Re: What do I run tomorrow?
Well, I look forward to running them all eventually. I think "Frozen in Time" is going to be coming soon. I want to have closer to my entire group when I run that. It looks great though!
- Raven_Crowking
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Re: What do I run tomorrow?
Frozen in Time is a great adventure.
SoBH pbp:
Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
- DM Cojo
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Re: What do I run tomorrow?
For those who have run "Frozen in Time" did you run it as a stand-alone with primitive characters or use existing ones somehow? Also, have you seen that Purple Sorcerer's zero level generator now has an option to select making primitive occupations too? Pretty cool.
- Raven_Crowking
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Re: What do I run tomorrow?
I ran it as a World Tour event at Wizard's Cache in Toronto. We used 0-level primitive characters, which I pregenerated using the Purple Sorcerer's generator. It was so much fun that my elder daughter wanted to go back and play it again! She loved recognizing the art in one room, and was in fact the only survivor when the glacier calved, and she made her Luck check riding it down. The loot was all buried under tons of ice, though!DM Cojo wrote:For those who have run "Frozen in Time" did you run it as a stand-alone with primitive characters or use existing ones somehow? Also, have you seen that Purple Sorcerer's zero level generator now has an option to select making primitive occupations too? Pretty cool.
Michael Curtis deserved real kudos for this one!
SoBH pbp:
Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
Re: What do I run tomorrow?
They way I handle this is similar to Karaptis, but I let the _characters_ decide. I have hooks/rumors related to each adventure laid out in a table beforehand and the characters decide from the information they manage to take in.
I'd second Prince Charming, though. Quick prep and a truly terrifying adventure. I will not mention Frozen in Time since Michael Curtis personally killed all my characters...
I'd second Prince Charming, though. Quick prep and a truly terrifying adventure. I will not mention Frozen in Time since Michael Curtis personally killed all my characters...
AKA Paul Wolfe
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The Mystic Bull: Check out our two FREE prehistoric adventures: The Steading of the Nergalites AND The Tribe of Ogg and the Gift of Suss
In the Prison of the Squid Sorcerer (PDF) and softcover: 12 Short Adventures for DCC!
The God-Seed Awakens: 3rd Level Adventure for DCC. New patron, new spells, lots of new monsters and the living weapons of the Empire of Thal!
My Gamer Profile
- Karaptis
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Re: What do I run tomorrow?
People are going to think I am RC's second account, but holy crap on Prince Charming! What an awesome concept.
- Raven_Crowking
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Re: What do I run tomorrow?
Thank you.Karaptis wrote:People are going to think I am RC's second account, but holy crap on Prince Charming! What an awesome concept.
I'm sure we secretly all knew the truth when we heard about Prince Charming as children.
SoBH pbp:
Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.