Search found 173 matches

by StormPatriarch
Wed Dec 24, 2008 5:10 am
Forum: Eldritch Role-Playing System
Topic: Thirteenth session experience....
Replies: 8
Views: 15758

Re: Thirteenth session experience....

And to you. I am guessing that it will be a no this coming weekend as well.
by StormPatriarch
Tue Dec 23, 2008 6:50 am
Forum: Eldritch Role-Playing System
Topic: Thirteenth session experience....
Replies: 8
Views: 15758

Re: Thirteenth session experience....

Forgot to note: No game this past weekend.
by StormPatriarch
Mon Dec 15, 2008 7:30 am
Forum: Eldritch Role-Playing System
Topic: Thirteenth session experience....
Replies: 8
Views: 15758

Re: Thirteenth session experience....

Keeping the children safe I see! A good scenario to keep the holiday spirit, complete with blood and death. :lol: Real cozy if you think about it. Nice fire (burning house), Kids gathered 'round (huddled together in fear and exhaustion), praise to the gods (well, at least the Rager who follows a ba...
by StormPatriarch
Sun Dec 14, 2008 8:17 pm
Forum: Eldritch Role-Playing System
Topic: Thirteenth session experience....
Replies: 8
Views: 15758

Thirteenth session experience....

13th session…Rager player is unavailable. The bad guys decided to decline the Rager’s generous offer of slaughter this time. Well, at least not in the way he asked for it. They threw two burning clay oil pots up the stairs, setting the bed blockade on fire. The PCs quickly flipped the bed upright an...
by StormPatriarch
Sun Dec 07, 2008 8:32 pm
Forum: Eldritch Role-Playing System
Topic: Twelfth session experience....
Replies: 1
Views: 7819

Twelfth session experience....

Session Twelve: Still goin’ strong, all players present. Well we had left the Rager w/ quite a decision to make. And he chose. He decided to beat the man down w/ the counter weight side of his ax (trying not to kill him, just put him to the ground). He smacked him twice and the stubborn fellow would...
by StormPatriarch
Tue Dec 02, 2008 9:26 am
Forum: Eldritch Role-Playing System
Topic: Eleventh session experience....
Replies: 5
Views: 12346

Re: Eleventh session experience....

I did watch some of them...Pretty cool..
by StormPatriarch
Tue Dec 02, 2008 5:10 am
Forum: Eldritch Role-Playing System
Topic: Eleventh session experience....
Replies: 5
Views: 12346

Re: Eleventh session experience....

Due to circumstances beyond the players and my control, No game this past weekend. :( :( :(
by StormPatriarch
Wed Nov 26, 2008 5:03 am
Forum: Eldritch Role-Playing System
Topic: Eleventh session experience....
Replies: 5
Views: 12346

Re: Eleventh session experience....

Sounds like the game continues to run smoothly. Also, it just occurred to me...have you introduced any magic items? Do you think ERP could use a magic item and spells supplement? I think so. Also, I'm curious, What were the RP and VP points given (ballpark) at that session? An armor ring was found ...
by StormPatriarch
Sun Nov 23, 2008 8:15 pm
Forum: Eldritch Role-Playing System
Topic: Eleventh session experience....
Replies: 5
Views: 12346

Eleventh session experience....

Eleventh session: Oh Yeah! Paladin/Ranger (Or should I say Rager?) not present. Slow start. PCs decide to follow up on some paperwork leads to the south of town. They investigate 4 farms: - One is being worked by the previous owner who fell into deep debt to the Headman who proceeded to foreclose an...
by StormPatriarch
Sun Nov 16, 2008 8:20 pm
Forum: Eldritch Role-Playing System
Topic: Tenth session experience....
Replies: 5
Views: 13190

Tenth session experience....

Yep 10 sessions it is. All players present. Well the paladin/ranger had a very rude alarm clock. He was awoken by a morning star and 2 short swords. Not a pleasant way to wake up. Unfortunately for the attackers, he managed to get up by the end of the surprise round (He was pretty bloody hurt though...
by StormPatriarch
Mon Nov 10, 2008 6:28 pm
Forum: Eldritch Role-Playing System
Topic: optional rules for mounted combat
Replies: 3
Views: 10185

Re: optional rules for mounted combat

I am liking this option! :D
by StormPatriarch
Mon Nov 10, 2008 6:27 pm
Forum: Eldritch Role-Playing System
Topic: Ninth session experience....
Replies: 2
Views: 9022

Re: Ninth session experience....

