Search found 1095 matches
- Fri Feb 04, 2011 12:57 pm
- Forum: DCC RPG General
- Topic: Ability Scores
- Replies: 32
- Views: 39642
Re: Ability Scores
I don't think using a different bonus system would break the game, since most ability scores are probably going to be in the 8-12 range anyway. In my experience running the game, even 14's don't come up all that often in character generation. And this is a game where you want to let your players ha...
- Fri Feb 04, 2011 12:52 pm
- Forum: DCC RPG General
- Topic: Hit Points, Conditions and Non-Lethal Effects
- Replies: 8
- Views: 13219
Re: Hit Points, Conditions and Non-Lethal Effects
But with a simple addition of hit points, I could throw not one but two fire mephits at a party at 1st level. The saves versus the breath weapon will be interesting moments in the game, and someone’s armor or weapon is sure to be affected by heat metal. Even with the mephits’ damage reduction and f...
- Fri Feb 04, 2011 12:32 pm
- Forum: DCC RPG General
- Topic: Hit Points, Conditions and Non-Lethal Effects
- Replies: 8
- Views: 13219
Re: Hit Points, Conditions and Non-Lethal Effects
Interesting thread, Hamakto. 3e had an encyclopedia of conditions that a character could experience. Even after playing 3e for many years, I still have to look up some of the conditions. Many of those conditions would necessitate recalculation of attack bonus, HPs, skills... etc. If possible, I'd li...
- Fri Feb 04, 2011 11:20 am
- Forum: DCC RPG General
- Topic: Ability Scores
- Replies: 32
- Views: 39642
Re: Ability Scores
Oh, and so my spam of this thread is complete... Assuming DCC uses the 3e attribute bonuses, does anyone who's run DCC know if changing the stat array to the B/X bonuses will break something in DCC? Who knows, maybe DCC can offer both as options... One being the "DCC Attribute Bonuses" and...
- Fri Feb 04, 2011 11:13 am
- Forum: DCC RPG General
- Topic: Ability Scores
- Replies: 32
- Views: 39642
Re: Ability Scores
Seconded!JediOre wrote:I am in complete agreement with you here. Same with bracers of AC X, as opposed to bracers of armor +X
- Fri Feb 04, 2011 11:12 am
- Forum: DCC RPG General
- Topic: Ability Scores
- Replies: 32
- Views: 39642
Re: Ability Scores
Opinions? yes, no... I am crazy? I agree as well (in general regarding 3e) but am reserving judgement until I get a chance to play/run DCC. From the this thread , it sounds like the removal of feats and skill synergies -- as well as the randomization of 3d6 for stat -- mitigates this issue somewhat...
- Fri Feb 04, 2011 9:07 am
- Forum: DCC RPG General
- Topic: Question about Attribute bonuses, AC and Hit Points
- Replies: 18
- Views: 30015
Re: Question about Attribute bonuses, AC and Hit Points
You hit the nail on the head smathis! I could never figure out what that was all about. The continual ramping-up of character attributes just never made sense to me. Ever. Yeah. It marked a shift in focus, in my opinion, from what a character did to what kind of bonuses a character had. I think thi...
- Thu Feb 03, 2011 5:58 pm
- Forum: DCC RPG General
- Topic: Question about Attribute bonuses, AC and Hit Points
- Replies: 18
- Views: 30015
Re: Question about Atribute bonuses, AC and Hit Points
Its crazy & completely sane at the same time, right? BTW, I don't mean to sound like an infomercial. Our playtest just left me wanting MORE. Completely. And I didn't mean to imply that you sounded like an infomercial. I meant that since I stumbled across DCC my whole LIFE has been an infomercia...
- Thu Feb 03, 2011 5:55 pm
- Forum: DCC RPG General
- Topic: Beyond Appendix N
- Replies: 12
- Views: 17773
Re: Beyond Appendix N
The first dungeon adventure I ever created was essentially Theseus and the Minotaur.
I don't know if those myths were a direct influence on Gygax and Arneson or not. But they were for me.
I don't know if those myths were a direct influence on Gygax and Arneson or not. But they were for me.
- Thu Feb 03, 2011 1:44 pm
- Forum: DCC RPG General
- Topic: Question about Attribute bonuses, AC and Hit Points
- Replies: 18
- Views: 30015
Re: Question about Atribute bonuses, AC and Hit Points
Here's another experience I'd like share: DCC RPG, completely felt like playing a Sword & Sorcery story. I thought once Mongoose fixed their Conan game to the Atlantean Edition, they did a pretty good job of using D20 to emulate the genre. But DCC RPG cuts even closer. I'm truly looking forward...
- Thu Feb 03, 2011 1:42 pm
- Forum: DCC RPG General
- Topic: Question about Attribute bonuses, AC and Hit Points
- Replies: 18
- Views: 30015
Re: Question about Atribute bonuses, AC and Hit Points
Thanks, geordie!geordie racer wrote:Don't be, I found it interesting !smathis wrote:Sorry to go so stream-of-consciousness here.
