[TOOL] TOS+ v2.00 with PF RPG support!

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RiTz21
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[TOOL] TOS+ v2.00 with PF RPG support!

Post by RiTz21 »

The Only Sheet Plus, one of the most powerful automated Character Sheet available for the D&D3.5 community has now been adapted to support the rules of Paizo's new Role Playing Game!! TOS+ Version 2.00 integrates the Rules of PF RPG (Beta) to allow users to easily create and maintain Characters using Paizo Publishing's excellent new Role Playing Game.

A few of the main features: A Demo version is available in the Download section of the Homepage where you can also see the extensive release notes for v2.00.

Happy gaming!

RiTz21
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The Only Sheet worth your time!
Last edited by RiTz21 on Sat Oct 13, 2012 4:55 am, edited 1 time in total.
RiTz21
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Re: [TOOL] TOS+ v2.00 with PF RPG support!

Post by RiTz21 »

TOS+ v2.01 has been released, with a few PF RPG bugfixes.
  • The Combat Trick Rogue (P) Talent was granting 2 bonus feats instead of 1
  • Feat selected for the Combat Trick Rogue (P) Talent was not displayed in the INFO section
  • Disable Device was using INT instead of DEX in PF RPG (yep, it's different than D&D3.5!)
Happy gaming!
RiTz21
RiTz21
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Re: [TOOL] TOS+ v2.00 with PF RPG support!

Post by RiTz21 »

TOS+ has been updated to v2.02.
Here are the Release Notes:

ADDED:
  • The effect for All Conditional Ability-based Skills
  • The Level for Nature Bond Domain effect
  • The ability to Hide, on the FRONT worksheet:
    • The Action Point section
    • The Power Points section
    • Any weapons slots not in use
    • The Damage Reduction section (when none is present)
    • The Vision & Senses section (when none is present)
    • The Energy Resistance section (when none is present)
    • The Spell Resistance section (when none is present)
    • The Leadership section (when the Leadership feat is not present)
FIXED:
  • The Power Attack feat was still active on the LapTop worksheet even if it was tagged as 'Off'
  • The Unarmed Strike feature for the monk was not showing the normal damage dealt
  • The error message for domain selection was not taking into account the PF Druid's Nature Bond
  • The PF Druid's domain level (from Nature Bond) was stacking with clerical domain levels
  • The PF Druid's Nature Sense was adding bonuses to the D&D3.5 skill set instead of the PFRPG skill set
  • Cleave feat prerequisites had a glitch for PF RPG
  • The Paladin (P) class had a wrong formula for Smite Evil per Day
  • The Cleave feat used while in PFRPG mode created a 'False' in the INFO section on the back worksheet
  • The Description field on the SpellLists was not taking bonus levels into account (except for the 1st line)

Looking for a great XMAS gift idea for your RPG Friends? How about giving them a subscription to TOS+?
Check this link for details!

Happy Holidays!

RiTz21
RiTz21
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Re: [TOOL] TOS+ v2.00 with PF RPG support!

Post by RiTz21 »

TOS+ has been updated to v2.03
Here are the Release Notes:

