Search found 122 matches
- Fri Apr 06, 2012 7:12 pm
- Forum: DCC RPG General
- Topic: Stomp the typo / Errata & FAQ
- Replies: 201
- Views: 983598
Re: Stomp the typo!
No, that's actually correct."I hight" is an ancient way of introducing yourself, especially if you were a knight or nobleman.
- Fri Apr 06, 2012 6:35 pm
- Forum: Rules discussion
- Topic: Thieves and Reading Scrolls
- Replies: 12
- Views: 19065
Re: Thieves and Reading Scrolls
Eeyow! I remember thinking about that, but I guess I never mentioned it. I figured thieves needed to rely on the class bonus alone to succeed.
- Fri Apr 06, 2012 5:22 am
- Forum: DCC RPG General
- Topic: Preorders
- Replies: 53
- Views: 65868
Re: Preorders
Ah! It's in the hands of my players now! When my game resumes they'll be well prepared for me now... But I've still got a few tricks for them...
- Thu Apr 05, 2012 5:44 pm
- Forum: DCC RPG General
- Topic: Preorders
- Replies: 53
- Views: 65868
Re: Preorders
Weve been done stomping typos since Sunday. Fortunately, I haven't found anymore since then either.
- Thu Apr 05, 2012 5:36 pm
- Forum: Rules discussion
- Topic: Unarmored Warriors
- Replies: 27
- Views: 52495
Re: Unarmored Warriors
I rule that fighting defensively is a Deed. You get the number rolled on the Deed die as your AC bonus, but that means you need to succeed on your deed. I'd rather see it done like this, for a couple reasons. Fighting defensively is still active. Making it a deed represents that. Second, deeds are a...
- Tue Apr 03, 2012 6:40 pm
- Forum: DCC RPG General
- Topic: Classic Modules
- Replies: 117
- Views: 204490
Re: Classic Modules
*Joseph said we can talk about the full release! Well, keep talking. :mrgreen: Seconded. Keep on talking. We want more. More! Especially on characters/classes/combat! Well, if you take a look at the beta classes including the revised cleric and thief, you've pretty much got it. The zero level profe...
- Mon Apr 02, 2012 5:43 pm
- Forum: DCC RPG General
- Topic: Classic Modules
- Replies: 117
- Views: 204490
Re: Classic Modules
And hers a good point to the Judge struggling with adventure ideas. Of course, the best thing do is just purchase a Dungeon Crawl Classics Adventure from the fine folks at Goodman Games, available right here on this website. Barring that, though. If there's something the PCs want, make an adventure ...
- Sat Mar 31, 2012 9:25 am
- Forum: DCC RPG General
- Topic: paper quality
- Replies: 15
- Views: 19369
Re: paper quality
DCC RPG will be printed on 70# uncoated offset. That is a durable, heavyweight paper stock near the upper end of what most printers keep in stock. It is not the "slick" type paper that you see used in color products; it is a more textured paper. When you read RPG products that feel like t...
- Mon Mar 26, 2012 5:23 pm
- Forum: Playtest Feedback: Spells and Magic
- Topic: Is corruption meant to be permanent?
- Replies: 37
- Views: 111665
Re: Is corruption meant to be permanent?
Nope. This is what happens when you fail to cast spells too many times.
- Fri Mar 16, 2012 9:36 pm
- Forum: DCC RPG General
- Topic: Right Now...
- Replies: 0
- Views: 3160
Right Now...
My appendix N exposure is mostly of of the public library, so I have nothing to show. Right now, it's Poul Anderson's The Broken Sword . A must read. So much of this got into DCC RPG. Witches cavorting with patrons, elves who can't touch iron, but drenched in magic, goblins, trolls, curses, battles,...
- Fri Mar 16, 2012 9:14 pm
- Forum: Appendix N
- Topic: Appendix N type movies.
- Replies: 99
- Views: 368498
Re: Appendix N type movies.
Hammer Horror! Peter Cushing's Van Helsing is practically the prototype for the adventuring cleric.
- Sun Mar 11, 2012 3:52 pm
- Forum: DCC RPG General
- Topic: Classic Modules
- Replies: 117
- Views: 204490
Re: Classic Modules
I was wondering if anyone here is going to use DCC Rpg to run any old classical adventures like, for example, The Temple of Elemental Evil, Bone Hill, Castle Amber, Tomb of Horrors etc. I don't have any specific plans but I am sure I will run the classics with DCC eventually. And it should be easy ...
- Fri Mar 09, 2012 6:42 pm
- Forum: DCC RPG General
- Topic: Announcing Haven Goodman
- Replies: 28
- Views: 40709
Re: Announcing Haven Goodman
Rimshot!raskal wrote:Congratulations!