- Thu Feb 03, 2011 6:58 am
- Forum: DCC RPG General
- Topic: Designer's Blog #1: What It Is, And What It Isn't
- Replies: 110
- Views: 183889
Re: Designer's Blog #1: What It Is, And What It Isn't
Agility...
Strength...
Endurance...
Luck...
Intelligence...
Personality....
Add a Fighting stat and change Luck to something that starts with an "R" and I think we'll have something here! (F..A..S..E..R..I..P!)
Strength...
Endurance...
Luck...
Intelligence...
Personality....
Add a Fighting stat and change Luck to something that starts with an "R" and I think we'll have something here! (F..A..S..E..R..I..P!)
- Thu Feb 03, 2011 6:48 am
- Forum: DCC RPG General
- Topic: Question about Attribute bonuses, AC and Hit Points
- Replies: 18
- Views: 30015
Re: Question about Atribute bonuses, AC and Hit Points
Great post. Thanks, Joseph. And it makes total sense. I hadn't thought about the side effects of randomization (3d6 in order) or the removal of feats and the skills system. I think it's probably less of a concern if the bonuses from things like skill synergy and the extra +4s and such that come from...
- Wed Feb 02, 2011 1:07 pm
- Forum: DCC RPG General
- Topic: Question about Attribute bonuses, AC and Hit Points
- Replies: 18
- Views: 30015
Re: Question about Atribute bonuses, AC and Hit Points
With very rare exceptions, I prefer monsters to have armor classes that are no better than the armor class of a man with plate mail and shield. What sort of critter has a tougher hide than plates of steel? I tend to agree here. Which is one of the reasons I wanted to raise the topic. In 3rd edition...
- Wed Feb 02, 2011 10:21 am
- Forum: DCC RPG General
- Topic: Question about Attribute bonuses, AC and Hit Points
- Replies: 18
- Views: 30015
Question about Attribute bonuses, AC and Hit Points
Does DCC inflate AC and Hit Points in the same way that 3e and 4e do? The reason I ask is because this is one of the things that annoys me about 3e and later. Consider that you have a monster of significant level or hit dice that it has a 33 AC. The regular schmoe has to roll a 20 just to hit it. An...
- Wed Feb 02, 2011 9:06 am
- Forum: DCC RPG General
- Topic: The DCC RPG and Spellslinging
- Replies: 84
- Views: 101741
Re: The DCC RPG and Spellslinging
Reducing the die used for a spellcheck when a spell is interrupted is a good idea. And would integrate all those weird dice into one more aspect of the game. Not that I'm a fan of the weird dice. But if we're gonna use 'em. They may as well see more use than the typical d12 in D&D. I've read thi...
- Wed Feb 02, 2011 7:14 am
- Forum: Actual Play Reports
- Topic: Upcoming playtests of DCC RPG
- Replies: 200
- Views: 538405
Re: Upcoming playtests of DCC RPG
Thanks for the offer, smathis! Eventually, sometime around mid-2011, everyone will get a chance to playtest the game. At the moment, enough mechanics are being tweaked (and in some cases, outright changed) that only a few people have access to the rules set. The core mechanics have to completely st...
- Sun Jan 30, 2011 6:34 pm
- Forum: Actual Play Reports
- Topic: Upcoming playtests of DCC RPG
- Replies: 200
- Views: 538405
Re: Upcoming playtests of DCC RPG
I'm in Austin, Texas. I'd be willing to do a playtest or run DCC promotionally here at Dragon's Lair or one of the other two stores in the area. Or I can help get a playtest organized or something. I've DM'd tournaments before, so I know how to keep things on schedule and keep myself together for ma...
- Sun Jan 30, 2011 5:48 pm
- Forum: DCC RPG General
- Topic: Designer's Blog #1: What It Is, And What It Isn't
- Replies: 110
- Views: 183889
Re: Designer's Blog #1: What It Is, And What It Isn't
I've bought products from companies, only to have the stuff never get completed and often see the company vanish without a trace. Sometimes I get angry about it, but more often I just get sad that they tried and couldn't deliver. With all of their publishing credits I don't believe that Goodman Gam...
- Fri Jan 28, 2011 1:10 pm
- Forum: DCC RPG General
- Topic: Designer's Blog #1: What It Is, And What It Isn't
- Replies: 110
- Views: 183889
Re: Designer's Blog #1: What It Is, And What It Isn't
My wife just placed a pre-order for me as an early, early birthday present. Man, I'm a lucky guy! I'm really looking forward to DCC. What I've heard of it, it sounds like the games I *try* to run with D&D. I think it will be nice to have a game built from the ground up to support this kind of pl...