Search found 245 matches

by Gameogre
Sat Jul 12, 2014 1:23 am
Forum: Rules discussion
Topic: magic item identification? What's Your take?
Replies: 6
Views: 17830

Re: magic item identification? What's Your take?

I'm kinda of two minds. I like the idea of having the guys sweat it out,trying different things,risking curses,acting silly"I put the ring on and try to fly! I run down the hall,am I faster? I wave my arms a lot,now try and hit me!" On the other hand sometimes I just wish to get it over wi...
by Gameogre
Thu Jul 10, 2014 4:46 am
Forum: Magic and Spells
Topic: spellburn & patrons
Replies: 13
Views: 36661

Re: spellburn & patrons

Never had a Patron-less wizard! Good Lord Man! the power and abilities they would give up! I'm trying to think of a reason to not have a patron.......nope can't think of any! I guess if it happened I would indeed just make up a chart for him,I would also make up another chart for dealing with other ...
by Gameogre
Wed Jul 09, 2014 6:03 am
Forum: DCC RPG Third Party Publishers
Topic: Support the Purple Sorcerer!
Replies: 4
Views: 14140

Re: Support the Purple Sorcerer!

I'll hit you up next payday as well,I don't use Crawler but my players do after I pointed you out to them! Without Crawler I doubt we would still be playing DCCRPG. Those apes lose dice more than Fleas jump off a dirty dog getting a bath!
by Gameogre
Thu Jun 12, 2014 3:15 am
Forum: Judges' Forum
Topic: Player Betrayal
Replies: 7
Views: 25031

Re: Player Betrayal

I echo what has already been said,the character not the player is at fault. In real life I return to gas stations because they gave me back too much change,pay my taxes and mostly smile at rudeness in others. When my boss says jump I am already airborn with my feet tucked up so it seems more impress...
by Gameogre
Fri May 16, 2014 2:41 pm
Forum: DCC RPG Adventure Modules
Topic: Request an adventure thread!
Replies: 7
Views: 13065

Re: Request an adventure thread!

I just daydreamed about fungoid creatures growing out of the ground at the local graveyard,then killing people and placing there corpse in the gravyard with fungule seed in it! Each corpse had multiple fungoids bursting out of it and then people started to be infected by airborn seeds,like pollen! S...
by Gameogre
Mon May 12, 2014 11:51 am
Forum: DCC RPG Adventure Modules
Topic: Request an adventure thread!
Replies: 7
Views: 13065

Re: Request an adventure thread!

I'm TIRED of the oh look at this old ruin nearby! My poor villagers need to grab pigs and buckets and head into this or that trouble. Blah!!!! What I want....what I need! Is adventures that come to ME! 0 level adventures that travel! Your village is raided by Pirates! Help defend it or die! Oh gods,...
by Gameogre
Sun May 11, 2014 2:45 am
Forum: Judges' Forum
Topic: Advice for a new Judge..NPC Wizard will kill them..
Replies: 6
Views: 18063

Re: Advice for a new Judge..NPC Wizard will kill them..

My npc Wizards use the same rules as the pc's with a few nods towards the differences. Npc wizards will probably not spell burn as much as a pc Wizard could or will start with some points already spellburned. Because of the way I use npc Wizards,Wizards are NOT to be trifled with. The party will eng...
by Gameogre
Mon Mar 10, 2014 7:31 am
Forum: Judges' Forum
Topic: New Players and/or Dead PCs
Replies: 11
Views: 22950

Re: New Players and/or Dead PCs

My players generally have a group of 2-6 zero level henchmen (each) and often activate those henchmen and turn them into pc's. The times that a pc and all his henchmen have died off the fun started as that player begged and pleaded for a loaner from the other pc's so he didn't have to slog through a...
by Gameogre
Mon Mar 03, 2014 4:02 pm
Forum: Judges' Forum
Topic: Difference between D&D dungeons and DCC dungeons
Replies: 14
Views: 33578

Re: Difference between D&D dungeons and DCC dungeons

DCCRPG dungeons remind me a lot of the 4E ones. Fewer endless halls to explore,fewer weak monsters to fight, more interesting monsters,more memorable encounters. D&D Classic and AD&D had mighty HUGE dungeons filled with sometimes hundreds of different types of monsters but after a bit you ki...
by Gameogre
Sun Mar 02, 2014 1:55 pm
Forum: DCC RPG General
Topic: My DCCRPG Megadungeon Funnel
Replies: 8
Views: 13401

Re: My DCCRPG Megadungeon Funnel

We played yesterday and had a blast! The first level went great and they managed to fight there way out,well,some of them did. I'm happy I spent so much time on the city as they spent a good amount of time exploring it.More of them died in the city than the dungeon though. I made it a particularly n...
by Gameogre
Wed Feb 26, 2014 3:11 pm
Forum: DCC RPG General
Topic: My DCCRPG Megadungeon Funnel
Replies: 8
Views: 13401

Re: My DCCRPG Megadungeon Funnel

I finished the 1st level! It ended up being one large area that used to be a tomb that is not collapsed and half filled with street rubble from the collapse. There are three ways out,each leading towards a different area. The one on the left leads into a set of burial chambers for the servants of th...
by Gameogre
Wed Feb 26, 2014 1:19 pm
Forum: DCC RPG General
Topic: My DCCRPG Megadungeon Funnel
Replies: 8
Views: 13401

