Search found 169 matches

by Ducaster
Wed Aug 31, 2011 6:41 pm
Forum: DCC RPG General
Topic: Zocchi DIce Poll
Replies: 37
Views: 54714

Re: Zocchi DIce Poll

With all the talk of poor quality dice, trimming and sandpaper- I really wished DCC stuck with the "normal" RPG dice that are already easily available. Its starting to turn me off of the game. :cry: Personally, I still believe that if a game needs so much granularity as to require so many...
by Ducaster
Mon Aug 29, 2011 8:19 pm
Forum: DCC RPG General
Topic: "Adventure as 1974 intended you to."
Replies: 2
Views: 5187

Re: "Adventure as 1974 intended you to."

+d16 Nicely said. DCC for me has been a breath of fresh air to one that had abandoned D&D as soon as he took on elok at 3rd ed rules.. They are good rules but I can not recognize them as D&D. DCC is the D&D that I remember plus some polish. Plenty of kinks to work out yet Goodman Games b...
by Ducaster
Sun Aug 28, 2011 7:40 pm
Forum: Actual Play Reports
Topic: Korrenor Mini campaign Atlanta GA
Replies: 16
Views: 38715

Re: Korrenor Mini campaign Atlanta GA

Interlude. XP & Waffles Well this report is "late" but time hasn't allowed me to do a blow by blow recounting of the adventures but here at least is the short form: After the Parties journey into the Arid lands they came away with a fair haul of treasure (for their level) plus a numbe...
by Ducaster
Sun Aug 28, 2011 5:47 pm
Forum: Actual Play Reports
Topic: DCC Playtest report Richmond VA - the funnel...
Replies: 5
Views: 18969

Re: DCC Playtest report Richmond VA - the funnel...

Nobody died? :shock: I've never heard of such a thing. If the 1st level guys don't go to the front lines, the DM could simply rule that they don't get any XP for the adventure. That should cause them to mix it up a little bit more in the future. Ah Fin! a part of me wants to agree with you but the ...
by Ducaster
Sun Aug 28, 2011 5:39 pm
Forum: Playtest Feedback: Characters
Topic: Character Improvement Options
Replies: 84
Views: 171524

Re: Character Improvement Options

So what about the incongruence between DCC Paper Heroes and Appendix N? Or the blacksmith who isn't strong enough to, you know, actually work as a Blacksmith? Or the precipitous decline of an Adventurer's aptitude in anything to which they can't apply a class bonus due to stat point attrition? Enou...
by Ducaster
Fri Aug 26, 2011 1:38 pm
Forum: Playtest Feedback: Characters
Topic: Updated Cleric Class
Replies: 40
Views: 92510

Re: Updated Cleric Class

..... That is a sign that your deity is NOT very happy with how many requests you made. Mathematically it seems to do well to limit spell casting. Design-wise is seems to do well in its simplicity. All three areas of the cleric (spells, lay-on-hands, and turning) can use the same success/failure me...
by Ducaster
Fri Aug 26, 2011 1:19 pm
Forum: Playtest Feedback: Characters
Topic: Character Improvement Options
Replies: 84
Views: 171524

Re: Character Improvement Options

One thing I'd like to comment on, however, is a bit of an "I Told You So". I've been harping for a long time now that DCC should have some variant rule addressing these issues that's officially supported that appears in a sidebar or appendix or somewhere.. ... But this is stat generation ...
by Ducaster
Fri Aug 26, 2011 1:37 am
Forum: Playtest Feedback: Characters
Topic: Character Improvement Options
Replies: 84
Views: 171524

Re: Character Improvement Options

abk108 wrote::| Now... wouldn't this be a good time to cast "Calm Emotions" ?? :roll:

Wow whats your caster level? :oops:
by Ducaster
Fri Aug 26, 2011 1:17 am
Forum: Playtest Feedback: Characters
Topic: Character Improvement Options
Replies: 84
Views: 171524

Re: Character Improvement Options

(Removed by me as no longer relevant to discussion)

My apology for previous discourtesy stands however. I hope it will be accepted.
by Ducaster
Fri Aug 26, 2011 12:21 am
Forum: Playtest Feedback: Characters
Topic: Character Improvement Options
Replies: 84
Views: 171524

Re: Character Improvement Options

(Removed by me as no longer relevant to discussion)
by Ducaster
Thu Aug 25, 2011 7:43 pm
Forum: Actual Play Reports
Topic: DCC Playtest report Richmond VA - the funnel...
Replies: 5
Views: 18969

Re: DCC Playtest report Richmond VA - the funnel...

Yaay! Good to see another new Playtester post a result!

Please do share your groups initial character choices. I like to see what is being favored by different players. So far Wizards dominate my group but Rogues are creeping up as second. Warriors next and Clerics last presently
by Ducaster
Thu Aug 25, 2011 5:18 am
Forum: Playtest Feedback: Characters
Topic: Character Improvement Options
Replies: 84
Views: 171524

Re: Character Improvement Options

Well Said abk108. Yes I already was afraid of this "other side of the coin". Hey we're all assuming that DCC characters will come out as a collection of negative modifiers. I'd say the average character is admittedly a vanilla 11-10-11-10-11-10, and that there will be many with lower score...
by Ducaster
Wed Aug 24, 2011 5:13 pm
Forum: Playtest Feedback: Characters
Topic: Character Improvement Options
Replies: 84
Views: 171524

