Search found 90 matches

by Banesfinger
Tue Apr 08, 2008 12:27 pm
Forum: Eldritch Role-Playing System
Topic: Game Master's Screen
Replies: 3
Views: 10292

Game Master's Screen

The Game Master's Screen is available for download at the Eldritch site. It does bring up several questions: Table 2.1: what is a D16? (Is that just 3d6-2) On Table 3.1: why did designers choose to mix labels (L, I, 1, 2, 3, 4, 5, P, T) instead of just all numbers or all letters? Defense vs. Attack:...
by Banesfinger
Tue Apr 08, 2008 10:24 am
Forum: Eldritch Role-Playing System
Topic: Eldritch Questions!
Replies: 14
Views: 25602

Re:

ERP can handle this sort of house ruling with no problem. I'd be inclined to do that sort of thing myself (which is why I included it in the monster sample). Even though I might allow a mix die-ranks from different abilities, I'd still retain the rule that no more than 3 dice can be thrown at a tim...
by Banesfinger
Mon Apr 07, 2008 10:03 am
Forum: Eldritch Role-Playing System
Topic: Eldritch Questions!
Replies: 14
Views: 25602

From the Tomb of Knowledge (Creatures) on the Eldritch Web Site: Kobld's invisibility: Those attempting to attack an invisible kobold must roll Scrutiny + (any specializaitn in detecting invisible creatures) + any Weapon mastery possessed for the weapon wielded. The rules do not specifically address...
by Banesfinger
Wed Apr 02, 2008 10:13 am
Forum: Eldritch Role-Playing System
Topic: What are you thinking of doing with ERP?
Replies: 10
Views: 19747

Re: What are you thinking of doing with ERP?

I had pretty much decided on using the Dawnforge setting from Fantasy Flight Games. It's heroic and fantastic. However, I don't like d20, so I was looking for another system. It appears that ERP will work really well for it! Wow...I had ALSO been considering the Dawnforge setting. It never felt rig...
by Banesfinger
Fri Mar 28, 2008 8:19 am
Forum: Eldritch Role-Playing System
Topic: Designers Blog #1: Combat Resolution in the Eldritch System
Replies: 19
Views: 77033

The active defenses refresh after battle... Is there a definition of " after battle "? For example: you are fighting a gaurd in a hallway. Then you hear (or see?) several more gaurds approaching. If the new gaurds catch up to you before you finish off the first one, I assume this is the s...
by Banesfinger
Fri Mar 28, 2008 6:28 am
Forum: Eldritch Role-Playing System
Topic: Designers Blog #2: Character Creation in ERP
Replies: 27
Views: 101549

The thing with Eldritch skills, however, is that they have so many possibilites for expansion into specialization and mastery...a basic ability can branch out into a very large tree. Non combat skilsl are the same. Stealth can branch out in to ambush specialization or shadowing in general, with mas...
by Banesfinger
Tue Mar 25, 2008 11:41 am
Forum: Eldritch Role-Playing System
Topic: Character Sheet Preview
Replies: 6
Views: 14835

Very nice.

Would there be a reason why basic abilities (e.g., Endurance, Resistance, Agility, Speed, etc) are not pre-listed on the sheet? (Won't everyone have these? Thus, saving everyone from writing out all these items each time.)
by Banesfinger
Mon Mar 10, 2008 7:36 am
Forum: Dungeoneer
Topic: release date?
Replies: 11
Views: 30984

Re: Update on release dates from Atlas Games forums

Thomas Denmark wrote:Dungeoneer Adventures (the RPG) goes to press Jun 1 and will be available Holiday season '08.
Shame to see it slip another 3/4 of a year... :(
by Banesfinger
Sat Mar 08, 2008 1:45 pm
Forum: Eldritch Role-Playing System
Topic: Designer's Blog # 3: Designing Monsters and NPCs
Replies: 2
Views: 21019

Are there no active defenses for the goblin?
Is this typical of Fodder, Standard, & Exceptional foes?
by Banesfinger
Sun Mar 02, 2008 5:47 am
Forum: Dungeoneer
Topic: So tell us what the typical encounter is like. . .
Replies: 2
Views: 15248

I am very intrigued by the abstract combat system. In a market where D&D4e cannot be separated from the 5foot-grid, it is nice to see a few games going the other way (e.g., Dungeoneer, Eldritch RPS) How will dungeoneer handle a scene where a Mage casts an Area Effect spell (e.g., fireball) into ...
by Banesfinger
Fri Feb 29, 2008 11:14 pm
Forum: Eldritch Role-Playing System
Topic: Building races with ERP
Replies: 10
Views: 21886

Re: Building races with ERP

Movement in ERP is abstract, players describing such movement as necessary, while the GM tracks how it will affect actions and timing. So, a group of Adventurers enters a large dungeon room to engage a group of Goblins (using the abstract movement you described). The Mage and the archer hang back. ...
by Banesfinger
Fri Feb 29, 2008 7:10 am
Forum: Eldritch Role-Playing System
Topic: Building races with ERP
Replies: 10
Views: 21886

Re: Building races with ERP

...As for wings, with the abstract movement rules, that would not be complicated to put into play... First, thanks Dan for all the quick responces on these forums. That is very nice to see. When you get a break :D from typing the quickstart, perhaps a quick Design Blog on how the Abstract combat/mo...
by Banesfinger
Tue Feb 26, 2008 1:22 pm
Forum: Eldritch Role-Playing System
Topic: Quickstart ETA?
Replies: 16
Views: 27229

