Search found 169 matches

by Ducaster
Mon Aug 08, 2011 2:26 am
Forum: DCC RPG General
Topic: Over the 'net game evenings GMT+9 time zone
Replies: 2
Views: 5601

Re: Over the 'net game evenings GMT+9 time zone

I'm interested in learning more about your game myself. But I kinda doubt that the Time frame will work for me I suspect I'll be at work most days at that time (if i'm calculating the differences right!)
by Ducaster
Fri Aug 05, 2011 3:30 am
Forum: Playtest Feedback: Characters
Topic: Demi-human classes...
Replies: 64
Views: 130504

Re: Demi-human classes...

I've played this with my group a few times and... the whole race\class thing is a nonstarter for us. After the first two games we threw out the demihumans and just stuck with the "core four". As someone mentioned above, this fits classic sword & sorcery better (for us, at least). This...
by Ducaster
Thu Aug 04, 2011 8:05 am
Forum: Playtest Feedback: Characters
Topic: Party composition & different roles
Replies: 20
Views: 47511

Re: Party composition & different roles

I think that the funnel is fun for beginning an adventure, but after it started, I would let the player choose what race/class to play. I would have them roll 3d6 six times, and arrange them however they wanted based on what class they wanted to play. And if they decide not to play another thief, t...
by Ducaster
Thu Aug 04, 2011 6:43 am
Forum: Playtest Feedback: Combat
Topic: again about MDoA ...
Replies: 49
Views: 101948

Re: again about MDoA ...

The problem with D&D3.0 forward is that it is the unholy offspring of 2nd ed D&D and Starfleet Battles. You know; a rule (and exception) for every situation & you'd better know them all if your going to get the "game balanced" properly. OMG thats was a marriage I would love to...
by Ducaster
Wed Aug 03, 2011 1:05 pm
Forum: Playtest Feedback: Other
Topic: no magic items--shouldn't those be playtested?
Replies: 47
Views: 99840

Re: no magic items--shouldn't those be playtested?

To Ducaster--> I think you do an admirable job of encapsulating the mechanic presented in a viable story context, but it still means that all magic items are cursed. Looking at it as a Player I think it would be fun once or twice, but eventually I'm gonna want a magic item that works properly. Than...
by Ducaster
Tue Aug 02, 2011 8:22 pm
Forum: Playtest Feedback: Other
Topic: DCC Actual Play Feedback
Replies: 6
Views: 21436

Re: DCC Actual Play Feedback

While it is certainly true that Warriors will make many more attack roles than other classes, I think your being a triful narrow in your thinking Sir. Wizards & Clerics can fumble spells.. Thieves that fail or worse fumble a Trap disarm with potentially disaterous consequences.. NONE of which by...
by Ducaster
Tue Aug 02, 2011 7:54 pm
Forum: Playtest Feedback: Other
Topic: no magic items--shouldn't those be playtested?
Replies: 47
Views: 99840

Re: no magic items--shouldn't those be playtested?

Yawn late and night here in GA and I got an Idea... Might be good might be a pain in Ass tell me what you think of this thing I am gonna inflict upon my players soon. The Experiment Mini adventurette Somehow the party have drawn the attention of Zathabar Secundus a noted Mage living some days journe...
by Ducaster
Tue Aug 02, 2011 7:00 pm
Forum: DCC RPG General
Topic: A couple of observations upon reading the beta...
Replies: 20
Views: 26550

Re: A couple of observations upon reading the beta...

If elves live so long, and presumably have cast lots of spells with their demonic patrons, why are they all not totally corrupted?! Hmmm maybe you just described the creation of the Drow? Maybe "Elves" were humans once and were "corrupted" into their current stats..... The truth...
by Ducaster
Tue Aug 02, 2011 1:27 pm
Forum: Playtest Feedback: Other
Topic: DCC Actual Play Feedback
Replies: 6
Views: 21436

Re: DCC Actual Play Feedback

Some really good observations here! I hope GG and team can look up from the final release and double check that these are addressed in SOME way at least! Being an inveterate nit picker the following wall of text includes my counter comments.. What follows is a long list of thoughts coming up during ...
by Ducaster
Mon Aug 01, 2011 8:26 pm
Forum: DCC RPG General
Topic: Random Encounter Table ...?
Replies: 8
Views: 13690

Re: Random Encounter Table ...?

