Search found 139 matches

by caveman
Thu May 17, 2012 11:33 pm
Forum: DCC RPG General
Topic: The Wait is Getting to Me
Replies: 16
Views: 18079

Re: The Wait is Getting to Me

I got mine, RK, but I feel ya. I gave up on my local store. I felt like they were out of touch and never had the kind of stuff I wanted, so I went direct on this one.
I did buy a Warhammer starter set from the flgs recently though, and that wasn't cheap...
by caveman
Wed May 16, 2012 9:02 pm
Forum: DCC RPG General
Topic: DCC Alignment question
Replies: 51
Views: 82372

Re: DCC Alignment question

I love alignment debates also, though I think their more a philosophical debate than a religious one! The Chaos/Law Good/Evil Axis makes it extra interesting for talking about ourselves and thinking about moral codes psychologically: for ex, it doesn't say much to me if my friend tells me he thinks ...
by caveman
Tue May 15, 2012 9:02 pm
Forum: Magic and Spells
Topic: Known spells - a minimum or a maximum?
Replies: 12
Views: 47780

Re: Known spells - a minimum or a maximum?

I think that's what you start with but you can find more through adventure.
Of course, the impression I get is that it is not so simple as sharing spellbooks between mages, as each spell is mercurially attuned to each magician, so some sorta something has to go down... quests for ex.
by caveman
Tue May 15, 2012 8:55 pm
Forum: Magic and Spells
Topic: Can Clerics only know 4 spells or can pick 4 every morning?
Replies: 21
Views: 46474

Re: Can Clerics only know 4 spells or can pick 4 every morni

I'm of another opinion. I say Clerics can get new different spells, but they have to beseech their Master and may not always get what they ask for. DM can roll for it or it may depend on the cleric's current relationship... and I'm also leaning towards "Cleric" as a more limited arch-type,...
by caveman
Mon May 14, 2012 9:11 am
Forum: Rules discussion
Topic: Chain 10'
Replies: 10
Views: 19743

Re: Chain 10'

The reason its strange is that sometimes a 0 level guy gets one, and then he's rich already! But its not a terribly useful item. With such a short equipment list, its kinda funny.
by caveman
Mon May 14, 2012 9:08 am
Forum: Rules discussion
Topic: Thief Backstab
Replies: 4
Views: 9773

Re: Thief Backstab

Judge's call. I've been ruling that Warriors can use a Mighty Deed to set up thieves for the backstab...
by caveman
Mon May 14, 2012 9:07 am
Forum: Characters
Topic: Max Hit Points
Replies: 36
Views: 82333

Re: Max Hit Points

I made a compromise wherein pcs get 1/2 the Stamina score plus a die roll. This gives them a base of at least a few hps. I'm considering not allowing Sta bonuses at further levels, just go by the die roll.
by caveman
Sun May 13, 2012 10:26 pm
Forum: Rules discussion
Topic: Chain 10'
Replies: 10
Views: 19743

Chain 10'

why is this a 30gp item?
by caveman
Sun May 13, 2012 6:44 pm
Forum: DCC RPG General
Topic: DCC Alignment question
Replies: 51
Views: 82372

Re: DCC Alignment question

Apropos of App N, I'm reading Quag Keep right now and it's really interesting how Law and Chaos are a pungent force in the world at all times. Even a fighting man can literally smell a creature of Chaos. Being Lawful or Chaotic is described as an allegiance, being "Sworn to Law", which has...
by caveman
Sat May 12, 2012 8:04 am
Forum: DCC RPG General
Topic: It Arrived!!!
Replies: 4
Views: 6585

Re: It Arrived!!!

Got it in California!
It is a big book.
I got the regular cover, was a little jealous of all the heavy metal cover, but it looks great, a kinda misty picture.
Of course, I've already read the thing... now I wanna play with instead of pdfs!
dc
by caveman
Sun May 06, 2012 12:40 pm
Forum: DCC RPG Community
Topic: D'sC play reports
Replies: 9
Views: 15878

Re: D'sC play reports

I figured the Minotaur's Curse wouldn't allow him to give up the medallion unless he was granted mercy. Type IV is indeed 4e. It has become really apparent to me how different systems make fore different styles of play. The non gaming gal really enjoyed it. She's an actress, so she related it to imp...
by caveman
Thu Apr 26, 2012 10:26 pm
Forum: Rules discussion
Topic: Ability Checks vs Ability "TESTS"
Replies: 8
Views: 16408

Re: Ability Checks vs Ability "TESTS"

Yeah, you're right. But some DM's ask for a d20 roll equal to or under a stat. Its the AD&D ability check. Dude has suggested calling them "Tests" which I think is a great idea, since I'm thinking of bringing them back more often myself. My idea, posted in another thread is to ask for ...
by caveman
Tue Apr 24, 2012 9:21 pm
Forum: Rules discussion
Topic: Ability Checks vs Ability "TESTS"
Replies: 8
Views: 16408

