Search found 184 matches

by Geoffrey
Fri Nov 25, 2011 3:29 pm
Forum: DCC RPG General
Topic: NPCS class
Replies: 3
Views: 7017

Re: NPCS class

That's right. When making NPCs, don't feel constrained by the rules for making PCs. Do whatever your whim decides for NPCs. No justification is needed. For example, if you want an NPC to have the ability to turn blue anything he touches, then he has that power. ZAP! Just like that. Etc.
by Geoffrey
Wed Nov 23, 2011 5:31 pm
Forum: DCC RPG General
Topic: Countdown Thread
Replies: 105
Views: 125881

Re: Countdown Thread

Ah, now we're at 98 days. :)
by Geoffrey
Tue Nov 22, 2011 9:59 am
Forum: DCC RPG General
Topic: Countdown Thread
Replies: 105
Views: 125881

Re: Countdown Thread

I suspect that the exact date won't be known (or even estimated) until the thing is at the printers. But I hope it'll be available before the 29th -- and that I can pick it up at DunDraCon on President's Weekend. :mrgreen: Continuing: 99 flagons of ale on the wall, 99 flagons of ale Take one down, ...
by Geoffrey
Mon Nov 21, 2011 1:19 pm
Forum: DCC RPG General
Topic: Countdown Thread
Replies: 105
Views: 125881

Countdown Thread

Dungeon Crawl Classics RPG will be released in February 2012. To be conservative, let's assume a release date of Feb. 29, 2012. As I type this it is November 21, 2011 in the western hemisphere. That means that, as of right now, there are exactly 100 days until the release of the Dungeon Crawl Classi...
by Geoffrey
Thu Nov 17, 2011 10:10 pm
Forum: DCC RPG General
Topic: Pre-order special deals??
Replies: 43
Views: 42439

Re: Pre-order special deals??

[W]hat do you guys think of an exclusive module, available only to those who pre-order? It would be packaged in with the pre-order copies but not available otherwise. Would that tempt you to pre-order? :) If it's a full, 24-page module with cool cover art like DDC #67 through #74, then I would be t...
by Geoffrey
Thu Nov 03, 2011 9:43 pm
Forum: DCC RPG General
Topic: Thoughts on Appendix N and Magic
Replies: 6
Views: 9676

Re: Thoughts on Appendix N and Magic

finarvyn wrote:Conan couldn't cast spells...
Conan employs a witch-symbol in part V of "Beyond the Black River". It's not a spell, but it's something. :)
by Geoffrey
Sat Oct 29, 2011 9:05 pm
Forum: DCC RPG General
Topic: DCC RPG Status Update
Replies: 21
Views: 27880

Re: DCC RPG Status Update

Wow. Inspiring stuff!
by Geoffrey
Thu Oct 13, 2011 10:19 pm
Forum: DCC RPG General
Topic: DCC RPG Status Update
Replies: 21
Views: 27880

Re: DCC RPG Status Update

Hi everyone, Just wanted to give you a quick status update. The first chapter is with the editor! As soon as he's done the layout will begin on the first chapter, and then he'll receive the second chapter to start editing. And so on. We're on track for February. I'm sure some of you are excited tha...
by Geoffrey
Sun Oct 02, 2011 9:12 am
Forum: DCC RPG General
Topic: I think standard monsters should not be in the rulebook.
Replies: 10
Views: 13961

Re: I think standard monsters should not be in the rulebook.

I'm sorry, but orcs, hobgoblins, ogres and trolls must be in the rulebook. You can't dungeon crawl without the old standbys. There's nothing wrong with the standard monsters becoming standard. In fact, the weird monsters would feel less weird without "mundane" monsters to compare them aga...
by Geoffrey
Sun Oct 02, 2011 7:25 am
Forum: DCC RPG General
Topic: I think standard monsters should not be in the rulebook.
Replies: 10
Views: 13961

Re: I think standard monsters should not be in the rulebook.

In their place, I recommend giving half-a-dozen or so sample monsters, each one unique and nothing at all like any of the standards. A problem is that these monsters could become seen as canon - they become the standard monsters. That is indeed a danger. Perhaps if only one or two truly weird examp...
by Geoffrey
Sun Oct 02, 2011 7:24 am
Forum: DCC RPG General
Topic: I think standard monsters should not be in the rulebook.
Replies: 10
Views: 13961

Re: I think standard monsters should not be in the rulebook.

[M]any gamers may want to run older modules with the DCC rules set and not including such monsters might diminish their interest in the rules. Perhaps Goodman could go through their old DCC modules in order of intended level (0, 1, 2, etc.) and provide on their website free conversions of the monst...
by Geoffrey
Sat Oct 01, 2011 6:54 pm
Forum: DCC RPG General
Topic: I think standard monsters should not be in the rulebook.
Replies: 10
Views: 13961

I think standard monsters should not be in the rulebook.

The beta includes information on several standard monsters such as basilisks, bugbears, goblins, hobgoblins, orcs, etc. I vote that all this sort of thing be excised from the final rulebook. After all, these old humdrum monsters are not going to be in any of the modules for the DCC RPG. In their pla...
by Geoffrey
Mon Sep 26, 2011 12:52 pm
Forum: DCC RPG General
Topic: Pre-order special deals??
Replies: 43
Views: 42439

Re: Pre-order special deals??

Blood Axe wrote:I meant a combo deal.

The book and dice.

OR...

The book and some adventures.