Really?! :lol: I didn't expect that reaction! I figure my monsters would be really underpowered versions, in order to be viable challenges! :P I designed the table with some fights easier (goblins, wolves) than others (ogre, hydra)... i didn't expect harpies to be an issue :oops: I don't want the d...
by Ducaster
Sun Jul 31, 2011 7:43 pm
Forum: Playtest Feedback: Characters
Topic: "Wizard's apprentice" and spells (Quick Question)
Replies: 21
Views: 48647

Re: "Wizard's apprentice" and spells (Quick Question)

And that, in a nut shell, differentiates an old school gamer from a more modern, power gamer! A good DM will add flavor and allow players to do things on the fly. A good player will not comb the rule book for every situation, but will present to the DM a good reason why his Warrior with a locksmith...
by Ducaster
Sun Jul 31, 2011 7:37 pm
Forum: DCC RPG General
Topic: Random Encounter Table ...?
Replies: 8
Views: 13690

Re: Random Encounter Table ...?

EEek! You table scares the Hell out of me for 2nd level.. Does that help? No seriously 1d3 Harpies? That's the Killer unless the party have really good missile users its deadly out in the open. ONE Harpy properly played would be interesting methinks Contrariwise the Wolves seems under powered. But t...
by Ducaster
Sun Jul 31, 2011 6:30 pm
Forum: Playtest Feedback: Other
Topic: Scrap the XP table. One table to rule them all
Replies: 47
Views: 97782

Re: Scrap the XP table. One table to rule them all

Gotta weigh in on the "Keep it as is" side I am afraid. Wizards are powerful (but fragile) let them stay that way longer than others I say after a few actual experiences of play testing now. What I await to see is if the luck machine that is the DCC thief runs away with the game after they...
by Ducaster
Sun Jul 31, 2011 7:01 am
Forum: Actual Play Reports
Topic: Korrenor Mini campaign Atlanta GA
Replies: 16
Views: 38476

Re: Korrenor Mini campaign Atlanta GA

Adventure one "The Other side of the Coin" session Three So our group of lucky (and scorched) adventurers made it back to camp with the news that they had managed to stirred up a large fierce Basilisk. Well interestingly the party's patrons greeted this news with far less horror and irrit...
by Ducaster
Fri Jul 29, 2011 9:00 pm
Forum: Playtest Feedback: Characters
Topic: "Wizard's apprentice" and spells (Quick Question)
Replies: 21
Views: 48647

Re: Quick Question

But what if you don't roll wizard's apprentice and want to be a wizard? Or worse you do roll wizard's apprentice but go with your strength attribute and decide to become a fighter? Has anyone then come up with a way to simulate class related training for 0 level pcs? Say I roll a gravedigger who ha...
by Ducaster
Wed Jul 27, 2011 11:52 am
Forum: Playtest Feedback: Other
Topic: Poisons & Diseases
Replies: 26
Views: 59371

Re: Poisons & Diseases

I just fear it leading to full page trap/poison statblocks as seen in 3e/4e. Diseases are little minigames in 4e. It makes sense for 4e, but it is not in the spirit of DCCRPG, I think. Good Lord! All I hope is that maybe a page or two total is spent on some poison disease guidelines: one per page.....
by Ducaster
Tue Jul 26, 2011 12:59 pm
Forum: Playtest Feedback: Other
Topic: Poisons & Diseases
Replies: 26
Views: 59371

Re: Poisons & Diseases

Personally, I don't see the need for "poisons" in the rulebook at all. Examples of poisons in the monster descriptions and perhaps in a sample trap, sure. But rules for how one "must" format poisons, feh. *shrug* I had a need to do something and shared my thoughts the fact a few...
by Ducaster
Sun Jul 24, 2011 9:31 am
Forum: Actual Play Reports
Topic: Korrenor Mini campaign Atlanta GA
Replies: 16
Views: 38476

