Search found 241 matches

by Mike_Ferguson
Wed Jan 16, 2008 5:12 pm
Forum: DCC Modules - 4E
Topic: What will happen to Áereth (i.e. the DCC setting) under 4e?
Replies: 49
Views: 73179

Warduke wrote:makes me think "mike ferguson" is the pen name for scott rouse or something. :D
It's not.

Trust me. :)

But I'm glad that Aereth and 4e are going to have some natural common ground. It should make our job of writing new and exciting DCCs for you guys a little easier.
by Mike_Ferguson
Mon Jan 14, 2008 11:24 am
Forum: Goodman Games General
Topic: A quick con report on Winter's Dark II
Replies: 7
Views: 15785

Awesome. Sounds like a tremendous time. I'll have to see if I can make my way up there one of these years ... I'd really like to meet Frank Mentzer. I wound up corrosponding with him many years ago when I was first attempting to break into freelance writing. He provided me with a bunch of encouragem...
by Mike_Ferguson
Fri Jan 11, 2008 8:34 am
Forum: Goodman Games General
Topic: Goodman Games and 4E
Replies: 154
Views: 239338

The announcement stated somewhere in the fine print that promotional materials - meaning free stuff - can be produced and distributed prior to August 1. From ENWorld: Will the Phase One program make subsequent releases (the PHB 2, for instance) available to publishers more quickly? No, it won't. The...
by Mike_Ferguson
Sun Jan 06, 2008 5:57 pm
Forum: DCC Modules - 3E
Topic: Location of DCC29 adventures
Replies: 5
Views: 12583

Check out the post here.

It should cover at least some of the adventures in "The Adventure Begins".
by Mike_Ferguson
Thu Nov 15, 2007 6:53 am
Forum: DragonMech
Topic: DragonMech Battles: Designer Diary #1
Replies: 15
Views: 39486

walrusjester wrote:It's great to see all this enthusiasm, but tell me - do any of you want minis?
Oh, definitely. For me, minis are part of the tabletop experience. I'd pick them up in a heartbeat if they were available.
by Mike_Ferguson
Wed Nov 14, 2007 8:49 am
Forum: Everything Else
Topic: GoodmanGames BookClub - Sci Fi and Fantasy suggestions
Replies: 61
Views: 84168

What I DO tire of is the neat, clean endings. I'm looking for something a little more gritty and meaningful...the sort of books that you think back on frequently. Any suggestions there? Try Gene Wolfe's "Book of the New Sun" series - the books in it are "Shadow/Claw" and "S...
by Mike_Ferguson
Wed Nov 14, 2007 7:39 am
Forum: Everything Else
Topic: GoodmanGames BookClub - Sci Fi and Fantasy suggestions
Replies: 61
Views: 84168

White Wolf, IIRC, published paperback collections of virtually all the Fafhrd and the Gray Mouser stories around the same time they were printing the Moorcock collections (mid-1990s?). I remember buying them around the time I got out of gaming for a couple of years. Great stuff ... and the artwork b...
by Mike_Ferguson
Wed Nov 14, 2007 7:21 am
Forum: Everything Else
Topic: GoodmanGames BookClub - Sci Fi and Fantasy suggestions
Replies: 61
Views: 84168

I've been on a kick lately re-reading a lot of Michael Moorcock fantasy books that were originally published in the 1960s and 1970s. I devoured that stuff when I was younger ... and I've been pleasantly surprised by how much I still like it. Elric of Melnibone, of course, rocks on toast. But my favo...
by Mike_Ferguson
Wed Nov 07, 2007 11:22 am
Forum: Suggestion Box
Topic: Dinosaur Crawl Classics!
Replies: 4
Views: 15942

The Valley of Xyr Muthal in the Lostlands was deliberately designed for this purpose - it's chock full of dinosaurs, mammoths, and all sorts of prehistoric critters.

Myself, I always suspected the drakon in the Southlands had a couple of trained big dinosaurs to use as beasts of war ...
by Mike_Ferguson
Thu Nov 01, 2007 5:52 am
Forum: DragonMech
Topic: DragonMech in 4e
Replies: 5
Views: 11555

goodmangames wrote:If you're more interested in tabletop battle games, hold off...
Holding off, then ...

Awesome. :twisted:
by Mike_Ferguson
Thu Oct 04, 2007 7:37 am
Forum: Goodman Games General
Topic: What do you think the forum ranks should be?
Replies: 42
Views: 76346

Wizards? You'll make Jengenritz cry... THANK YOU! Why not skulker, robber, footpad, heart of larceny, asparagus, and Guildmaster? Because we love you, big guy ... and because you know they are thieves , and not rogues ... Master Thief (Administrator) Footpad (Newbie) 1-2 posts Cutpurse (Jr. Member)...
by Mike_Ferguson
Thu Oct 04, 2007 5:18 am
Forum: Goodman Games General
Topic: What do you think the forum ranks should be?
Replies: 42
Views: 76346

Re: What do you think the forum ranks should be?

