mighty deed disadvantage

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newbie
Gongfarmer
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mighty deed disadvantage

Post by newbie » Tue Oct 08, 2019 6:10 pm

Is there any disadvantage to declaring a mighty deed with every attack? As I understand the rules, a warrior or dwarf may declare a mighty deed with every attack and if the deed roll is 3 or higher and the attack lands, the mighty deed takes effect. If the deed roll is less than 3 then no big deal, the attack if lands may still do weapon damage plus any STR or DEX bonuses. So what is the disadvantage for a warrior or dwarf to always declare a mighty deed with every attack? There is no penalty or disadvantage since the weapon may still do normal damage.

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Raven_Crowking
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Re: mighty deed disadvantage

Post by Raven_Crowking » Fri Oct 11, 2019 4:26 am

newbie wrote:Is there any disadvantage to declaring a mighty deed with every attack? As I understand the rules, a warrior or dwarf may declare a mighty deed with every attack and if the deed roll is 3 or higher and the attack lands, the mighty deed takes effect. If the deed roll is less than 3 then no big deal, the attack if lands may still do weapon damage plus any STR or DEX bonuses. So what is the disadvantage for a warrior or dwarf to always declare a mighty deed with every attack? There is no penalty or disadvantage since the weapon may still do normal damage.
Nope. No disadvantage. Do those deeds every round!
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Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.

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Marzio Muscedere
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Re: mighty deed disadvantage

Post by Marzio Muscedere » Sat Oct 12, 2019 6:25 am

newbie wrote:Is there any disadvantage to declaring a mighty deed with every attack? As I understand the rules, a warrior or dwarf may declare a mighty deed with every attack and if the deed roll is 3 or higher and the attack lands, the mighty deed takes effect. If the deed roll is less than 3 then no big deal, the attack if lands may still do weapon damage plus any STR or DEX bonuses. So what is the disadvantage for a warrior or dwarf to always declare a mighty deed with every attack? There is no penalty or disadvantage since the weapon may still do normal damage.
You are correct, there is no disadvantage to declaring a Deed. That being said, I did create a disadvantage when writing https://www.drivethrurpg.com/product/14 ... d-Fury-DCC called a Mighty Fumble. Simply put, when you roll a 1 on the Deed die and a 1 on your attack roll something spectacularly terrible happens.

Mat Mobile
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Re: mighty deed disadvantage

Post by Mat Mobile » Wed Oct 16, 2019 3:46 pm

Marzio Muscedere wrote:You are correct, there is no disadvantage to declaring a Deed. That being said, I did create a disadvantage when writing https://www.drivethrurpg.com/product/14 ... d-Fury-DCC called a Mighty Fumble. Simply put, when you roll a 1 on the Deed die and a 1 on your attack roll something spectacularly terrible happens.
I like that! Even if it's as simple as rolling twice on the Fumble table I'm sure it makes things fun... for the Judge at least! :twisted:

tdsharkey
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Re: mighty deed disadvantage

Post by tdsharkey » Tue Feb 25, 2020 7:38 am

I also feel like there should be a risk / reward to declaring a mighty deed. Mighty fumble isn't bad (and I got that Steel and Fury supplement..) and I would use it - but feel like if the deed die doesn't come up to a 3 or higher the attack should just fail. Yes, at first level that will happen two out of three times - but the odds quickly go up. And perhaps whether the mighty deed also includes a conventional attack should depend on the mighty deed being narrated. Shoving him off the balcony to fall to certain(?) death may not include a weapon attack. I'm not really proposing mechanics here, just kind of thinking out loud about things that bother me a little.

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GnomeBoy
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Re: mighty deed disadvantage

Post by GnomeBoy » Tue Feb 25, 2020 8:55 am

Deeds are tremendous fun. After playing this long with them freely available, it'd feel like removing fun from the game to nerf them.

It's what Warriors and Dwarves do.
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Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

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Jim Skach
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Re: mighty deed disadvantage

Post by Jim Skach » Tue Feb 25, 2020 11:11 am

I tell players with warrior/dwarf characters that if they aren't declaring a mighty deed every round, they are missing out on what makes a warrior powerful.

Every. Round.

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