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Sell Out or Guild Sourcebook
Guild Sourcebook 11%  11%  [ 1 ]
Sell Out 89%  89%  [ 8 ]
Total votes : 9
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PostPosted: Sat Mar 24, 2007 8:45 am 
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Far-Sighted Wanderer

Joined: Tue Mar 13, 2007 9:49 pm
Posts: 32
Hey Everyone,
I am getting my books soon but wasnt sure which of the two sourcebooks I should get first Sell Out or the Guild Sourcebook. So I thought I would leave it to you guys and gals to make up my mind for me. Let me know what you all think and why. Thanks in advance.


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PostPosted: Sat Mar 24, 2007 10:06 am 
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Wild-Eyed Zealot

Joined: Sun Jul 09, 2006 2:55 pm
Posts: 89
If you plan on your campaign being mostly Xcrawl adventures, I would start with SellOut! just for the expanded fame rules, the optional statistics system, the magic items and equipment additions and the NPC classes.

If you plan on your campaign taking place mostly outside of the crawl, I would go with the Guild Sourcebook. It has lots of background on how the world works, rules on Technomages, Media Mages, and the Necromancers Guild - all of whom make excellent antagonists for a non-crawl campaign. And tons of new spells.

Hope that helps,

B


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PostPosted: Sun Mar 25, 2007 7:13 am 
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Far-Sighted Wanderer

Joined: Tue Mar 13, 2007 9:49 pm
Posts: 32
Thanks for the info that does help a lot. I love the world and all but I think I will start with Sell Out and go from there with maybe Three Rivers. Or I might wait for Coney Island.


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PostPosted: Sun Mar 25, 2007 3:42 pm 
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Far-Sighted Wanderer
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Joined: Thu Mar 08, 2007 12:59 pm
Posts: 12
Location: Seattle, WA
I like both the Guild and Sellout more than individual Crawls. They're great books.

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Anemone


Last edited by Anemone on Fri Mar 30, 2007 9:54 am, edited 1 time in total.

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PostPosted: Thu Mar 29, 2007 6:21 pm 
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Hard-Bitten Adventurer
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Joined: Tue Sep 07, 2004 8:46 am
Posts: 168
Location: St. Louis
I think Sellout is one of the best supplements for any RPGs in any system - it adds so many more options, so much more depth and would easily be dubbed a "core book" if published by WotC...

The XCrawl main rulebook paints the overall picture for the setting and the genre, and Sellout is there to fill in all the beautiful details!

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Crypt of the Devil Lich, Dungeon Interludes, The Mask of Death, Adventure Begins, Vault of the Dragon Kings, the Power Gamers Wizard Strategy Guide, The Adventure Continues, Palace in the Wastes and PhoenixCrawl Open


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