Search found 469 matches

by cthulhudarren
Mon Jul 29, 2013 4:50 am
Forum: DCC RPG General
Topic: Tales from the Road: My Road Crew experience thus far
Replies: 76
Views: 142885

Re: Tales from the Road: My Road Crew experience thus far

I just want to say Baal bless you folks running these games at game stores and cons! I personally don't feel comfortable even playing in games at gamestores, but the game must get out there!
by cthulhudarren
Thu Jul 25, 2013 10:01 am
Forum: DCC RPG General
Topic: DCC RPG Slipcase edition
Replies: 72
Views: 116099

Re: DCC RPG Slipcase edition

goodmangames wrote: What's more exciting, an Aereth project or a Punjar project? :)
Punjar. You can drop it into any campaign.
by cthulhudarren
Thu Jul 25, 2013 4:39 am
Forum: Judges' Forum
Topic: Astonishing Swordsman and Sorcerers of Hyperborea
Replies: 6
Views: 14175

Re: Astonishing Swordsman and Sorcerers of Hyperborea

DCC RPG is by far the best of these new OSRish systems. The main reason for me is because the Warrior doesn't suck, in fact he rules in DCC RPG!
by cthulhudarren
Tue Jul 23, 2013 8:39 am
Forum: Rules discussion
Topic: Warrior's Arm: Roll of "26" on table 1-2
Replies: 5
Views: 16118

Re: Warrior's Arm: Roll of "26" on table 1-2

3 -- Whatever the roll on the Crit Table is, you add 2.


This. When you are rolling on the Crit table, add 2 to the die roll.
by cthulhudarren
Tue Jul 23, 2013 4:11 am
Forum: DCC RPG General
Topic: My Review of DCC Core
Replies: 1
Views: 4963

Re: My Review of DCC Core

Good review! Feel free to 'adjust' your blog to a DCC RPG centered one! :wink:
by cthulhudarren
Tue Jul 23, 2013 3:59 am
Forum: DCC RPG General
Topic: DCC RPG Slipcase edition
Replies: 72
Views: 116099

Re: DCC RPG Slipcase edition

DCCfan wrote:
EpicRPGBlog wrote:I think I would be most interested in a slip cover featuring a silver foil on black negative of some epic Erol Otus artwork.
Yes! Good idea. This gets my vote.
I'd vote for ANY reason to use new Erol Otus artwork.
by cthulhudarren
Mon Jul 22, 2013 5:59 am
Forum: DCC RPG Adventure Modules
Topic: Classic (A)D&D Modules Ideal for DCC
Replies: 26
Views: 89897

Re: Classic (A)D&D Modules Ideal for DCC

Isle of Dread would be awesome. +1 for X1. Dinosaurs, tribesmen, a map to a mysterious island, a voyage of discovery & exploration! All good Appendix N stuff! Yeah, Isle of Dread has a distinctly DCC feel to it. Wonder if Goodman Games could get the rights to do an official conversion. Probably...
by cthulhudarren
Mon Jul 22, 2013 4:49 am
Forum: DCC RPG General
Topic: DCC RPG Slipcase edition
Replies: 72
Views: 116099

Re: DCC RPG Slipcase edition

I would love a slipcase edition of the 3rd printing. BUT I would much rather see new DCC RPG content from goodman games like the 'annual' and a Judge's Screen!
by cthulhudarren
Mon Jul 22, 2013 4:44 am
Forum: Judges' Forum
Topic: Iconic monsters
Replies: 14
Views: 27863

Re: Iconic monsters

My personal sentimental favorites are the froghemoth, vegepypmies, and other weird stuff from the very appendix N inspired "Expedition to Barrier Peaks" ADnD module.
by cthulhudarren
Fri Jul 19, 2013 5:15 am
Forum: Rules discussion
Topic: Four fixes for DCC
Replies: 98
Views: 260482

Re: Four fixes for DCC

{...} I also don't quite understand how it works if the wizard does not have a patron. I guess it would just be blood then? Well, I'm not interested in removing patrons, but it is an interesting theoretical inquiry... :mrgreen: I've always thought of magic as a neutral force like gravity. The model...
by cthulhudarren
Fri Jul 19, 2013 5:10 am
Forum: DCC RPG Community
Topic: The Iron Tavern: DCC RPG Blogging
Replies: 94
Views: 153018

Re: The Iron Tavern: DCC RPG Blogging

I went ahead and bought all three of the CE series. Thanks. The idea behind the CE series is to give elements that everyone can use within their campaigns....relatively small locations that can be played in a single session if desired, as well as extra "Quest for It" materials - oracular ...
by cthulhudarren
Thu Jul 18, 2013 12:01 pm
Forum: DCC RPG Community
Topic: The Iron Tavern: DCC RPG Blogging
Replies: 94
Views: 153018

Re: The Iron Tavern: DCC RPG Blogging

I went ahead and bought all three of the CE series.
by cthulhudarren
Thu Jul 18, 2013 6:06 am
Forum: Rules discussion
Topic: Four fixes for DCC
Replies: 98
Views: 260482

