Search found 30 matches

by Meadhelm
Sat Aug 29, 2020 5:44 pm
Forum: Road Crew Reports
Topic: Is it OK to run 3rd party modules using DCC ruleset for roadcrew games?
Replies: 2
Views: 15045

Is it OK to run 3rd party modules using DCC ruleset for roadcrew games?

Hi All, I am wondering if it is OK to run third party modules such as modules from Purple Sorceror or Sanctum of the Snail which are marked with the "Compatible with DCC RPG" logo for road crew games, or if they should only be Goodman Games modules? Most of my modules are from Goodman but ...
by Meadhelm
Sat Aug 29, 2020 3:34 pm
Forum: DCC RPG Adventure Modules
Topic: Favorite 0-level funnels run online?
Replies: 4
Views: 16507

Re: Favorite 0-level funnels run online?

Thanks, that 1-click generation sounds pretty cool. I have heard Shudder Mountains being mentioned as being cool but I don't have any of those modules, would that be included in "DCC #83: The Chained Coffin – Hardcover Edition"? I think I will stick with Roll20 for now, as it took some per...
by Meadhelm
Thu Aug 27, 2020 4:06 pm
Forum: DCC RPG Adventure Modules
Topic: Favorite 0-level funnels run online?
Replies: 4
Views: 16507

Favorite 0-level funnels run online?

What is your favorite 0-level funnel to run online? I use roll20, what did you use? What translated easiest to online play? What was most challenging? How did you handle the maps ? (free hand, purchased, created yourself, screenshot PDF) I am just getting into running roadcrew games, and I have read...
by Meadhelm
Thu Aug 27, 2020 3:57 pm
Forum: Road Crew Reports
Topic: My first Roadcrew game (Roll20)
Replies: 0
Views: 17537

My first Roadcrew game (Roll20)

Group A Game Notes Game 1: Portal under the stars! Well, thank you, everyone!  And thanks for bearing with me that I logged on 6 minutes late, as I had a last minute phone call to attend. I was lucky enough to have 3 awesome players: Austin, Steve K., and Steve B.! Each player received 4 pre-gens ma...

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