Page 1 of 1

Modern Heroes

Posted: Tue May 01, 2012 7:48 am
by Raven_Crowking
One of the things that I am finding very cool about the DCC RPG is the breadth of campaign world models it embraces and inspires. There is a lot of pulp-era goodness in this game!

It has occurred to me that modern adventurers in a fantasy world could be created using the 0-lvl funnel merely by creating a new occupations chart. Well, that and simple rules for firearms. If a busload of moderns got zapped to your world by some means, what difference would it make if one was a cop with a semi automatic police special? Once the bullets are gone, the weapon is useless.

I am considering doing a write-up on this, if anyone would be interested.

Re: Modern Heroes

Posted: Tue May 01, 2012 8:04 am
by Harley Stroh
This could be very cool. 0-level makes so much sense for "other worlders."

//H

Re: Modern Heroes

Posted: Tue May 01, 2012 8:25 am
by ragboy
I'm exploring the pulpy goodness with my sword and planet campaign. Going great so far! Love the pulp.. that's my appendix N of choice.

Re: Modern Heroes

Posted: Tue May 01, 2012 8:20 pm
by smathis
Raven_Crowking wrote:One of the things that I am finding very cool about the DCC RPG is the breadth of campaign world models it embraces and inspires. There is a lot of pulp-era goodness in this game!

It has occurred to me that modern adventurers in a fantasy world could be created using the 0-lvl funnel merely by creating a new occupations chart. Well, that and simple rules for firearms. If a busload of moderns got zapped to your world by some means, what difference would it make if one was a cop with a semi automatic police special? Once the bullets are gone, the weapon is useless.

I am considering doing a write-up on this, if anyone would be interested.
The 0-Level Occupations in Transylvanian Adventures could be repurposed to do an H.G. Wells sort of Lost World campaign. The character classes too, if you wanted.

Re: Modern Heroes

Posted: Wed May 02, 2012 4:32 am
by Karaptis
smathis wrote:
Raven_Crowking wrote:One of the things that I am finding very cool about the DCC RPG is the breadth of campaign world models it embraces and inspires. There is a lot of pulp-era goodness in this game!

It has occurred to me that modern adventurers in a fantasy world could be created using the 0-lvl funnel merely by creating a new occupations chart. Well, that and simple rules for firearms. If a busload of moderns got zapped to your world by some means, what difference would it make if one was a cop with a semi automatic police special? Once the bullets are gone, the weapon is useless.

I am considering doing a write-up on this, if anyone would be interested.
The 0-Level Occupations in Transylvanian Adventures could be repurposed to do an H.G. Wells sort of Lost World campaign. The character classes too, if you wanted.
And a cleavage table!!!!!!

Re: Modern Heroes

Posted: Wed May 02, 2012 4:42 am
by Raven_Crowking
Karaptis wrote:
smathis wrote:
Raven_Crowking wrote:One of the things that I am finding very cool about the DCC RPG is the breadth of campaign world models it embraces and inspires. There is a lot of pulp-era goodness in this game!

It has occurred to me that modern adventurers in a fantasy world could be created using the 0-lvl funnel merely by creating a new occupations chart. Well, that and simple rules for firearms. If a busload of moderns got zapped to your world by some means, what difference would it make if one was a cop with a semi automatic police special? Once the bullets are gone, the weapon is useless.

I am considering doing a write-up on this, if anyone would be interested.
The 0-Level Occupations in Transylvanian Adventures could be repurposed to do an H.G. Wells sort of Lost World campaign. The character classes too, if you wanted.
And a cleavage table!!!!!!
That has nothing to do with axes!!!!!!!!

:lol:

Re: Modern Heroes

Posted: Wed May 02, 2012 5:12 am
by shadewest
smathis wrote: The 0-Level Occupations in Transylvanian Adventures could be repurposed to do an H.G. Wells sort of Lost World campaign. The character classes too, if you wanted.
Now you have my attention.

Re: Modern Heroes

Posted: Wed May 02, 2012 9:14 am
by dstack
Andre Norton'sWitch World is a good example of a modern hero crossing worlds. Stephen King's Dark Tower series has something similar - more funnel-like actually considering some don't survive the experience and the characters are often zero-level-ish.

Re: Modern Heroes

Posted: Wed May 02, 2012 9:19 am
by GnomeBoy
Raven_Crowking wrote:...Once the bullets are gone, the weapon is useless.
Actually, it has at least one more use -- as an improvised thrown weapon... 8)

Re: Modern Heroes

Posted: Wed May 02, 2012 9:32 am
by Raven_Crowking
GnomeBoy wrote:
Raven_Crowking wrote:...Once the bullets are gone, the weapon is useless.
Actually, it has at least one more use -- as an improvised thrown weapon... 8)
Or club....And often used as either in the pulps! :D

Re: Modern Heroes

Posted: Wed May 02, 2012 3:17 pm
by ragboy
Another campaign setting that I thought about the other day was Northern Crown. D&D in 1600's America. But, stripping out the goofier bits. But lots of DCC spooky Indian patrons and European witch stuff to play with -- armed with flintlocks and blunderbusses and rapiers...

Re: Modern Heroes

Posted: Thu May 03, 2012 7:03 am
by Karaptis
Hell, Army of Darkness could capture this mood. Modern Joes (or Ashes) fighting hordes of undead in a "middle ages" setting. I may have to do this! A car and chainsaw... Oooh that's gotta hurt!

Re: Modern Heroes

Posted: Thu May 03, 2012 8:12 am
by Harley Stroh
ragboy wrote:Another campaign setting that I thought about the other day was Northern Crown. D&D in 1600's America. But, stripping out the goofier bits. But lots of DCC spooky Indian patrons and European witch stuff to play with -- armed with flintlocks and blunderbusses and rapiers...
Nice. Enter Solomon Kane!
Karaptis wrote:Hell, Army of Darkness could capture this mood. Modern Joes (or Ashes) fighting hordes of undead in a "middle ages" setting. I may have to do this! A car and chainsaw... Oooh that's gotta hurt!
Good, bad, I'm the guy with the gun! We *so* have to do this as a one shot at a convention somewhere, sometime.

C'mon 3pp, gimme some awesome gun rules!

//H (goes digging for his old Boot Hill set)

Re: Modern Heroes

Posted: Thu May 03, 2012 12:47 pm
by ragboy
Harley Stroh wrote:
ragboy wrote:Another campaign setting that I thought about the other day was Northern Crown. D&D in 1600's America. But, stripping out the goofier bits. But lots of DCC spooky Indian patrons and European witch stuff to play with -- armed with flintlocks and blunderbusses and rapiers...
Nice. Enter Solomon Kane!
Too true. And he's already been "gamed," so there's something to base it on...

Re: Modern Heroes

Posted: Thu May 03, 2012 1:55 pm
by Karaptis
If I ever do an Army of Darkness, I will use D20 modern for range and a base on damage.

Re: Modern Heroes

Posted: Fri May 04, 2012 9:40 am
by reverenddak
New house rule:

When rolling occupation, a 100 (or 00) has a 1 in 100 (100 or 00) of the background being "From another world."

Needs to be fleshed-out, obviously. I should start another thread!