Re: Four fixes for DCC

In regards to spellburning,I find it very interesting that the game goes differently as single session vs. campaign. I had not considered that! I also don't quite understand how it works if the wizard does not have a patron. I guess it would just be blood then?
by cthulhudarren
Thu Jul 18, 2013 6:02 am
Forum: Judges' Forum
Topic: Resources for magic items... and the Revelations of Mulmo
Replies: 5
Views: 10844

Re: Resources for magic items... and the Revelations of Mulm

His stuff is very good indeed! I'm just concerned that with all of his module writing he is neglecting the Shanthopal setting! :wink:
by cthulhudarren
Thu Jul 18, 2013 5:59 am
Forum: DCC RPG General
Topic: Tales from the Road: My Road Crew experience thus far
Replies: 76
Views: 142885

Re: Tales from the Road: My Road Crew experience thus far

Mightyeroc,
I hope you can make it up to the Tampa Bay area sometime. It is kind of a barren wasteland for DCC RPG. I'm still working on trying to get my 3.5ed group to take up DCC RPG. When it is my turn to GM I am definitely going to shift it to DCC RPG.
by cthulhudarren
Thu Jul 18, 2013 5:48 am
Forum: Characters
Topic: Making the Dwarf more unique
Replies: 24
Views: 53945

Re: Making the Dwarf more unique

Another vote for "Dwarfs are good as written".
by cthulhudarren
Thu Jul 18, 2013 5:47 am
Forum: Appendix N
Topic: The Original Appendix N (reposted)
Replies: 35
Views: 181810

Re: The Original Appendix N (reposted)

I just finished with Poul Anderson's The High Crusade, which I found at a used book store in Jim Thorp, PA.

It was definitely Appendix N as a blend of Midieval and Sci Fi. But have to say that it was not as good as The Broken Sword or Three Hearts and Three Lions.
by cthulhudarren
Fri Jun 28, 2013 8:37 am
Forum: Magic and Spells
Topic: Corruption Alternative
Replies: 14
Views: 31746

Re: Corruption Alternative

These are great cjoe! Do you have these in some document form you could share?
by cthulhudarren
Fri Jun 28, 2013 8:25 am
Forum: DCC RPG Community
Topic: PbP DCC campaign always recruiting
Replies: 11
Views: 17040

Re: PbP DCC campaign always recruiting

I am watching all the DCC RPG pbp's with interest! Thanks to the folks running them. I love watchers, if you ever notice anything i'm doing wrong or have any comments good or bad I always appreciate them. I figure I can always improve as a DM. There is no wrong, only degrees of minor-major corrupti...
by cthulhudarren
Fri Jun 28, 2013 4:18 am
Forum: DCC RPG Community
Topic: PbP DCC campaign always recruiting
Replies: 11
Views: 17040

Re: PbP DCC campaign always recruiting

I am watching all the DCC RPG pbp's with interest! Thanks to the folks running them.
by cthulhudarren
Thu Jun 27, 2013 5:32 am
Forum: Rules discussion
Topic: Four fixes for DCC
Replies: 98
Views: 260482

Re: Four fixes for DCC

I have also revamped the corruption tables. I prefer a Cthulhu-esque atmosphere about magic in my campaigns. As in the idea that toying with these things causes the wizard to risk madness, more so than some physical deformity (many of which are relatively harmless in the existing tables). Most of m...
by cthulhudarren
Wed Jun 26, 2013 4:31 am
Forum: Rules discussion
Topic: Four fixes for DCC
Replies: 98
Views: 260482

Re: Four fixes for DCC

He's been killed in combat a couple times, but death in combat only seems to be a minor inconvenience: one of the clerics inevitably heals any fallen character within the 1 round / level limit, and the "Restore Vitality" spell removes any of the permanent damage. I am planning on addressi...
by cthulhudarren
Tue Jun 25, 2013 9:59 am
Forum: Rules discussion
Topic: Four fixes for DCC
Replies: 98
Views: 260482

Re: Four fixes for DCC

With regard to the super powerful staff, you might want to take a look at the section called "Ire of the Gods" on p. 365. It suggests that characters who wield magic items of a certain power level ("+2 enchantment or better" and "any extremely powerful staff" are speci...
by cthulhudarren
Tue Jun 25, 2013 4:43 am
Forum: Rules discussion
Topic: Four fixes for DCC
Replies: 98
Views: 260482

Re: Four fixes for DCC

I thought the wizard staff only allows the casting of the spell a few times a day, not unlimited. He can store three "color sprays" in the staff, IIRC. After he rolls a '1' and loses the spell he uses these up and then casts a few more "color sprays" using spellburn, so the '1' ...
by cthulhudarren
Mon Jun 24, 2013 6:38 am
Forum: DCC RPG Third Party Publishers
Topic: Liber Arcanum
Replies: 65
Views: 202151

Re: Liber Arcanum

This looks to be great!

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