Re: Korrenor Mini campaign Atlanta GA

you and your dungeon crawlers weave such a great tale! Why thank you SK! Actually I don't do the actual play justice, but heck, there is only so much time I can devote to doing a write up of this stuff after all :lol: I am a semi pro writer by trade but in RPG's I just cruise it and the stuff I do ...
by Ducaster
Sat Jul 23, 2011 8:36 pm
Forum: Actual Play Reports
Topic: Korrenor Mini campaign Atlanta GA
Replies: 16
Views: 38476

Re: Korrenor Mini campaign Atlanta GA

Adventure one "The Other side of the Coin" session Two Part Two A new day dawned under the grey skies of Korrenor and another PC was laid to rest in a shallow grave... After this regrettable occurrence (with the elven archer looking very sheepish the whole time) The Parties patrons divide...
by Ducaster
Thu Jul 21, 2011 7:45 am
Forum: Actual Play Reports
Topic: Korrenor Mini campaign Atlanta GA
Replies: 16
Views: 38476

Re: Korrenor Mini campaign Atlanta GA

Adventure one "The Other side of the Coin" Session two Part one We resumed play with the PC's setting up a kinda stretched guard position with one at one end of the camp Another perched upon the rock above the small spring and a third doing a patrol between the two points. Fairly sensible...
by Ducaster
Tue Jul 19, 2011 7:56 pm
Forum: Actual Play Reports
Topic: Korrenor Mini campaign Atlanta GA
Replies: 16
Views: 38476

Re: Korrenor Mini campaign Atlanta GA

oh, was wondering if you ever plan on making your mini-campaign open? i get to atlanta every coupla months. Sure I'll take a "walk in" player ;) its all good fun after all! We meet 6:30 Monday Nights at FCB Comics and Games 9850 Nesbit Ferry Rd Alpharetta, GA 30043 (There thats there blat...
by Ducaster
Tue Jul 19, 2011 7:06 pm
Forum: Playtest Feedback: Spells and Magic
Topic: Higher Level Spells for BETA
Replies: 106
Views: 226969

Re: Higher Level Spells for BETA

Not really sure where to put this random thought, but it doesn't seem to need its own thread and we are hopefully about to get a higher level cleric spell... We've found that a -1 (or spell level) penalty for every attempted spell or lay-on-hands use is pretty harsh on the cleric. Instead I've inst...
by Ducaster
Tue Jul 19, 2011 12:03 pm
Forum: Playtest Feedback: Other
Topic: Poisons & Diseases
Replies: 26
Views: 59371

Re: Poisons & Diseases

Grats to Tortog for a well researched and thought out set of ideas. But I also have to agree with meinvt that these are great examples but I really hope there isn't a huge long list of super detailed venoms/diseases/pollutants described in the final rule books. One thing becomes more clear I think M...
by Ducaster
Mon Jul 18, 2011 7:39 pm
Forum: Actual Play Reports
Topic: Korrenor Mini campaign Atlanta GA
Replies: 16
Views: 38476

Re: Korrenor Mini campaign Atlanta GA

Ogrepuppy wrote:At least you didn't take it like I was trying to be an a-hole. (An English nerd, sure! But an a-hole? No.)
As an English nerd myself my dear fellow I couldn't take offense!

Just got back from session two. As soon as I stop laughing I'll post the short form
by Ducaster
Mon Jul 18, 2011 7:31 am
Forum: DCC RPG General
Topic: BETA: What has been learned?
Replies: 73
Views: 112934

Re: BETA: What has been learned?

Or, to phrase this slightly differently: would you pay $5.00 more for the finished book to have these features? In a word. YES! DCC is developing a unique feel regardless of any desire to keep it D&D ish. I fully understand the compatibility issues you mention in your reply sir. But surely maki...

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