Search found 481 matches

by Rick
Mon Mar 21, 2016 10:32 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

ProdigalWilliam wrote:The halfling looks for any large rocks or heavy objects outside of the fountain that can be tied to rope to throw into the fountain.
No rocks.

There is a (recently) dead body back on the elevator, however.
by Rick
Mon Mar 21, 2016 10:30 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

StarShifter wrote:Chance visually inspects the gems in the water. Do any of them look "special" (i.e. glowing arkenstone, etc.) or are they just a bunch of plain jewels?
No glow-y arkenstones can be seen, but from your zero level perspective, they're riches beyond measure.
by Rick
Sun Mar 20, 2016 8:53 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

ProdigalWilliam- I think it'd be easier just to insert your own zeroes in; we've barely gotten started, really. Roll up 4 of 'em and we'll say they were hanging out towards the back. That way you can keep playing once Jon/GnomeBoy is back.
by Rick
Sat Mar 19, 2016 11:02 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Without getting his feet wet, Skaath can only reach the odd coin or two, especially with his shorter arms. It seems most of the treasure was tossed in, towards the center, rather than dropped at the fountain's edge. Chance notes that the mermaid's arm that wields the trident has a vertical seam at t...
by Rick
Thu Mar 17, 2016 12:48 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Bailey drinks with with gusto. Shaun sighs.

Vashni's coppers sink and join the other coins at the bottom. Regretfully, his wish goes unanswered.
by Rick
Wed Mar 16, 2016 10:06 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

With a few vigorous flaps of her wings, Kylie swoops onto the water's surface. She contentedly swims about, making happy goose noises. No other reaction / movement.
by Rick
Wed Mar 16, 2016 9:37 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

It floats about like you'd expect if you tossed it into a water fountain. No movement other than the trickling water from the pedestal splashing into the fountain. Kylie the goose honks suddenly struggles to be free, flapping her wings. It seems like she wants to get in the water. Bailey the pony an...
by Rick
Wed Mar 16, 2016 12:17 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

The mist recedes as you leave the acid pit chamber. Going left / north leads into a smaller natural chamber, roughly 30 X 30, with no other apparent exits. Centered in the chamber is a fancy fountain. It is circular and 15' in diameter. A tall pedestal stands at its center; water trickles from pipe...
by Rick
Mon Mar 14, 2016 5:50 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Yeah.

Again, forgive the half-assedness of this, but you guys are at the top of the chamber (X). There's natural passageway leading N and arcing E. Just past the top of the arc, it branches off back N, or you can continue on arcing E and then S.
by Rick
Mon Mar 14, 2016 1:19 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Okay. Freebo is but a few steps north from where you started when the end of the pole "splashes" rather than continues to connect with solid rock. Withdrawing the end from under the mist reveals that the tip is being eaten away by (apparently) a powerful acid right before your eyes. Using ...
by Rick
Sun Mar 13, 2016 8:29 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Pausing for quozl & StarShifter to take their turns, as it were.
by Rick
Sun Mar 13, 2016 1:18 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Sorry for the lack of quality, but... http://i.imgur.com/8ja22Cj.jpg The circle is the elevator. The natural chamber is roughly 60' wide at it's widest point, and the two apparent exits are approx. 120' apart. A low, thick white mist blankets the entire area, rising up to your shins (or knees, depen...
by Rick
Sun Mar 13, 2016 11:53 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Malthus looks to one of the other elves in the group for translation, then turns the keyand presses the EXIT button The moment the key is turned the platform hums to life and begins descending towards what appears to be certain doom below. However, as the ethereal blue orb surrounding you reaches t...
by Rick
Sun Mar 13, 2016 6:36 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

On the elevator platform, a rectangular metal control panel is covered with keyholes numbered 1-100 and has a single unilluminated button labeled “EXIT”. He pushes THIS one- still nothing? Yep. Not a thing. You each remain huddled uncomfortably within the blue orb, #4 key now inserted in the #4 hol...
by Rick
Sat Mar 12, 2016 10:12 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

If no one objects, Malthus plucks the key from the corpse and inserts it back into the slot marked "4". Hey glances about to see if all are on the platform that plan to be and moves to press the button unless someone moves to stop him. Which button? The red button in the small box outside...
by Rick
Thu Mar 10, 2016 9:54 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

StarShifter wrote:Jan tries to pull out key#4 and stick it into slot #1...
Ouch :( Jan takes 8 points of damage from a powerful electric shock upon inserting the key into the #1 hole.

Image

The key falls from Jan's lifeless fingers and drops to the crowded elevator floor.
by Rick
Thu Mar 10, 2016 9:45 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Chuck, Gene, and Barnum each test the elevator floor with their weapons before getting in. Tellessa waits until everyone except herself is in and then presses the button again. The floor seems impervious to the probing of their weapons. Pressing the button causes the loud "bing bong!" aga...
by Rick
Thu Mar 10, 2016 9:42 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Tug, Bob, and Vijo ready their meager make-shift weapons. Jan tries to pull the #4 key from its hole. Does it come out? And, if so, does it look like it would fit any of the other key holes--or just #4? Also, is there enough room on the elevator for all of our groups? Or will we have to take turns?...
by Rick
Thu Mar 10, 2016 9:36 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Fenris Ulfhamr wrote:Anything else notable about the mechanism? Malthus: INT=18
Rather than a roll, tell me what he specifically does to learn more (if anything) about it...
by Rick
Thu Mar 10, 2016 8:58 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Vashni takes a moment to light a torch, offering one of his extra torches to any who need one. Joe and Algaroth follow suit. Malthus cautiously steps onto the platform and examines the apparent control mechanism, hands folded behind his back the whole time... Malthus passes through the blue orb har...
by Rick
Thu Mar 10, 2016 8:18 am
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

GnomeBoy wrote:Is this assuming we've searched them and found nothing, for the sake of moving things along? (Which I'm fine with, if that's the case.)
Yes, they were all empty, and we did skip forward under the assumption that you checked them.
by Rick
Wed Mar 09, 2016 6:51 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Tellessa presses the button. A bell toll echoes through the hall. Bing Bong! A staticky, disembodied voice resounds through the chamber. "Ah, fresh meat— ahem, I mean—new visitors. Greetings, mortals, and welcome to my humble abode. If it is gold you seek, you shall have that and more, but fir...
by Rick
Wed Mar 09, 2016 4:02 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Fenris Ulfhamr wrote: Are there any other visible wats in or out veside the hall we came down?
Yes, nine in all, but you've seen that they lead to empty rooms.

Image
by Rick
Wed Mar 09, 2016 3:54 pm
Forum: Crawl-By-Post
Topic: DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)
Replies: 256
Views: 971735

Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Skaath and Yan both have weapons in one hand, and are ready to have a lit torch in the other when needs be. The disc thing is like a giant coin? standing upright, or laid flat, like a table? -- In either case, Yadin checks to see if he can see the other side of the disc. The disc lies flat, set in ...

Go to advanced search