Heya Dan, i really think you may have misunderstood the intention of my post, so i'll clarify in the hope of causing less offense:
dancross wrote:
I had a personal emergency situation which forced me out of my home, and we are only now recovering. I had to live in a relative's home who had no internet...that is why I didn't have access to the net. I agree it was bad timing. My wife is pregnant with my second child due in July, I am a full time student, I work full time, and I have a two-year old running around. I think I did pretty well responding here all things considered.
I agree, you did a fantastic job of answering all our questions, i really didn't mean to infer you hadn't, i was more referring to the lack of post release goodies, if that makes sense. You know, a few monsters, a little adventure, the little things that help seal the deal on new rpg systems. Now after reading your reply it is perfectly clear why none of these things happened, but as a gaming group we were completely unaware of any of the aforementioned things.
dancross wrote:
I don't want to say anything negative. You seemed to enjoy the game. I apologize for the errata and the lack of material. What else can I say? I do have some people writing new material in the background right now, which is good, since I don't have the time. We'll have an article on traps, and we're working on a monster book, but I have no idea how long those things will take. I have no funding (I never did in fact), and now I'm broke, so what I can throw together must be from volunteer sources (which has always been the case).
We did enjoy our games...thoroughly, but that doesn't change the fact that there were a lot of bits we needed to "work through" or "wing" or "gloss over" which made it evident that the system needed a few more playtest sessions before it was released. I honestly don't mind the errata, it happens, it's more the fact that ERPS feels like an amazing system that wasn't quite fine tuned enough before it hit the shelves. I have no doubt we will revisit the system when it has a beasties book and some of the kinks/quirks ironed out .
dancross wrote:
(GG? Do you mean Randy?) What is it that you need that prevents you from playing the game right now? I've been religiously answering questions here. Is is just for lack of pregenerated monsters? Is the errata so much that the game can't be played (I can't imagine that's the case?).
Randy? I just meant Goodman Games.
There is absolutely nothing that makes ERPS unplayable as written.
That however can be said of many rpg systems, and for us a system needs to be more than just "playable". We are a group of working, older guys (and a gal) who just want to sit down and play, we don't want to have to create every monster we want to use from scratch, and currently we can't even work out a way to use traps and other damage dealing devices (among other things) with the system as written (ie. utilising the DP's but not making skill check obsolete).
ERPS is great fun, i've said it before and i'm not afraid to say it again. Unfortunately as it stands there simply isn't enough information on a bunch of stuff that is important for us as a group for us to keep using it as our "go to" fantasy system.
So i do appologise if i came across as being rude or harsh Dan, because that wasn't my intent, i was simply trying to be open and honest regarding the game system.
Sincerely,
Ze Groupe.