Search found 117 matches

by herecomethejudge
Sun Jun 23, 2019 8:34 am
Forum: DCC RPG General
Topic: Funnel
Replies: 15
Views: 51335

Re: Funnel

However when I started this last campaign the players sat down and the first thing they said was “who cares they’re all dead anyway”. Yes remembering the deaths can be good and make the living so much the better but for me a character with 1 or 2 hp has zero chance. You can make something amusing o...
by herecomethejudge
Sun Jun 23, 2019 8:23 am
Forum: Rules discussion
Topic: bonuses for stats beyond 18
Replies: 10
Views: 26251

Re: bonuses for stats beyond 18

BanjoJohn wrote:I house rule it as, every point above 18 increases by +1. So:
19 +4
20 +5
21 +6
22 +7, etc.

This just keeps it simple, and I generally ignore the book if it contradicts this because I haven't seen any official stance on ability scores beyond 18.
Makes sense to me too.
by herecomethejudge
Sat Jun 15, 2019 7:56 am
Forum: DCC RPG Third Party Publishers
Topic: Dungeon Lord Zine from Death Machine Press
Replies: 0
Views: 15547

Dungeon Lord Zine from Death Machine Press

Can anyone talk me into buying these? I've bought the vast majority of DCC zines and such, but they're $14 for 3 issues and some of the worst-reviewed DCC items on DTRPG. Not trying to slam, just reporting how others have reviewed them. Has anyone really liked them and want to sell me on them? https...
by herecomethejudge
Sat Jun 15, 2019 7:52 am
Forum: DCC RPG Third Party Publishers
Topic: Thoughts on Kobolds Stole My Cat! & The Gongfarmer's Revenge
Replies: 6
Views: 22299

Re: Thoughts on Kobolds Stole My Cat! & The Gongfarmer's Rev

Update:

I was browsing DTRPG and saw that Mark has repackaged these adventures, plus another funnel, into a one-volume set: https://www.drivethrurpg.com/product/27 ... ong-Farmer
by herecomethejudge
Sat Jun 15, 2019 7:47 am
Forum: DCC RPG General
Topic: Funnel
Replies: 15
Views: 51335

Re: Funnel

1d4 + STA as intended has worked well for us. Yes, there are tons of deaths, but that's the point. It makes survival for the others that much sweeter. That's also why many funnels are written with built-in "Here are some extra PCs" checkpoints built in -- for example, the Beastmen tower in...
by herecomethejudge
Sat Jun 15, 2019 7:39 am
Forum: DCC RPG Third Party Publishers
Topic: Night Soil
Replies: 2
Views: 11459

Re: Night Soil

Cool. I liked Night Soil #0.

On another note, although I feel like I already have enough blog-published classes to last a lifetime, do we know when that Class Alphabet book is coming out? It's been a while since the "Working Class Alphabet" teaser was released.
by herecomethejudge
Sat Jun 15, 2019 7:33 am
Forum: DCC RPG Adventure Modules
Topic: DCC and Aereth.
Replies: 4
Views: 21077

Re: DCC and Aereth.

I don't think there's any such reference, but the good news is: it's up to your imagination. What I've been doing is, roughly keeping track of any reference to how long a party has to travel in order to get from a town to a dungeon in the modules they've been working through and sketching out a map ...
by herecomethejudge
Sat Jun 15, 2019 7:27 am
Forum: DCC Lankhmar
Topic: Lankhmar: How Different Are the Rules and Why
Replies: 2
Views: 25212

Re: Lankhmar: How Different Are the Rules and Why

Update: I had never read OD&D until recently and was not aware that "In the Beginning," there were only three classes: fighting-man, magic-user, and cleric. That part of it makes sense to me now.
by herecomethejudge
Thu May 16, 2019 4:27 pm
Forum: Rules discussion
Topic: Swimming and Combat
Replies: 4
Views: 16957

Re: Swimming and Combat

In this case, they've been at sea before and have definitely swam as well. Basically, I'm willing to suspend some of the ways I would normally work so not immediately destroy them as this is the first encounter of a series of encounters in the final dungeon. Good point on the damage - all attacks a...
by herecomethejudge
Thu May 16, 2019 4:26 pm
Forum: Rules discussion
Topic: Adding Skills
Replies: 10
Views: 30477

Re: Adding Skills

Character rolls skill untrained -> character notes that skill on their sheet -> character levels up and chooses one of those untrained skills to be designated as trained going forward Right, but why? Why can that character just choose to suddenly be skilled in that, and why *only* that versus anyth...
by herecomethejudge
Thu May 16, 2019 4:24 pm
Forum: Rules discussion
Topic: Let's Talk About Spellburn
Replies: 44
Views: 124514

Re: Let's Talk About Spellburn

And to that spellburn action table, that's one of the things I called out in my post as not really making sense using the in game time economy as written. There is no way that branding yourself with a hot iron, for example, happens in the same round in which one casts a spell, unless the character ...
by herecomethejudge
Wed May 15, 2019 8:35 pm
Forum: Rules discussion
Topic: Adding Skills
Replies: 10
Views: 30477

Re: Adding Skills

Sounds a little complicated and arbitrary to me. In particular, I don't see what relationship rolling an untrained skill would necessarily have with later learning that skill? Also, people do lose skills that are unused or if they get dumber (it happens), so I would actually support a system where c...
by herecomethejudge
Wed May 15, 2019 8:28 pm
Forum: Rules discussion
Topic: Swimming and Combat
Replies: 4
Views: 16957

Re: Swimming and Combat

Three thoughts: 1) If my players tried to tell me their characters can swim just because they're level 5, I'd say no way. Swimming really is a trained skill, and unless they had a water-oriented patron or something like that, I don't see a way around "swimming lessons" before they can do i...
by herecomethejudge
Wed May 08, 2019 7:38 pm
Forum: Judges' Forum
Topic: *SPOILERS* - How to Run DCC #80.5, Glipkerio's Gambit?
Replies: 3
Views: 14846

Re: *SPOILERS* - How to Run DCC #80.5, Glipkerio's Gambit?

