Favorite 0-Level Funnel?
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Favorite 0-Level Funnel?
I'm lucky to have a few different groups who'd like to play DCC. I'd rather not have to start them all on Portal Under the Stars, so my question is: do you have a favorite 0-level funnel?
Ideas so far:
B1 - In Search of the Unknown (already going through this one and tweaking it).
Death Test (?) - I listened to a DCC podcast of a 0-level playthrough, thought the DM said it was Death Test.
Sailors on the Starless Sea
T1 - The Village of Homlett
Tegel Manor
Perils of the Sunken City
Ooze Pits of Jonas Gralk
U1: Sinister Secret of Saltmarsh
Barrowmaze
Anything else you would recommend, even if it takes a bit of tweaking?
Many thanks!
Ideas so far:
B1 - In Search of the Unknown (already going through this one and tweaking it).
Death Test (?) - I listened to a DCC podcast of a 0-level playthrough, thought the DM said it was Death Test.
Sailors on the Starless Sea
T1 - The Village of Homlett
Tegel Manor
Perils of the Sunken City
Ooze Pits of Jonas Gralk
U1: Sinister Secret of Saltmarsh
Barrowmaze
Anything else you would recommend, even if it takes a bit of tweaking?
Many thanks!
Last edited by gmgeoff on Sat Jan 26, 2013 9:32 am, edited 3 times in total.
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- Cold-Blooded Diabolist
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Re: Favorite 0-Level Funnel?
T1 - The Village of Homlett, though I swap out the giant frog encounter with a much wider moat around the moathouse that requires trudging into the water or some ingenuity to cross, and disgusting cross-breeds of catfish and frog large enough to swallow a man whole.
...and it has its own path of adventures that follow (T2-4 - Temple of Elemental Evil, A1-4 - Scourge of the Slavelords, and then GDQ1-7 - Queen of Spiders) if you want to carry a mostly singular plot across your whole campaign.
...and it has its own path of adventures that follow (T2-4 - Temple of Elemental Evil, A1-4 - Scourge of the Slavelords, and then GDQ1-7 - Queen of Spiders) if you want to carry a mostly singular plot across your whole campaign.
- Ravenheart87
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Re: Favorite 0-Level Funnel?
Sailors on the Starless Sea is a very good funnel adventure. I would gladly run it again a few more times.
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Re: Favorite 0-Level Funnel?
I haven't run Starless but read through it last night, sounds awesome.
A friend of mine ran it for his DCC group and he raved about it. His recommendation was what lead me to up and buy it.
A friend of mine ran it for his DCC group and he raved about it. His recommendation was what lead me to up and buy it.
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Re: Favorite 0-Level Funnel?
My first zero level adventure, that I will run, is Portal Under the Stars. I am adding a few extra rooms to this adventure to compensate for the LARGE group of characters. This funnel trip, after tweaked, will be great!
Re: Favorite 0-Level Funnel?
I've run a lot of 0-level adventures, but my two favorites were Tegel Manor and the Pathfinder Free RPG Day adventure for goblin PCs called "We Be Goblins!".
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Re: Favorite 0-Level Funnel?
+1d30Ravenheart87 wrote:Sailors on the Starless Sea is a very good funnel adventure. I would gladly run it again a few more times.
I also recommend to you both of the Purple Sorcerer funnels, which I found quite enjoyable. Those would be Perils of the Sunken City and The Ooze Pits of Jonas Gralk.
I have also turned U1 into a funnel adventure.....and Barrowmaze makes a great funnel/campaign dungeon.
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Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
Re: Favorite 0-Level Funnel?
Death Test is Microquest 1 from the Fantasy Trip (Metagaming). I plan to use Microquest 7 "Master of Amulets" in my Isle of the Unknown campaign.gmgeoff wrote:I'm lucky to have a few different groups who'd like to play DCC. I'd rather not have to start them all on Portal Under the Stars, so my question is: do you have a favorite 0-level funnel?
Ideas so far:
Death Test (?) - I listened to a DCC podcast of a 0-level playthrough, thought the DM said it was Death Test.
Re: Favorite 0-Level Funnel?
Doom of the Savage Kings, if you can get your hands on it. That and Sailors are the best funnels I've run.
Also, Attack of the Frawgs is pretty good -- and it's slated to be extended with the Larvik Island rewrite for DCC.
You might also try *cough* Sepulcher of the Mountain God... but that's just me.
Daniel Bishop's Cotillion of the Hours is a good one, too.
For non-DCC stuff, I've used the following:
Also, Attack of the Frawgs is pretty good -- and it's slated to be extended with the Larvik Island rewrite for DCC.
You might also try *cough* Sepulcher of the Mountain God... but that's just me.
Daniel Bishop's Cotillion of the Hours is a good one, too.
For non-DCC stuff, I've used the following:
- Stonehell -- the "outside" portion is perfect for 0-levels
- Barrowmaze -- This is one of those "fight some stuff and run from others" kinda 0-level funnel. But, the bonus is that they could spend their entire adventuring careers in the Barrowmaze! ... one way or the other...
- Against the Cult of the Reptile God -- Solid adventure with lots of DCC-ifying potential. I enjoy running this one.
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Re: Favorite 0-Level Funnel?
Also, beermotor is running Secret of Bone Hill as a funnel+ here: http://www.goodman-games.com/forums/vie ... 76&t=43559
AKA Paul Wolfe
The Mystic Bull: Check out our two FREE prehistoric adventures: The Steading of the Nergalites AND The Tribe of Ogg and the Gift of Suss
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In the Prison of the Squid Sorcerer (PDF) and softcover: 12 Short Adventures for DCC!
The God-Seed Awakens: 3rd Level Adventure for DCC. New patron, new spells, lots of new monsters and the living weapons of the Empire of Thal!
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Re: Favorite 0-Level Funnel?
As for my favorite funnel thus far, I have to say Sailors on the Starless Sea. Great fun
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- Cold-Blooded Diabolist
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Re: Favorite 0-Level Funnel?
Gotta vote for Sailors on the Starless Sea. There are a lot of old modules and new modules that work as funnels, as others have stated. But I'd pick this one.
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Re: Favorite 0-Level Funnel?
My favorite funnels that I have run so far (or level one adventures I have run as funnels) are:
* Sailors on a Starless Sea
* Ruins of Ramat
* The Old God's Return
* Attack of the Frawgs
* Perils of the Sunken City
* Portal Under the Stars
* The Imperishable Sorceress
It is also my intention to convert the old basic D&D module B4 The Lost City into a funnel. It is a big adventure though, so it would be a funnel that carries over into 1st or maybe even 2nd level by the time the survivors finish.
* Sailors on a Starless Sea
* Ruins of Ramat
* The Old God's Return
* Attack of the Frawgs
* Perils of the Sunken City
* Portal Under the Stars
* The Imperishable Sorceress
It is also my intention to convert the old basic D&D module B4 The Lost City into a funnel. It is a big adventure though, so it would be a funnel that carries over into 1st or maybe even 2nd level by the time the survivors finish.
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Re: Favorite 0-Level Funnel?
I've only run a couple but "Prince Charming Reanimator" (Daniel Bishop, Purple Duck Games) was by far the favorite.
My players described it as "wonderfully creepy".
My players described it as "wonderfully creepy".