Search found 299 matches
- Mon Dec 10, 2007 7:04 pm
- Forum: DCC Modules - 3E
- Topic: DCC Retcon
- Replies: 10
- Views: 17897
- Mon Dec 10, 2007 5:02 pm
- Forum: DCC Modules - 3E
- Topic: DCC35 -- Freeport weirdness
- Replies: 31
- Views: 52185
- Mon Dec 10, 2007 1:59 pm
- Forum: Castle Whiterock
- Topic: DCC #51 - Castle Whiterock - game report [spoilers]
- Replies: 42
- Views: 74038
- Mon Dec 10, 2007 11:37 am
- Forum: Castle Whiterock
- Topic: DCC #51 - Castle Whiterock - game report [spoilers]
- Replies: 42
- Views: 74038
- Mon Dec 10, 2007 7:25 am
- Forum: Castle Whiterock
- Topic: DCC #51 - Castle Whiterock - game report [spoilers]
- Replies: 42
- Views: 74038
yow. that's a tough one. ( :twisted: well played on the part of the dm! 'grats! :twisted:) pcs definitely need to start playing with a fear of death. stick together, kids! (especially after chasing off a villain ... i mean, c'mon.) man, when the clerics get abandoned you know you are in trouble. wha...
- Mon Dec 10, 2007 6:50 am
- Forum: Dungeon Crawl Classics - General
- Topic: X-mas list
- Replies: 12
- Views: 23499
- Sun Dec 09, 2007 6:53 pm
- Forum: Dungeon Crawl Classics - General
- Topic: X-mas list
- Replies: 12
- Views: 23499
- Sun Dec 09, 2007 6:51 pm
- Forum: Xcrawl (Xcrawl Classics and prior editions)
- Topic: Division 4 Life
- Replies: 9
- Views: 21713
Have you ever played the venerable space opera RPG Traveler? They have a system for figuring out the key events of your players back story with a few die rolls - roll well and you spend four years getting advanced combat training with the space marienes, roll poorly and you did four years in prison...
- Sun Dec 09, 2007 6:26 pm
- Forum: DCC Modules - 3E
- Topic: DCC Retcon
- Replies: 10
- Views: 17897
DCC Retcon
okay, nobody eviscerate me. :) does anyone else import non-goodman adventures to dcc world? if so, where do you place them, and how do you bridge them with the dcc world? for my part i picked up the 3.5 version of temple of the frog (zeitgeist, not wizards), and am about to run it in dcc world. (i'm...
- Sun Dec 09, 2007 6:19 pm
- Forum: DCC Modules - Alternate Systems (1E, C&C, etc.)
- Topic: DCC #10 The Sunless Garden (C&C Style)
- Replies: 3
- Views: 22378
- Sun Dec 09, 2007 6:17 pm
- Forum: DCC Modules - 3E
- Topic: DCC35 -- Freeport weirdness
- Replies: 31
- Views: 52185
- Sun Dec 09, 2007 11:16 am
- Forum: DCC Modules - 3E
- Topic: DCC35 -- Freeport weirdness
- Replies: 31
- Views: 52185
deep breath, ya'll. :) we all love dcc world. :) :) i'd say your work IS welcome frank, in fact i might start getting freeport FRPG material just to implement some of the freeport changes you noted. (otherwise, that section of my dcc world is pretty dead) harley, jeff and mike have stated numbers of...
- Tue Dec 04, 2007 8:13 pm
- Forum: Goodman Games General
- Topic: Gen Con 2007 Recap
- Replies: 13
- Views: 34841
- Tue Dec 04, 2007 7:55 pm
- Forum: d20/D&D Conversation
- Topic: The Real Fourth Edition Playtesting Sessions, part one
- Replies: 5
- Views: 19564
- Sat Dec 01, 2007 9:22 pm
- Forum: Dungeon Crawl Classics - General
- Topic: DCC Collector's Corner
- Replies: 36
- Views: 165312
- Fri Nov 30, 2007 3:35 pm
- Forum: DCC Modules - 3E
- Topic: Question for Joseph and the crew
- Replies: 11
- Views: 20390
- Thu Nov 29, 2007 4:56 pm
- Forum: Dungeon Crawl Classics - General
- Topic: DCC Collector's Corner
- Replies: 36
- Views: 165312
- Sun Nov 25, 2007 1:11 pm
- Forum: Castle Whiterock
- Topic: Castle Whiterock....two things....the approach and pages...
- Replies: 8
- Views: 17577
- Wed Nov 21, 2007 6:54 am
- Forum: Castle Whiterock
- Topic: The Many Castle Whiterocks of Space&Time ...
- Replies: 16
- Views: 27967
- Sat Nov 17, 2007 7:23 pm
- Forum: Castle Whiterock
- Topic: The Many Castle Whiterocks of Space&Time ...
- Replies: 16
- Views: 27967
- Sat Nov 17, 2007 8:49 am
- Forum: Castle Whiterock
- Topic: The Many Castle Whiterocks of Space&Time ...
- Replies: 16
- Views: 27967
- Thu Nov 15, 2007 6:51 am
- Forum: Castle Whiterock
- Topic: The Many Castle Whiterocks of Space&Time ...
- Replies: 16
- Views: 27967
the major thing missing is the mountains, but if the land of black ice has creeped down a bit, it can substitute in. (my whiterock is surrounded/encrusted by a creeping black glacier, 1 mile high.) make the whiterock version a little more dark age and barbaric (which is what i like anyway) and you h...
- Wed Nov 14, 2007 6:56 am
- Forum: Castle Whiterock
- Topic: DCC #51 - Castle Whiterock - game report [spoilers]
- Replies: 42
- Views: 74038
- Wed Nov 14, 2007 6:54 am
- Forum: Castle Whiterock
- Topic: The Many Castle Whiterocks of Space&Time ...
- Replies: 16
- Views: 27967
- Thu Nov 08, 2007 11:12 am
- Forum: Castle Whiterock
- Topic: Castle Whiterock
- Replies: 247
- Views: 328704