That's why I jumped on the chance to be one of the writers for this series of adventures. Good solid whomp'em stomp'em action! For those of you who haven't read the blurb yet, here it is:
[quote]
Remember the golden days of role playing, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Well, those days are back. Dungeon Crawl Classics feature bloody combat, intriguing dungeons, and no NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps you fear, and the secret doors you know must be there somewhere.
In Idylls of the Rat King, goblin bandits are once again attacking the silver caravans, killing innocent miners and stealing cargo. The goblins have taken up residence in an abandoned mine northwest of Silverton. Someone must get rid of them. But this is no ordinary abandoned mine. It was deliberately barricaded generations ago when the Gannu family, founders of Silverton, discovered an unspeakable evil on its lowest levels. And these are no ordinary goblins, for the curse of the Gannu family courses through their veins...
Dungeon Crawl Classics can be inserted easily into any fantasy setting.
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So game masters of the world, look at your players and say, "it's time for me to get medievil on your candy ass!"
[email]goldsmith@stny.rr.com[/email]
Freelance Writer/Game Designer
[url=http://jpquinn.mortality.net/]My Website, Hosted by Mortality![/url]