Feats versus Class/Racial Abilities

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Feats versus Class/Racial Abilities

Post by joela » Fri Apr 08, 2011 4:21 pm

I'm pretty sure this has been brought up before, but what -- exactly -- are the differences between the two? Examples would great.
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Re: Feats versus Class/Racial Abilities

Post by GnomeBoy » Sat Apr 09, 2011 7:57 am

Lots of feats are open to anybody that wants to take them (some have prerequisites that not every character is going to qualify for).

Race and Class Abilities are, um, based on your choice of Race and Class...

Am I missing something about the question?
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be 100+ DCC Monsters


Kuruz, Mendicant, N • AC 8, 4 hp • R-1, F0, W0 • S9 A8 S9 P11 I16 L8
Zend, Grave Digger, L • AC 9, 3 hp • R-1, F0, W1 • S14 A6 S9 P13 I13 L6
Mercer, Outlaw, N • AC 12, 2 hp • R0, F-1, W1 • S7 A9 S6 P13 I8 L13
Dejah, Ropemaker, C • AC 10, 2 hp • R0, F1, W-1 • S8 A12 S15 P7 I11 L7

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