I see Goodman Games has now posted ERPS for a March release. :(
by Banesfinger
Thu Feb 21, 2008 8:56 am
Forum: Eldritch Role-Playing System
Topic: Designers Blog #2: Character Creation in ERP
Replies: 27
Views: 101549

Bump... "The system sounds very point-buy, skill-base" (a good thing) and I wonder if it will have any kind of "feat" mechanic?" The reason I bring this up: while the "feat" mechanic in some games can be cheezy (+2 here, +1 there), the intent is sound: An ability t...
by Banesfinger
Fri Feb 15, 2008 6:44 am
Forum: Eldritch Role-Playing System
Topic: Monster Creation???
Replies: 6
Views: 14208

Lots of questions (and I’m sure many of them will be “wait for the rules to come out” type of answers): What is the difference between (Unarmed) Brawling and Pugilism? Are they mechanically different? Likewise for grappling? I see 4 defence pools (Weaponry, Evade, Dodge, and Deflect). I assume you c...
by Banesfinger
Thu Feb 14, 2008 7:07 am
Forum: Eldritch Role-Playing System
Topic: Just a few questions
Replies: 7
Views: 15943

Re: Just a few questions

dancross wrote:There is an official setting in the works...
Can you give us a short (one paragraph) flavour spoiler on the official setting? :D
by Banesfinger
Wed Feb 13, 2008 1:52 pm
Forum: Eldritch Role-Playing System
Topic: little details
Replies: 3
Views: 10625

Re: little details

There are no encumbrance rules in the system, because movement does not require the use of a battle mat or minis (so why track encumbrance?). With many of the other popular rpgs putting more emphasis on battle mats, grids, combat manuouvers, etc, what made you decide to take a different approach? A...
by Banesfinger
Mon Jan 28, 2008 6:14 am
Forum: Eldritch Role-Playing System
Topic: Designers Blog #2: Character Creation in ERP
Replies: 27
Views: 101549

Eldritch Role-Playing does offer those classic races. Creating new races, or modifying existing ones is easy. snip... Sounds fantastic. The system sounds very "point-buy, skill-based" (a good thing) and I wonder if it will have any kind of "feat" mechanic? I can't wait to read m...
by Banesfinger
Fri Jan 25, 2008 9:57 am
Forum: Eldritch Role-Playing System
Topic: Designers Blog #2: Character Creation in ERP
Replies: 27
Views: 101549

I assume the Eldritch Role-Playing System will give players the choice to create the standard fantasy races (elves, dwarves, etc)? How difficult is it to modify or even create a new PC race in the system? Have the 'packaged' races been painstakenly ballanced so it would be impossible to change them ...
by Banesfinger
Mon Jan 21, 2008 6:40 am
Forum: Eldritch Role-Playing System
Topic: New Fantasy RPG?
Replies: 42
Views: 86964

Re: the Core Mechanic

It has been show that the main game mechanic is based on ascending die-ranks, tiered into a basic > specialization > mastery format. How does (superior) equipment and/or environment affect this? From the quote below, it looks like it is a simple bonus to the die results. The Swordsman swings, rollin...
by Banesfinger
Tue Jan 15, 2008 6:56 am
Forum: Eldritch Role-Playing System
Topic: New Fantasy RPG?
Replies: 42
Views: 86964

Re: New Fantasy RPG?

As you noted, it is a classless system; characters are built by choosing any combination of abilities. Beginning characters are created using character points, and are granted additional points to improve abilities as they earn levels. Occupation is presented as an option for additional direction. ...
by Banesfinger
Mon Jan 14, 2008 3:45 pm
Forum: Eldritch Role-Playing System
Topic: New Fantasy RPG?
Replies: 42
Views: 86964

Re: Will Eldritch Role Playing be OGL?

Ainereve has been described as a 'mid-fantasy' setting. It has also been mentioned that Eldritch is designed to be instantly compatible with anything approaching "classic" fantasy game settings. Customizing ERP is easy, whether it's for unique races or new powers and abilities (I admit tha...
by Banesfinger
Fri Jan 11, 2008 6:01 am
Forum: Eldritch Role-Playing System
Topic: New Fantasy RPG?
Replies: 42
Views: 86964

Very good explanation Dancross, thanks :D One additional question: Are there any limitations on the amount you must deduct from your defense pools? For example, if you are the target of 10 threat points, must you deduct all, some or none of those from your pool? The reason I ask is that if a target ...
by Banesfinger
Thu Jan 10, 2008 6:34 am
Forum: Eldritch Role-Playing System
Topic: New Fantasy RPG?
Replies: 42
Views: 86964

Re: the Core Mechanic

The core mechanic is based on die-ranks. For any single ability, die type corresponds to “rank,.” The more sides on the die, the higher the rank. Ability ranks normally progress from D4 through D12. This is the “die-rank.” Examples...The Swordsman swings, rolling D4+D8+D4 (+3 threat points due to s...
by Banesfinger
Fri Nov 30, 2007 9:57 am
Forum: Dungeoneer
Topic: General questions about the game
Replies: 22
Views: 46836

Another general question:

Since the PC templates/abilities are based on cards, AND there are a limited amount of cards availible, does that mean:

- We have 6 players who all want to be "fighters", and there are only 4 "fighter" cards in the deck, then 2 players are out of luck?

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