Re: Character Improvement Options

t Sure, your werewolf monk can exist... Oh, I by the way, werewolves carry a bounty of 50 gold for their heads. Beware of hunters. :) I feel dcc will make me an evil dm :) Welcome to team Evil! We're always recruiting! (TY Giant In the Playground) :twisted: If you seriously plan to allow the were-m...
by Ducaster
Wed Aug 24, 2011 10:02 am
Forum: Playtest Feedback: Other
Topic: Playtest in Connecticut
Replies: 3
Views: 17299

Re: Playtest in Connecticut

Good catch on the group task thing. No I don't think the rules as they are mention that yet. Here's hoping you thread sparks off some direction in that at least!
by Ducaster
Wed Aug 24, 2011 9:14 am
Forum: Actual Play Reports
Topic: DCC Beta Campaign test: Portland, OR
Replies: 48
Views: 150481

Re: DCC Beta Campaign test: Portland, OR

Shields shall be Splintered rule: Any creature with a shield may opt to avoid lethal melee damage by sacrificing their shield. A normal weapon may not shatter a magical shield, except as a function of the Mighty Deeds of Arms (MdoA) system. A warrior or Dwarf must score an MdoA value = shields magi...
by Ducaster
Wed Aug 24, 2011 8:02 am
Forum: Playtest Feedback: Characters
Topic: Character Improvement Options
Replies: 84
Views: 171524

Re: Character Improvement Options

I also like the idea that stats potentially can be increased with a "roll over current on 3d6" chance every odd- or even-level or so, especially in light of how stat-attrition is a real threat in the game. Aha, it's also discussed in this thread Ah! I thought I had seen the idea tossed ab...
by Ducaster
Wed Aug 24, 2011 7:38 am
Forum: Playtest Feedback: Characters
Topic: A blasphemous idea
Replies: 15
Views: 37129

Re: A blasphemous idea

I like this idea. But the devil's in the details. I could see it being stunningly elegant or overbearingly complex. Nice idea, though. I too like the way this thread is going but the details may also turn out to be the devil! Finarvyn can you recall or cross post exactly what were Mr G's objections...
by Ducaster
Wed Aug 24, 2011 7:10 am
Forum: Playtest Feedback: Characters
Topic: Character Improvement Options
Replies: 84
Views: 171524

Re: Character Improvement Options

I still think, despite what people said in other threads, that some funnel-thing ought to keep going even after 1st level. Therefore I kinda like the idea of that unplayable woodcutter... sooner or later, he'll be overwhelmed by its flaws, and die. Roll up a new PC. ...then again if he was NOT over...
by Ducaster
Tue Aug 23, 2011 11:53 pm
Forum: Playtest Feedback: Characters
Topic: Updated Cleric Class
Replies: 40
Views: 92510

Re: Updated Cleric Class

Ah! forgive It took me a loong time to get this new Acronymic (is that a word??!!) moden patois as well. To the best of my knowledge it means:- Rolls-On-Floor-Laughing-My-Ass-Off It is an expression of intense humorous appreciation at the statement or idea. At least that was MY intended usage of it ...
by Ducaster
Tue Aug 23, 2011 9:02 pm
Forum: Playtest Feedback: Characters
Topic: Updated Cleric Class
Replies: 40
Views: 92510

Re: Updated Cleric Class

....Yes, I realize that this radically increases the power of a cleric: and that is as it should be, they are the embodiment of a deity after all. Otherwise a deity ends up with its best "sales-reps" being penalized for doing their jobs well... the revision just makes the process a little...
by Ducaster
Tue Aug 23, 2011 8:22 pm
Forum: Playtest Feedback: Characters
Topic: Character Improvement Options
Replies: 84
Views: 171524

Character Improvement Options

OK so its clear that there are two camps on the Funnel idea. "The Love its" and the "not love its" usually due to the fact the 0 Levels are NOT heroic enough for them. So my purpose in this thread is to invite folks to put down any and all Ideas for Character improvement of Attr...
by Ducaster
Tue Aug 23, 2011 8:07 pm
Forum: DCC RPG General
Topic: Android Dice Apps?
Replies: 4
Views: 18496

Re: Android Dice Apps?

If you have a web access enabled phone for now use the dice roller here :- http://jmarrdesign.com/dcc/roller.htm

Its written by a Forum regular here. Also perhaps mail him I suspect his company might be able to make such an ap and if so I suspect the wife will buy it for her Android Tablet ASAP!
by Ducaster
Tue Aug 23, 2011 8:05 pm
Forum: DCC RPG General
Topic: Online Playtests
Replies: 7
Views: 10393

Re: Online Playtests

There WAS a chap saying they were setting up a Skype based game recently But I forget the post :( Keep looking and good luck!
by Ducaster
Tue Aug 23, 2011 7:13 pm
Forum: DCC RPG General
Topic: Alternate Corruption Rule for ME
Replies: 7
Views: 10516

Re: Alternate Corruption Rule for ME

+d14 Agree with Gnomeboy. This would make a great "Lesser" corruption result where the FOE of the Characters Patron takes notice to their power and takes steps that his rival doesn't gain too many powerful followers for example. I am thinking of the old "disadvantage" you could o...
by Ducaster
Tue Aug 23, 2011 5:55 pm
Forum: Playtest Feedback: Characters
Topic: Updated Cleric Class
Replies: 40
Views: 92510

Re: Updated Cleric Class

Ok after playing a new style cleric for a couple of sessions I have been asked (by my player clerics) to pass on a couple of things. 1) overall a big thumbs up for the class. But.... 2) They all say:- "Why on Aerith" does a Failure cause a an add to dissaproval! Surely it should be the oth...

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