Added:
  • Added the Nonproficient Armor Combat Condition if you use an armor you are not proficient with
  • Added the Nonproficient Shield Combat Condition if you use a shield you are not proficient with
  • Added a Combat Round tracker in the Laptop worksheet, which will track next rounds and next minutes for Combat
  • Added the b_IsStaggering named cell which evaluates to TRUE if the Character is Staggering (carrying more then his Max Load)
  • Added the Soft Cover Combat Condition
  • Added the Behind Cover Combat Condition
  • Added the Kneeling Combat Condition
  • PF RPG Humans can now select their free Martial Weapon at 1st level (Weapon Training ability)
  • The Improved Natural Attack Monster feat (which can be used by Monks!) has been integrated fully
  • Added the named cells for all modern skills names
  • Added the ability to define Character-wide errors (in the Table worksheet)
Modified:
  • A non-Double Weapon used as a Double Weapon will now be tagged in Red on the Front worksheet
  • A non-Monk weapon used in the Flurry of Blows combat mode will now be tagged in Red on the Front worksheet
  • The invisible condition was extended to take into consideration the bonus granted to the Hide (Stealth) skill
  • The Shillelagh spell was modified to allow for more integration: it now automatically adjusts the selected weapon's damage die due to the size category increase
Fixed:
  • Custom Animals were not saving the skill section with the Character
  • The Shuriken Weapon, used in conjunction with Shurikens, had an incorrect effect name in its effect definition
  • Modern skill entries with a "None" for the ability caused an error in the Familiar, Mount, Animal Companion and Psicrystal worksheets
  • The Familiar worksheet was only using Classes that grant familiars to determine the familiar effective hit dice, as opposed to using the Character level
  • The modern skill had "Perform: Oratory" rather than "Perform: Oratory-m"
  • The modern skill Read/Write Language was missing from the skill list on the FRONT
  • The modern skill Perform: Art was renamed to Perform: Act
  • The PF Shadowdancer was gaining the extra feats of the 3.5 version
  • The PF RPG Dualist was missing its bonus feats at 4th and 9th level
  • res_Weapon3CriticalMulti and res_Weapon4CriticalMulti were mis-aligned, thus not showing the Crit. Multiplier on the Laptop worksheet
  • These Modern skills were incorrectly tagged as Trained-only: Craft (structural), Craft (visual art), Craft (writing) and Jump
  • The War Domain was missing a 'YES' in the Permanent column in the DomainData worksheet
  • PF RPG wizard School selection on the Customize worksheet was showing an irrelevant "Eh?" comment
  • The LapTop effect for Protection from Energy (elect.) was not using the correct spell name (and remained 'inactive')
  • Fixed the description of the Color Spray spell
  • Reduced the length of the Protection from ... spells to take less space on the LapTop worksheet
  • Divine Power was missing the ? symbol (to get the yellow input box on the LapTop worksheet)
RiTz21
RiTz21
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Re: [TOOL] TOS+ v2.00 with PF RPG support!

Post by RiTz21 »

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The Only Sheet plus is two years old!!

One of the most powerful, customizable and automated character sheet around for players of D&D3.5 and PF RPG is celebrating with a contest! Prizes will be awarded and all new users and current users are welcome to participate!

Complete details are available HERE. Good luck to all participants!

RiTz21
RiTz21
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Re: [TOOL] TOS+ v2.00 with PF RPG support!

Post by RiTz21 »

TOS+ v2.10 Released!
Another update to TOS+... and more power to the user!

MODIFIED:
  • The Spells selection list in the Spell Planners is now Dynamic:
    • All Custom spells will now be included in the Dynamic List for the caster
    • All spells will be shown in alphabetical order, including custom Spells
    • The list of Spells displayed can be restricted to a specified level
  • Increased the space for custom powers from 25 to 100
  • Increased the space for custom feats from 30 to 60
ADDED:
  • Added the b_SingleActionOnly boolean, which evaluates to TRUE if the character cannot take a full attack action. In such case, the Laptop worksheet will display only the Single attacks for the defined weapons. This occurs when these conditions are used:
  • Added the b_NoActions boolean, which evaluates to TRUE if the character cannot take any attack actions. In such case, the Laptop worksheet will not display any attack for the weapons. This occurs when your Dexterity falls to zero, or one of these conditions are activated on the Laptop worksheet:
  • Added the No Actions effect
  • Added the No Full Action effect
FIXED:
  • Included the +1 Ref save in the text of the Haste Spell
  • For PF RPG, Familiars were using the D&D3.5 skills, instead of the PF RPG skills for he Alertness bonus
  • For PF RPG Transmuters, the enhancement bonus to one physical ability score was computed correctly, but displayed incorrectly on the Back worksheet
  • In PF RPG, races with racial hit dice were unable to get maximum skill points
  • In PF RPG, The number of Skill Points available to a race with more than 1 HD was incorrect
  • The Action Points check marks would cause invalid text if the Action Points were hidden
  • The Vampiric Touch spell was missing the 10d6 maximum damage
  • The Weapon Finesse text appearing above the weapon slots had a glitch
  • Fixed missing commas in the Skills section on the Stats worksheet
RiTz21
RiTz21
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Re: [TOOL] TOS+ v2.00 with PF RPG support!