Etc,etc.
The book with a full set of dice would be especially cool.
by Geoffrey
Mon Sep 19, 2011 7:17 pm
Forum: DCC RPG General
Topic: What campaign setting will you use with the new DCC core set
Replies: 23
Views: 27108

Re: What campaign setting will you use with the new DCC core

Geoffrey's Isle of the Unknown sounds very promising. I like his stuff a good deal. I'll most likely use DCC in my own setting that I'm working on -- which doesn't qualify as a traditional fantasy setting really. So I find it hard to count that. So... I'll probably use DCC for my fantasy kick with ...
by Geoffrey
Wed Sep 14, 2011 6:43 pm
Forum: DCC RPG General
Topic: Goodman, please don't publish DDC RPG until after November!
Replies: 72
Views: 93250

Re: Goodman, please don't publish DDC RPG until after Novemb

I do think it is important to give us a reason to check the boards however. How about some more Designer's Blogs? We haven't had a new one in almost 4 months. Perhaps the new Designer's Blogs could focus on specific changes to the Beta. And/or perhaps the Designer's Blogs could focus on specific fo...
by Geoffrey
Tue Sep 13, 2011 1:22 pm
Forum: DCC RPG General
Topic: Any news on the newest DCC adventures?
Replies: 26
Views: 40228

Re: Any news on the newest DCC adventures?

finarvyn wrote:
goodmangames wrote:Subscription: haven't decided yet...maybe. :)
I'd enjoy a subscription. It would be kind of like getting a monthly magazine, only it would be modules. 8)
With the right discount, I'd certainly consider subscribing. :D
by Geoffrey
Sun Sep 11, 2011 9:26 am
Forum: DCC RPG General
Topic: Goodman, please don't publish DDC RPG until after November!
Replies: 72
Views: 93250

Re: Goodman, please don't publish DDC RPG until after Novemb

goodmangames wrote:[W]hat you saw in the beta was only a fraction of the art in the finished work.
Holy cow! :shock:
by Geoffrey
Wed Sep 07, 2011 8:33 am
Forum: DCC RPG General
Topic: Goodman, please don't publish DDC RPG until after November!
Replies: 72
Views: 93250

Goodman, please don't publish DDC RPG until after November!

IF making the November deadline would necessitate cut corners and rushed details. I'm more excited than ever about DCC RPG, but at the same time I'm more aware than ever of the immense amount of work and re-work that making the game takes. If the game will be significantly better for waiting until a...
by Geoffrey
Mon Sep 05, 2011 7:05 am
Forum: DCC RPG General
Topic: What campaign setting will you use with the new DCC core set
Replies: 23
Views: 27108

Re: What campaign setting will you use with the new DCC core

Forgive me for tooting my own horn here. My Isle of the Unknown (forthcoming this fall from Lamentations of the Flame Princess) would work very well with DCC RPG. Toot away! :) Its major inspiration is Clark Ashton Smith, the good friend of H. P. Lovecraft and R. E. Howard. The Isle basically feels...
by Geoffrey
Sun Sep 04, 2011 11:31 pm
Forum: DCC RPG General
Topic: What campaign setting will you use with the new DCC core set
Replies: 23
Views: 27108

Re: What campaign setting will you use with the new DCC core

Forgive me for tooting my own horn here. My Isle of the Unknown (forthcoming this fall from Lamentations of the Flame Princess) would work very well with DCC RPG.
by Geoffrey
Mon Aug 29, 2011 5:02 pm
Forum: DCC RPG General
Topic: "Adventure as 1974 intended you to."
Replies: 2
Views: 5191

"Adventure as 1974 intended you to."

"Adventure as 1974 intended you to." That statement advertising DDC RPG has as its authorities the very highest: Gary Gygax and Dave Arneson. They write at the beginning of the 1974 D&D rules under "Scope": "DUNGEONS and DRAGONS will provide a basically complete, nearly ...
by Geoffrey
Fri Jun 17, 2011 8:54 pm
Forum: Playtest Feedback: Spells and Magic
Topic: Game-relevant passages from Jack Vance on gods and magic
Replies: 5
Views: 13483

Re: Game-relevant passages from Jack Vance on gods and magic

What an enlightening post. Thank you! I love Jack Vance's Dying Earth book (though I find its sequels forgettable).
by Geoffrey
Sat Jun 11, 2011 9:06 am
Forum: DCC RPG General
Topic: Dice...
Replies: 100
Views: 139170

Re: Dice...

Great post, Joseph. For me, the funky dice are a plus. Weird, arcane dice add to the game's mystique. Imagine if D&D had been made for use only with 6-siders. :( It will be a Very Good Deed for Goodman Games to offer for sale a COMPLETE set of matching dice that are accurate, opaque, pre-inked, ...
by Geoffrey
Wed Jun 08, 2011 7:39 am
Forum: Playtest Feedback: Spells and Magic
Topic: I don't understand "As above" in the spell charts.
Replies: 4
Views: 10220

I don't understand "As above" in the spell charts.

I don't understand "As above" in the spell charts. Let's take Color Spray as an example. If my modified roll is a 32, does that mean that my spell has all the combined powers of results 24-27 and 28-29 and 30-31? Since each spell is being given its own page anyway, I suggest spelling thing...
by Geoffrey
Sat Jun 04, 2011 2:21 pm
Forum: Playtest Feedback: Spells and Magic
Topic: Spells, and what to do with them.... [long]
Replies: 68
Views: 164283

Re: Spells, and what to do with them.... [long]

I like Dragons at Dawn only having 40-50 spells and rules for spell research, it gives you enough to build on, then it's up to you. I really like that, too. I particularly like that only 3 spells in D@D do damage. How many spells do we need that basically say, “This spell creates a ball/beam/ray/ar...

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