Any upcoming DCCs for levels 16-20?

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guslandt
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Any upcoming DCCs for levels 16-20?

Post by guslandt » Tue Sep 11, 2007 6:33 am

I have my campaign planned out through 16th level. They will be 12th level by the end of this month. So far I have used nothing put DCC adventures since they were level 0 (DCC #0).
I noticed there aren't any non-epic DCCs after level 16. Are there any plans for one?

Does anyone have any recommendations for a non-DCC adventure I can put them through after level 16 that doesn't require them to have been playing a long series like the Adventure Path ones in Dungeon magazine?

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fathead
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Post by fathead » Tue Sep 11, 2007 6:40 am

There was a thread about this a couple months back:

http://www.goodman-games.com/forums/vie ... php?t=1325

Joseph said that there was something in the works...although, the 4E announcement may have put a kink in those plans...I don't know.
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gargoyle
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Post by gargoyle » Thu Sep 13, 2007 6:34 pm

take the lads and ladies through the gate at the end of the golden palace of zahadran, across the chinvat bridge onto mount alburz and have them face ahzi dahaka and the hosts of evil deva led by the dark god angra mainyu on the pinnacle of hellscape that once spawned the world...

geez i am gonna have to write a proposal for that one...
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JediOre
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Post by JediOre » Fri Sep 14, 2007 7:02 am

Looking over my collection of modules I really only have five adventures that work for levels 16 to 20. For what it's worth, here's the list:

From Eden Studio's Secret of the Ancients (3.0 d20), p. 19 "The Fall of the Sun King." It's for levels 15-18.

From Dungeon Magazine #21, "The Bane of Elfswood." This was written for old D&D. For levels 15-18.

A free WotC download entitled "Haunting Lodge" for four PCs of 17th level. For 3.0

Hellstone Deep from Monkeygod Enterprises. Levels 18 to 20.

You could also use parts of Rappen Athak (sp) from Necromancer Games.

That's all the published material I'm aware of.

guslandt
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Post by guslandt » Fri Sep 14, 2007 12:27 pm

Thanks for all the suggestions!

It seems a shame I'll be able to get them to level 16 with nothing but DCCs, but will have to go non-DCC to finish them off.

One thing I am thinking of: Putting them through Crypt of the Devil Lich once they hit 16. I figure without the staff of resurrection, that could be a real challenge, and should take them at least to lvl 18. :twisted:

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fathead
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Post by fathead » Sat Sep 15, 2007 7:45 am

You know...if you're putting them through Crypt of the Devil Lich, you might not NEED another DCC after that... ;)
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