You're right about the chasm. I guess I got really absorbed in the text and, because it didn't mention anything about the rope down-modifying the risk, I didn't think of it. I'm still thinking the stair puzzle is too hard, but I'll report back after running it with details on how it went down.
by herecomethejudge
Sun May 05, 2019 8:33 am
Forum: Judges' Forum
Topic: *SPOILERS* - How to Run DCC #80.5, Glipkerio's Gambit?
Replies: 3
Views: 14846

*SPOILERS* - How to Run DCC #80.5, Glipkerio's Gambit?

*SPOILER ALERT - PLAYERS, STOP READING NOW!* I was looking into running Glipkerio's Gambit for a group of level 2 PCs, but I was put off from doing so by what seemed to be some rather daunting elements. Have others on here run this module as it is written, and how did it go if so, specifically in re...
by herecomethejudge
Tue Apr 23, 2019 8:19 pm
Forum: The Gongfarmer's Almanac
Topic: too political for GFA?
Replies: 9
Views: 35846

Re: too political for GFA?

Dan, please don't submit this sort of political position 'statement' for inclusion in the GFA. While I respect your right, and everyone else's individual right, to hold whatever political opinions you want, I don't want current political leanings or satire imposed on this community or upon this zin...
by herecomethejudge
Sun Mar 31, 2019 7:39 am
Forum: Magic and Spells
Topic: Lay on Hands and Ability Score Damage
Replies: 5
Views: 22068

Re: Lay on Hands and Ability Score Damage

I also say no, but it's never come up in gameplay for me.
by herecomethejudge
Sun Mar 31, 2019 7:37 am
Forum: Magic and Spells
Topic: Spell - Merlins Beard (1st lvl Wizard)
Replies: 1
Views: 14739

Re: Spell - Merlins Beard (1st lvl Wizard)

Looks like this is from a few months ago; how's the spell working out for you?
by herecomethejudge
Sun Mar 31, 2019 7:11 am
Forum: DCC RPG General
Topic: Secret door base detection rules?
Replies: 6
Views: 20604

Re: Secret door base detection rules?

I usually do INT check vs. door DC.
by herecomethejudge
Sat Mar 02, 2019 10:29 am
Forum: Characters
Topic: Abolish the Thief Class
Replies: 10
Views: 45971

Re: Abolish the Thief Class

My players love their thieves and use both backstabs and thief skills with their associated bonuses constantly. Also, your wizards can cast Spider Climb and Levitate if they know them , and there are downsides (like not being able to hold objects during Spider Climb). Ditto on Ward Portal and Knock,...
by herecomethejudge
Sat Feb 16, 2019 2:46 am
Forum: DCC RPG Adventure Modules
Topic: Looking to Buy: Blood for the Serpent King
Replies: 2
Views: 20132

Re: Looking to Buy: Blood for the Serpent King

I don't know if you want a special printing of it or not, but if you just want the module, it's available as the second adventure within DCC #82, Bride of the Black Manse, 1st edition. (2nd edition has a different bonus module.)
by herecomethejudge
Sat Feb 09, 2019 12:09 pm
Forum: DCC RPG Third Party Publishers
Topic: Thoughts on Kobolds Stole My Cat! & The Gongfarmer's Revenge
Replies: 6
Views: 22299

Thoughts on Kobolds Stole My Cat! & The Gongfarmer's Revenge

These thoughts are from a judge's perspective, so... ****SPOILER ALERT: PLOT POINTS DISCUSSED BELOW**** Hats off to author Mark Tasaka of http://www.OldSchoolAdventures.org ; these are really excellent, well-developed 1st-level adventures which my players and I both really enjoyed. module links (fre...
by herecomethejudge
Fri Feb 08, 2019 7:03 pm
Forum: DCC RPG Adventure Modules
Topic: Comments on "Elzemon and the Blood-Drinking Box"
Replies: 10
Views: 35261

Re: Comments on "Elzemon and the Blood-Drinking Box"

Is it possible the bridge was too hard because you had added in extra stuff before that point? I can see no inherent problem in "you travel for three days and you're there!" Especially, if a gaming group has limited opportunity to play. But if the game you run dips greatly into "here...
by herecomethejudge
Thu Jan 10, 2019 2:09 pm
Forum: DCC RPG Third Party Publishers
Topic: Sanctum Secorum - Missing Downloads
Replies: 7
Views: 23821

Re: Sanctum Secorum - Missing Downloads

Yep, I don't know what the problem was either, but I was able to get them all from a different computer off of the main page without any issues. Thanks!
by herecomethejudge
Thu Jan 10, 2019 2:06 pm
Forum: DCC RPG Third Party Publishers
Topic: Transylvanian Adventures Status
Replies: 2
Views: 16696

Re: Transylvanian Adventures Status

This, Umerica, and MCC/Terra A.D. all need more adventures! (Umerica especially since there is so much source material -- like 1000 pages between the CUaBM comp, the gazeteer, the Survival Guide, etc.!) I am still getting my feet wet in DCC, but when I do, this is where I plan to start (at least uno...

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