I am sure that Haven will be a Good Man
- Sun Feb 26, 2012 6:37 pm
- Forum: DCC RPG General
- Topic: How would you judge the following
- Replies: 6
- Views: 9727
Re: How would you judge the following
We got a response straight from the word of Goodman! Here's an important point, though. In DCC we need to get away from the idea that Agility/Dexterity is the prime score for thieves. In DCC it's definitely luck, and judges need to encourage thieves to try things that depend on luck and go ahead and...
- Thu Feb 16, 2012 11:37 am
- Forum: DCC RPG General
- Topic: A few questions
- Replies: 84
- Views: 100003
Re: A few questions
Hello, I'm posting here because I have some questions and I wasn't able to make my own thread. If a moderator sees this and is getting annoyed at my attempts, please send me a PM on these forums to let me know and I'll stop. 1. How do you deal with phase spiders and other creatures with flyby attac...
- Sun Feb 12, 2012 4:34 pm
- Forum: DCC RPG General
- Topic: A few questions
- Replies: 84
- Views: 100003
Re: A few questions
My understanding is that the DCC module line going forward will be for DCC RPG, but I don't think the older modules will be reissued. Deeds are a great way around a huge list of complex combat feats. In fact, that's how I explain them. A successful deed is like a 3.x feat going off, or everything th...
- Tue Feb 07, 2012 7:32 pm
- Forum: DCC RPG General
- Topic: Remind the world that DCC RPG is coming out
- Replies: 6
- Views: 8646
Re: Remind the world that DCC RPG is coming out
Seriously, I've got a game starting up this weekend, and I've been doing oneshots at various local RPG events for a few weeks now. I'm really trying here! @Finarvyn: any more suggestions for attracting players?
- Mon Feb 06, 2012 7:07 pm
- Forum: DCC RPG General
- Topic: Remind the world that DCC RPG is coming out
- Replies: 6
- Views: 8646
Re: Remind the world that DCC RPG is coming out
All right, I can do that, but this is really the only board I check every day anymore.
- Sat Feb 04, 2012 10:49 am
- Forum: DCC RPG General
- Topic: Remind the world that DCC RPG is coming out
- Replies: 6
- Views: 8646
Re: Remind the world that DCC RPG is coming out
I've run DCC RPG in public for three weekends straight. Put up my Hugh poster at my table every time. I just haven't really been paying too much attention to other message boards. Got the job done, though.
- Sat Feb 04, 2012 10:27 am
- Forum: Playtest Feedback: Characters
- Topic: Alternative to "3d6, in order"
- Replies: 36
- Views: 85770
Re: Alternative to "3d6, in order"
Well, I still gotta be old school on this. "Arrange as desired", is the beginning of characters builds and optimization. Whatever dice method, assigning scores in order is a must. For funnel characters, 3d6 in order is a must. Starting higher, I usually let a player roll 2d6+6 per score. F...
- Sat Feb 04, 2012 10:01 am
- Forum: Playtest Feedback: Spells and Magic
- Topic: Spells per day (spell loss)
- Replies: 2
- Views: 15419
Re: Spells per day (spell loss)
Fire and remember, fail and forget, and watch for the fumbles...
- Sat Feb 04, 2012 9:56 am
- Forum: DCC RPG General
- Topic: Level Limits
- Replies: 32
- Views: 32618
Re: Level Limits
If the judge has done his job right, the thief will have used up a good portion of his luck before ever reaching the dragon. Even then, a thief would need to be a decent level for his luck dice to be large enough to be significant, and should probably need to spend some improving the to hit roll. Un...
- Thu Feb 02, 2012 8:56 pm
- Forum: DCC RPG General
- Topic: Level Limits
- Replies: 32
- Views: 32618
Re: Level Limits
If there was a duel between a Level 4 Fighter and a Level 4 Thief, I would put my money on the Thief. Isn't this the extreme opposite? Surely a level 4 fighter should best a level 4 thief? Yes, in a duel, facing one another 20 feet apart in a closed 30 foot square room underground: the thief is toa...
- Tue Jan 31, 2012 6:20 am
- Forum: DCC RPG General
- Topic: Music of DCC
- Replies: 68
- Views: 127477
Re: Music of DCC
Great taste in tunes, there. Since I like all the songs I recognize, I'll have to look up the ones I don't!
- Tue Jan 31, 2012 6:17 am
- Forum: DCC RPG General
- Topic: Level Limits
- Replies: 32
- Views: 32618
Re: Level Limits
I think the rpg.net review does have a few good points...which is why we fixed all that in the final rules. :) Brilliant news! Whilst I remember, is the magic Vancian, fire and forget? I'm sure I've asked this but it's 6:24am here and my mind hasn't quite woken up yet :) It's somewhat D&D "...