Since the dawn of time, or at least Goodman Games, the forum ranks here have been based on dinosaurs: Tyrant Master (Administrator) Compsognathus (Newbie) 1-2 posts Oviraptor (Jr. Member) 3-49 posts Velociraptor (Member) 50-299 posts T-Rex (Sr. Member) 300-599 posts Tyrant King (Posting Freak) 600+...
by Mike_Ferguson
Fri Sep 28, 2007 11:17 am
Forum: Xcrawl (Xcrawl Classics and prior editions)
Topic: Xcrawl's Greatest Hits
Replies: 45
Views: 94898

With apologies to Joey, Johnny, Dee Dee, and Tommy ... "X-Crawl Bop" Hey, ho, let's go Hey, ho, let's go They're drawing all their great swords They're memorizing all their power words Move Silently means they aren't heard The X-Crawl Bop They're turning all the undead Monsters radiating f...
by Mike_Ferguson
Thu Sep 20, 2007 5:02 am
Forum: DCC Modules - 3E
Topic: Talons of the Horned King questions
Replies: 3
Views: 12181

Re: Talons of the Horned King questions

Welcome to the boards! And I hope your group enjoys "Talons". The initial Iron Spider encounter. I am opting for it to be in "research mode" when it finds my PCs. I am assuming they won't all succumb to the paralyzing gas.... so I am picturing the non-paralyzed PCs chasing after ...
by Mike_Ferguson
Fri Aug 31, 2007 5:14 pm
Forum: DCC Modules - 3E
Topic: Dreaming Caverns of the Duergar
Replies: 4
Views: 9816

Re: Dreaming Caverns of the Duergar

So, if anyone's run this one, do the Duergar show up later on in the module or right away? I'd kind of like them to be a surprise :) Duergar (and derro) show up right off the bat in this module - they aren't exactly hiding in the caverns. It should take a while for your group (ideally) to figure ou...
by Mike_Ferguson
Fri Aug 31, 2007 5:22 am
Forum: Adventure Design
Topic: By Request: The Writing of Whiterock
Replies: 29
Views: 118434

Re: By Request: The Writing of Whiterock

Cool stuff. Please keep the 'designer notes' on this one coming - keeping the internal mechanics of a 48 to 56 page module consistent is a bit of work (at least for me), so I'd love to know how you guys handled a 700+ page module. I'm particularly interested to see what stayed consistent from day on...
by Mike_Ferguson
Thu Aug 30, 2007 6:08 am
Forum: DCC Modules - 3E
Topic: DCC#26 The Scaly God
Replies: 53
Views: 81700

And many, many thanks to Adrian for running this bad boy. (I joined in on the tail end of the adventure as Mordigar, the burly but none-too-bright fighter mentioned earlier.) It's definitely one of the most fun modules I've ever played. I tend to usually play either rogues or wizards/sorcerers that ...
by Mike_Ferguson
Tue Aug 28, 2007 5:05 am
Forum: Castle Whiterock
Topic: Castle Whiterock
Replies: 247
Views: 327407

You wouldn't have to start your players on level 1 of Castle Whiterock. It's actually designed to work with campaign ideas like yours - namely, that your players may be experienced adventurers prior to taking on Whiterock. There's ways into the various levels of Whiterock without having to start at ...
by Mike_Ferguson
Wed Aug 22, 2007 5:40 am
Forum: Adventure Design
Topic: Storytelling: What inspires you?
Replies: 18
Views: 67769

Problems with PC/NPC interactions often come from what I call Parallel/Perpendicular Syndrome - which means that the goals of the PCs tend to either completely parallel those of the NPCs (usually allies) or run totally contrary to the NPCs (usually villains). Things get more interesting when you put...
by Mike_Ferguson
Mon Aug 13, 2007 12:23 pm
Forum: Everything Else
Topic: Cyborg Commando
Replies: 5
Views: 14548

Somebody get the shotgun, because there's a zombie lurking in here .... :) Wow. Haven't given this one much thought in the intervening years since I first posted this (as you can see, other priorities took place over the d20 conversion of this game). But I did read through Cybrog Commando a few time...
by Mike_Ferguson
Fri Aug 10, 2007 1:12 pm
Forum: Goodman Games General
Topic: Gen Con DCC Trivia Contest
Replies: 5
Views: 12799

Basic D&D Rulebook by Tom Moldvay?? Never heard of that... Heretic!!!!!! :P :) It predates the "red" boxed set by a few printings - it features fantastic cover art by Erol Otus, and was indeed written by the late Tom Moldvay. I think it's probably the best version of the D&D Basic...
by Mike_Ferguson
Fri Aug 10, 2007 5:33 am
Forum: Adventure Design
Topic: Design Q >> What Makes a "Classic" Adventure
Replies: 8
Views: 25557

Jengenritz wrote:"An octopus in a cave."
Heh. There's a homage to that in "Devil in the Mists" as well. :twisted:
by Mike_Ferguson
Fri Aug 10, 2007 5:32 am
Forum: Adventure Design
Topic: Design Q >> What Makes a "Classic" Adventure
Replies: 8
Views: 25557

Really, really good stuff here. I think that perhaps the most important thing to note here is that while we all share similar ideas as to what makes a "classic", there's no set formula for doing so. It's not like throwing elements A, B, C, and D into a module guarantees that you have a cla...
by Mike_Ferguson
Tue Aug 07, 2007 9:37 am
Forum: Adventure Design
Topic: Writer Q & A -- Luke Johnson
Replies: 6
Views: 20088

How much do the adventures that you write evolve, going from your initial concept to your final draft? Obviously, the basic concept from the approved pitch stays the same - but do you find yourself adding in new stuff and taking things in different directions as you write and playtest, or do things ...
by Mike_Ferguson
Tue Aug 07, 2007 9:05 am
Forum: Goodman Games General
Topic: Devil in the Mists at GenCon
Replies: 1
Views: 6283

Devil in the Mists at GenCon

Out of mild curiosity, is anyone on these boards registered to play in "Devil in the Mists" on Saturday at GenCon? If so, I'm looking forward to killing your charact- um, I mean, meeting you in person. :twisted: And be forewarned if you've read it or played it before - I made a few tweaks ...

Go to advanced search