Search found 779 matches

by jmucchiello
Sat Apr 28, 2012 6:07 pm
Forum: Magic and Spells
Topic: Identifying magic item properties
Replies: 12
Views: 23386

Re: Identifying magic item properties

Raskal, the old school reason for "research" as an answer is to separate the PCs from their gold. You can just put the ring on. Given that 10% of magic items were outright cursed in older versions of D&D this was not really the right idea. The other choice was to spend 8 hours casting ...
by jmucchiello
Fri Apr 27, 2012 10:30 am
Forum: Magic and Spells
Topic: Spell Formatting
Replies: 27
Views: 47863

Re: Spell Formatting

It's been a long time since I've done this....

+d30.

I'd amend the idea by saying, give the player the spell with a 12+ result as the only listed result. When they get a 15 would be when you say such a result is even possible. Why should the player know if 14 might be different from 15 or 12 or not?
by jmucchiello
Fri Apr 27, 2012 10:26 am
Forum: Characters
Topic: How about some alternate classes
Replies: 40
Views: 73985

Re: How about some alternate classes

Would the character or player have to do the dance steps? I generally don't ask the fighters to swing swords about my living room nor demand that wizards properly incant their spells while making the proper intricate finger and arm gestures and I don't think I've ever tossed a lock at the thief and...
by jmucchiello
Tue Apr 24, 2012 10:41 am
Forum: Rules discussion
Topic: Actions : others activities
Replies: 11
Views: 22987

Re: Actions : others activities

raskal wrote:
jmucchiello wrote: No, it is "included as part of a movement action." Ergo, one action.
Without reduction of movement ?
So i can move+draw a weapon and attack in the same turn ?
Are you not able to pull your wallet out of your pocket while maintaining a steady pace walking? Same concept.
by jmucchiello
Mon Apr 23, 2012 7:55 am
Forum: Rules discussion
Topic: Actions : others activities
Replies: 11
Views: 22987

Re: Actions : others activities

The rule says that "Draw or sheathe a weapon", "Equip or drop a shield", "Open a door" actions can be included as part of a movement action. But i do not understand how it's works ? Example: If you are moving, you can draw a weapon while doing so. Thanks. But this coun...
by jmucchiello
Sat Apr 21, 2012 3:20 pm
Forum: Rules discussion
Topic: Black powder firearms
Replies: 5
Views: 14466

Re: Black powder firearms

Don't forget rules for failing saving throws against fire when you are carrying black powder. Black powder and fire breathing dragons mix even worse than guns and alcohol.
by jmucchiello
Sat Apr 21, 2012 3:00 pm
Forum: Magic and Spells
Topic: Spell Formatting
Replies: 27
Views: 47863

Re: Spell Formatting

Somewhere I posted my regret that we talked Joseph into making the game 10 levels instead of 5. The added space for spells needing 5 levels instead of 3 probably contributed to the need to tighten up the spell formatting. Ironically, I was also against the single spell per page idea and now kind of ...
by jmucchiello
Sat Apr 21, 2012 2:54 pm
Forum: Characters
Topic: How about some alternate classes
Replies: 40
Views: 73985

Re: How about some alternate classes

Have not seen either bender of air :) but the dance idea has been kicking around in my head for 10 years or so. I'm sure there's a poorly written doc on my hard drive with the basics laid out in 3.0e terminology. Perhaps it would be less cumbersome without conforming to 3e....
by jmucchiello
Sat Apr 21, 2012 2:44 pm
Forum: Appendix N
Topic: Books that should be in Appendix N
Replies: 60
Views: 100960

Re: Books that should be in Appendix N

Karaptis wrote:I never knew there was a fan base of Gor. I liked the books for what they were and if someone gets a chub reading them, then who cares. As if Game of Thrones is rated G!
Gor is proof that Rule 34 existed before the Internet.
by jmucchiello
Wed Apr 18, 2012 1:54 pm
Forum: Characters
Topic: How about some alternate classes
Replies: 40
Views: 73985

Re: How about some alternate classes

Someday I will write my Gnome "Illusionist" class. It would be non-patron magic. Oh and my gnomes are "tiny", less than 2 feet tall with long beards. Tend to wear floppy hats and hide in gardens. Bards with "music" magic, also without patrons could be cool. I've always ...
by jmucchiello
Tue Apr 10, 2012 11:06 pm
Forum: Magic and Spells
Topic: Spell Formatting
Replies: 27
Views: 47863

Re: Spell Formatting

RevTurkey wrote:I am not knocking the Core Rulebook though, it is great. The formatting is a tad frustrating when you want to print out the spells for a player that they have but I am not complaining, the game is just too darn fantastic to get upset by that.
If you have the PDF, doesn't copy/paste work?
by jmucchiello
Tue Apr 10, 2012 10:24 pm
Forum: Rules discussion
Topic: Unarmored Warriors
Replies: 27
Views: 52524