Re: Ability Checks vs Ability "TESTS"

I like the "Test" convention
by caveman
Tue Apr 24, 2012 9:16 pm
Forum: Rules discussion
Topic: Dice Chain idea for Ability Checks
Replies: 3
Views: 8860

Re: Dice Chain idea for Ability Checks

I totally agree that it's inconsistent, and back in 2000, getting rid of roll under mechanics was one of the things I liked about type III, but now a think the real issue was that there was no advancement or differentiation when you always roll d20 against a stat. I think a rule for stat increases (...
by caveman
Mon Apr 23, 2012 4:30 pm
Forum: Rules discussion
Topic: Dice Chain idea for Ability Checks
Replies: 3
Views: 8860

Dice Chain idea for Ability Checks

So, I had a thought about a fun way to manipulate difficulties with roll under ability checks. How about a standard attempt at something you are familiar with (ride a horse, whatever) is a d20 rolled under a stat, but a more difficult task or an untrained wizard trying to ride a horse would roll a d...
by caveman
Mon Apr 23, 2012 4:20 pm
Forum: DCC RPG Community
Topic: D'sC play reports
Replies: 9
Views: 15878

Re: D'sC play reports

What ho! Another game. The regular group didn't get together to continue White Plume Mtn so I DM'd for my buddy and his gf who had never rolled the dice before. I pulled out the Heart of the Minotaur one page dungeon, so spoilers for that! http://campaignwiki.org/wiki/DungeonMaps/One_Page_Dungeon_Co...
by caveman
Tue Apr 17, 2012 8:28 pm
Forum: Rules discussion
Topic: Question about "Withdrawl," page 95
Replies: 42
Views: 87937

Re: Question about "Withdrawl," page 95

hmm, well the way i always play is you can only get one free swing a round. This comes from type III/IV games, but it makes sense to me. That's how you get overrun, or how the dudes escape. So like, if it was my game, you get to slay one rat as they swarm around you... ;)
by caveman
Tue Apr 17, 2012 3:05 pm
Forum: DCC RPG Community
Topic: D'sC play reports
Replies: 9
Views: 15878

D'sC play reports

Just thought I'd report games played. Feel free to chime in. I DM'd from the new pdf for the first time last night. I ran a bit of White Plume Mtn. for 1st level characters, converting on the fly. It was a bit of a haphazard game. I wasn't totally prepped, and I kinda sprung it on my normal Type IV ...
by caveman
Tue Apr 17, 2012 9:50 am
Forum: Rules discussion
Topic: Halflings mostly weak sauce?
Replies: 7
Views: 14593

Re: Halflings mostly weak sauce?

I haven't played with it yet, but I've thought of giving halflings a couple extras, like Luck bonus to AC (probably a bit much), and allowing double throws for daggers darts and rocks. Also one "Lucky" skill chosen from the thief list.
by caveman
Tue Apr 17, 2012 9:45 am
Forum: Characters
Topic: How about some alternate classes
Replies: 40
Views: 72825

Re: How about some alternate classes

I was thinking Druid is a neutral cleric with a couple of wizard spells(animal summoning, natch), but no metal armor...
by caveman
Sun Apr 15, 2012 11:48 pm
Forum: Appendix N
Topic: Books that should be in Appendix N
Replies: 60
Views: 100009

Re: Books that should be in Appendix N

I would like to submit Michael Chabon's "Gentlemen of the Road" to Appendix N. Light on magic, but high on adventure!

and for people interested in CAS http://eldritchdark.com/
by caveman
Sun Apr 15, 2012 11:42 pm
Forum: DCC RPG General
Topic: The Next Point of Business
Replies: 90
Views: 127605

Re: The Next Point of Business

I think a Grimoire and Patron Magic book would be great. It could have alternate mercurial magic tables, spells, and savage patrons, perhaps even dungeons and artifacts associated with those patrons...
by caveman
Sun Apr 15, 2012 12:17 pm
Forum: DCC RPG Community
Topic: DCC on Google+
Replies: 20
Views: 29097

Re: DCC on Google+

Totally interested but midday sat (im in CA) is tough. Id be stoked on an evening game sometime.
by caveman
Sun Apr 15, 2012 12:13 pm
Forum: Rules discussion
Topic: Initiative
Replies: 7
Views: 12131

Re: Initiative

Because combat goes so quickly i have been doing initiative round by round. This goes well with the randomized nature of dcc combat.
Ive been considering moving to side initiative, since it more or less works out that way. Im thinking of having he with the highest mod roll for the pcs.

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