Post by RiTz21 »

TOS+ v2.500 Released!

The ability to use and define custom Templates have been incorporated in this new and improved version of TOS+
Many thanks to all the contributors who have supported my effort to add this new feature in the Sheet!

ADDED:
  • Is it now possible to load an existing Race (from the Race Table) directly in the Custom race section, to customize/edit it.
  • Templates added in the Sheet:
  • Added the ability to define Custom Templates which can be Loaded/Saved
  • Added the ability to define up to 3 Template options for Custom Templates
  • Added the Damage Reduction Bludgeoning & Magic effect
  • Added the Damage Reduction Silver & Magic effect
  • Added the No Skills effect, supported by the PE_NoSkills named cell
  • Added the No Ranged Attacks effect, supported by the PE_NoRangedAttack named cell
  • Added the wind conditions, selectable on the Laptop worksheet: Light winds,Moderate winds, Strong winds, Severe winds, Windstorm, Hurricane, Tornado
  • Added the ability to manually adjust the Animal Companion's speed
  • Added a "Toggle Comments" button which turns ON/OFF the Red comment indicators in the workbook
  • Added the effects of a no magic zone to the Epic/Rod/Staff weapons
  • Added the Energy Resistances to the Info section of the Back worksheet, and in the Stats worksheet
  • Added the Damage Reduction to the Info section of the Back worksheet, and in the Stats worksheet
  • Added the Racial HD Adj effect, linked to the PE_RacialHDAdj named cell
  • Added the casting_class Score Adj for Bonus Spells effect, used to increase the primary ability score of a caster to determine BONUS Spells!
  • Added the manifesting_class Score Adj for Bonus PP effect, used to increase the primary ability score of a manifester to determine BONUS Power Points!
  • Added the Keep 1 Racial HD effect, linked to the b_Keep1RacialHD named cell

MODIFIED:
  • Renamed the Figurines of Wondrous Power to use a shorter name
  • Removed the tSel_Front_Allow1HDRace option and added the tSel_Front_HumanoidsLoose1HD option
  • Added the Vision & Senses to the Laptop worksheet and merged with Damage Reduction
  • Split the Salamander race into the Salamander, Flamebrother and the Salamander, Average
FIXED:
  • The error message when you have under- or over-spent skill points for your animal companion was missing
  • The All Weapon Size Category Adj effect was not working for natural weapons.
  • The formula used in the effect of the Improved Natural Armor monster feat was incorrect
  • The Laptop worksheet was displaying the 'disabled' condition instead of the 'staggered' condition at exactly 50% HP
  • The PF Monk Bonus Feats were showing as missing prerequisites
  • One of the effects of the Everwhirling Chain weapon was incorrect
  • The feature section of the Animal worksheet was displaying an incorrect Natural Armor adj. for higher level animals
  • The Class Skill effect was not functioning for Gestalt classes
  • The Grapple modifier was not computed correctly for the Animal Companion of higher level Druids
  • Gestalt classes were not displaying the errors from its component classes
  • The Improved Turning feat was missing some integration
  • Wild Empathy (Ex) was not considering penalties to Charisma
  • The Invisibility Purge spell has wrong entries for Saves and SR
  • A glitch in turn/rebuke undead stacking
  • The PF RPG Transmuter ability score bonus shown on the Customize worksheet was incorrect
  • The Suggestion (Mass) spell had an incorrect target
RiTz21
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