... -though the experienced from DnD 4th e players bemoan the lack of healing potions ( i just think they need to be more cautious).
I have sometimes asked players if they'd just like to forgo hp altogether, as in they can't die from combat nor any other hp loss. The answer is always no. Then I ask how much difference is there between always being able to instantly regain lost hp and not tracking them at all... Sometimes they see what I'm getting at, and try to join me in facing a world without healing sources available at the drop of a hat.
My advice is don't worry about balancing the challenges - focus on really varying
the challenges. I'm trying to recall if I have anything on my blog that would back-foot the Warriors, while letting the Halfling shine, but it's not coming to me. The Damned Thing
might come a close, given two attacks are going to be better than one. But the point is in a straight fight, the Halfling is being outshone by TWO Warriors -- so don't make it a straight fight. Maybe sometimes there's terrain the Halfling is better suited to... maybe a creature ignores the Halfling, while concentrating on the Humans... Maybe there are many, many low-AC and low-hp foes, which the Warriors can only take out one at a time, while the Halfling can take out two at a time... Sometimes the fight is won by the person that has the best idea along the way, not the strongest arm.
Mix it up, and keep mixing.
Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.Playing RPGs since 1977
• Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be DCC Monsters