Re: Unarmored Warriors

I've only ever seen the armor vs agility argument take the agility side when magic was sufficiently available to make an armorless fighter possible. Rings of protection on a fighter were not unusual in our games that were not uptight about magic items. It's just a play style that is not very Appendi...
by jmucchiello
Fri Apr 06, 2012 8:17 am
Forum: DCC RPG General
Topic: Classic Modules
Replies: 117
Views: 204865

Re: Classic Modules

While I have no problem with level limits and different XP thresholds (especially the latter), I think the reason people like them has more to do with nostalgia. I'm of two minds about this. Differing level thresholds means you can put a "powerful" class ability on one class at level 3 as...
by jmucchiello
Fri Apr 06, 2012 8:04 am
Forum: Appendix N
Topic: Books that should be in Appendix N
Replies: 60
Views: 100960

Re: Books that should be in Appendix N

I recently read one his books (outside of the trilogy) - The Heroes. It was very good. Refreshing to read a semi-fantasy book that didn't require a multi-1000 page-book series to support it. Actually, it was about one battle in one town over three or four days. I would love to see authors develop w...
by jmucchiello
Wed Apr 04, 2012 8:59 am
Forum: Appendix N
Topic: Appendix N type movies.
Replies: 99
Views: 369367

Re: Appendix N type movies.

I think it's fascinating that there are so relatively few "proper" swords & sorcery films and we have to quickly venture out into movies with the correct feel but different settings. This is because it is a style of story that isn't conducive to modern movie making. The boy is general...
by jmucchiello
Mon Apr 02, 2012 11:35 am
Forum: Appendix N
Topic: Books that should be in Appendix N
Replies: 60
Views: 100960

Re: Books that should be in Appendix N

I would not add CS Lewis to the list because they are contemporary with other books Gary did include but for some reason he did not include them. How about modern Strange Fiction: China Mieville's Perdido Street Station, for example? Strange Fiction attempts to recall the works of Lovecraft with a m...
by jmucchiello
Mon Mar 26, 2012 10:53 am
Forum: Playtest Feedback: Other
Topic: Older School
Replies: 15
Views: 50699

Re: Older School

finarvyn wrote:I need to re-do my charts in coppers now!
Excellent, putting more zeroes to work is always good for the economy.
by jmucchiello
Mon Mar 26, 2012 10:48 am
Forum: DCC RPG General
Topic: Level 0 miniatures
Replies: 19
Views: 34936

Re: Level 0 miniatures

finarvyn wrote:This guy is awesome! :lol:
The guy with a fish on his head and his foot in a bucket is more awesomer. :)
by jmucchiello
Wed Mar 21, 2012 8:24 am
Forum: DCC RPG General
Topic: Music of DCC
Replies: 68
Views: 127607

Re: Music of DCC

Galadrin wrote: Schoolhouse Rock - Verb: That's What's Happening
AWESOME SONG

... To LOOOOOOOOOVE
by jmucchiello
Mon Mar 19, 2012 12:48 pm
Forum: Playtest Feedback: Other
Topic: Older School
Replies: 15
Views: 50699

Re: Older School

I wouldn't call this Older School. I would call it annoying. I prefer less detail in my gaming. We aren't playing Bugbears and Barter. I hate, hate, hate keeping track of money as a player. We go into town, stay for a few days, I mark off 3 gold and call it good enough. The reason is that causes cla...
by jmucchiello
Thu Mar 15, 2012 11:23 am
Forum: DCC RPG General
Topic: Classic Modules
Replies: 117
Views: 204865

Re: Classic Modules

Depends on how big your Giants are. If you make them REALLY big, a 0-level party with just a little stealth can fly under the giants radar. Some well placed ranged attacks could start the giant brawling one-another. (Just don't let one fall on you.)
by jmucchiello
Mon Mar 12, 2012 11:50 am
Forum: Playtest Feedback: Other
Topic: Music for DCCRPG
Replies: 8
Views: 24592

Re: Music for DCCRPG

Karaptis wrote:Unfortunately for my players, the DM has full control of the music. It is prog rock hell for them. :twisted: Though I never hear any complaints.
Is it mainstream Prog or really Prog?
by jmucchiello
Fri Mar 09, 2012 3:23 pm
Forum: Playtest Feedback: Combat
Topic: Swarms
Replies: 3
Views: 22916

Re: Swarms

Maybe? I've never played past AD&D. Is that how they do it in 3.5? Swarms are just a monster type, immune to non-magic weapons for the most part. Threatened by fire. They take up X number of 5 foot squares and are basically dispersed instead of being killed. Basically, instead of statting up a ...
by jmucchiello
Fri Mar 09, 2012 1:58 pm
Forum: DCC RPG General
Topic: What adventures will be available when core book releases?
Replies: 44
Views: 56776

Re: What adventures will be available when core book release

This is awesome, though some small part of me is sad at how huge the base game book is. Sounds like a heavy book to carry around, especially if you aren't a spellcaster.

Go to advanced search