Blood Axe wrote:With all the talk of poor quality dice, trimming and sandpaper- I really wished DCC stuck with the "normal" RPG dice that are already easily available. Its starting to turn me off of the game.
rabindranath72 wrote:Personally, I still believe that if a game needs so much granularity as to require so many dice types, a more elegant solution is simply to go with a d100. I am so irked by these dice that I have decided to not buy DCC. Sorry.
Well I have heard of judgeing a book by its cover before but Nixing a game coz of its dice is a new one on me. And it seems this thread is wandering ever so slightly away from the purpose (as I see it) of these forums. To discuss the DCC rpg.
I shall be looking to see if either of these gentlemen posts again in this forum. If so I shall wonder why
That includes a reply to this post as well BTW
If you don't like something fair enough. And if something you might like has one or two undesirable features: also fair enough. The game designer needs to hear that.
So if he has any sense he has heard that some folks don't care for Zocchi's. Now can we get back to discussing
the actual game design here...? Though I had sevear misgivings about Zocchi's after a roundabout set of circumstances I got some against my first instinct and have found them in actual play to be...
Dice. They roll they generate a number, that helps me play a decent game. Thats it. The game itself is more than the dice.
As there has been some bad reaction to them perhaps a freebie set of basic Z dice with the game is the way Mr G needs to go even if its a price hike of a few $$. From what I can see a basic set of Zocchis costs about $7 to us the consumer. Surely a game manufacturer would get a better deal, and could pass them onto us gamer's at cost? Or as
rabindranath72 said perhaps a second colomb on the larger tables in game could also have a d% breakdown so folks could get started on cha generation without the need for some Z dice? Or both!
Just sayin'....
OK now carry on and flame me.....