Re: My DCCRPG Megadungeon Funnel

I placed Bhazanmyrr (it's what I'm calling it for now) on a small shattered continent about half the size of Australia. It lies on the southern coast,to the east is what I'm calling the green coast. A breadbasket type land full of slaves(elven slaves the most prized) that provides Bhazanmyrr with mo...
by Gameogre
Wed Feb 26, 2014 8:59 am
Forum: DCC RPG General
Topic: My DCCRPG Megadungeon Funnel
Replies: 8
Views: 13401

Re: My DCCRPG Megadungeon Funnel

So for the first step I'm sitting down with paper and a copy of Vornheim to create the city. I dislike detailed maps as they never seem to see much use at my table.Instead I'm going with a huge mess of city scribble with sections of important places and epic buildings. Instead of the normal and real...
by Gameogre
Wed Feb 26, 2014 7:47 am
Forum: DCC RPG General
Topic: My DCCRPG Megadungeon Funnel
Replies: 8
Views: 13401

Re: My DCCRPG Megadungeon Funnel

One idea I had was to make the Tyrant one of the descendants of the heroes that stopped the ancient alien wizard. Perhaps even ruling with a iron fist with some artifact that was taken from the wizard during the last battle. Perhaps some orb that could create a impenetrable force shield around the T...
by Gameogre
Wed Feb 26, 2014 7:39 am
Forum: DCC RPG General
Topic: My DCCRPG Megadungeon Funnel
Replies: 8
Views: 13401

My DCCRPG Megadungeon Funnel

So I want to make a Megadungeon for DCCRPG. It's going to be huge and epic with a unhealthy dose of weird and darkly supernatural. Things I want to do with it. 1-I want to run it as a funnel at the start. I'm thinking of having the dungeon be placed under a town and have part of the town actually co...
by Gameogre
Tue Feb 25, 2014 3:22 pm
Forum: Judges' Forum
Topic: patrons & gods
Replies: 6
Views: 14324

Re: patrons & gods

Well,some Patrons are like Gods but without the normal accompanying low self esteem and need to be worshiped by lesser beings.
by Gameogre
Tue Feb 25, 2014 8:18 am
Forum: Rules discussion
Topic: Penalty to Wizard for ditching patron?
Replies: 5
Views: 13341

Re: Penalty to Wizard for ditching patron?

I did it like this. The Patron is a powerful magic entity with many minions and agents(much like the pc was) and much like a crime boss the only way out of a contract is in a pine box. Now I didn't have the Patron himself come calling,that would be too heavy handed and frankly not worth the time and...
by Gameogre
Mon Feb 24, 2014 5:09 pm
Forum: Rules discussion
Topic: Can you burn Luck on a Crit roll?
Replies: 7
Views: 18810

Re: Can you burn Luck on a Crit roll?

I agree! Burn those points baby! Burn em!
by Gameogre
Mon Feb 24, 2014 3:41 pm
Forum: Rules discussion
Topic: Torch and Lantern Duration
Replies: 6
Views: 11327

Re: Torch and Lantern Duration

I stuck my pc's with cheapo torches one time that put out triple the amount of smoke. Made it hard to see if they stayed in one place for long and smelled godawful! I had every critter around either go running away or running to them.

It only worked once but was fun while it lasted!
by Gameogre
Mon Feb 24, 2014 12:31 pm
Forum: Rules discussion
Topic: questions before first game
Replies: 11
Views: 18362

Re: questions before first game

One fun alterative is let each player run 15-20 characters and treat it like a wargame! I did that for my Blackmoor Dccrpg spin off and it was a blast! We set two tables together and build cheapy 3D layouts of Castle Blackmoor and it's Dungeon and use all my reaper miniatures + all my 4E tokens and ...
by Gameogre
Mon Feb 24, 2014 6:10 am
Forum: Judges' Forum
Topic: patrons & gods
Replies: 6
Views: 14324

Re: patrons & gods

Double post.....teach me to try and post while ridding a buss!
by Gameogre
Mon Feb 24, 2014 6:10 am
Forum: Judges' Forum
Topic: patrons & gods
Replies: 6
Views: 14324

Re: patrons & gods

Patrons are powerful beings with arcane power and knowledge who enter into bargains with wizards and sorcerers in order to further their agenda. Gods , demons, elementals, archmages,necromancer kings any powerful being can do it provided they know the currect arcane secrets. Gods also empower their ...
by Gameogre
Mon Feb 24, 2014 3:51 am
Forum: Rules discussion
Topic: Torch and Lantern Duration
Replies: 6
Views: 11327

Re: Torch and Lantern Duration

In my games a torch will last about a hour. Much less when used as a fiery club! Even less when hacked at or thrown into huts!
by Gameogre
Sun Feb 23, 2014 7:59 am
Forum: Judges' Forum
Topic: Campaign Pitch to my players
Replies: 10
Views: 21104

Re: Campaign Pitch to my players

So each player will have six characters who are influenced by a druid/player? Pretty cool idea but I would have the players/druids influence other players characters not his own!
by Gameogre
Sun Feb 02, 2014 10:53 am
Forum: DCC RPG Third Party Publishers
Topic: Tales of the Fallen Empire: other questions
Replies: 10
Views: 37008

Re: Tales of the Fallen Empire: other questions

I'm curious how healing is handled in TotFE,if divine magic is out and cleric along with it how is healing handled?

Go to advanced search