Yep goes real smooth now... :D
by StormPatriarch
Sun Nov 09, 2008 8:26 pm
Forum: Eldritch Role-Playing System
Topic: Ninth session experience....
Replies: 2
Views: 9022

Ninth session experience....

Session Nine...All players present. So 2 PCs found out that the priest had visited the headman the night of his disappearance, but that he had returned to the temple shortly after that. The Mystic warrior went to the blacksmith and convinced him to work on his armor right away rather than in the mor...
by StormPatriarch
Thu Nov 06, 2008 1:09 pm
Forum: Eldritch Role-Playing System
Topic: Identify
Replies: 3
Views: 10288

Re: Identify

OK, so the PCs have found some permanent magic items. They have Detected Magic on them, so they know that they are magical. But how can they determine the nature of the items? There is a powerful wizard in the town, so they are going to see him, but how does he do it? (in game terms) Any ideas for ...
by StormPatriarch
Mon Oct 27, 2008 1:20 pm
Forum: Eldritch Role-Playing System
Topic: Eighth session experience....
Replies: 2
Views: 8590

Re: Eighth session experience....

It seems that rules issues are nonexistent at this point in your game. I am surprised they haven't gotten beyond 2nd level is eight sessions. I'd expect they'd be third or forth by now. Maybe it's because they are, for the most part, plowing through the encounters? :?: The only complaint I have wit...
by StormPatriarch
Sun Oct 26, 2008 7:26 pm
Forum: Eldritch Role-Playing System
Topic: Eighth session experience....
Replies: 2
Views: 8590

Eighth session experience....

Session Eight, Here we go. All players present. The paladin/knight stayed in the temple to his goddess as usual, the other 2 stayed at the inn. He realized the next morning that the priest was not in. He went asking and eventually found a small boy that had been playing late the previous night who s...
by StormPatriarch
Fri Oct 24, 2008 3:48 am
Forum: Eldritch Role-Playing System
Topic: Seventh session experience....
Replies: 14
Views: 24053

Re: Seventh session experience....

dancross wrote:
StormPatriarch wrote: They are all lvl 2 currently. They haven't complained to me about advancement yet. :shock:
Wow. Sounds like they got more than they needed in VPs...are you converting excess VPs to role-playing points?
Of course. Its what got them the lvl.
by StormPatriarch
Thu Oct 23, 2008 9:24 pm
Forum: Eldritch Role-Playing System
Topic: Seventh session experience....
Replies: 14
Views: 24053

Re: Seventh session experience....

dancross wrote:
StormPatriarch wrote:Seven sessions and counting. Down one player (paladin/ranger could not make it).
What level is your average character now? Are they happy with the advancement and their increase in ability?
They are all lvl 2 currently. They haven't complained to me about advancement yet. :shock:
by StormPatriarch
Tue Oct 21, 2008 12:29 pm
Forum: Eldritch Role-Playing System
Topic: Seventh session experience....
Replies: 14
Views: 24053

Re: Seventh session experience....

Since it's a type of summoning spell, the creatures often bypass Resilience, unless reducing the effect of poisonous stings. Why is this? Do summoned creatures bypass Resilience? (I must admit that I haven't read the summoning section--I don't generally have many summoner-types in my games). I thin...
by StormPatriarch
Mon Oct 20, 2008 6:06 pm
Forum: Eldritch Role-Playing System
Topic: Seventh session experience....
Replies: 14
Views: 24053

Re: Seventh session experience....

From page 44 of the core rules: The number of creatures summoned is equal to the result of the ability check, and each creature’s Potential-Harm is 1, with no more than a single hit point each, and zero resilience. Base the Spell Cost for this effect on an Area range, so is equal to MRV of the Abil...
by StormPatriarch
Sun Oct 19, 2008 7:26 pm
Forum: Eldritch Role-Playing System
Topic: Seventh session experience....
Replies: 14
Views: 24053

Seventh session experience....

Seven sessions and counting. Down one player (paladin/ranger could not make it). Finished searching the Goblin lair. PCs picked up some nice change and a magic item (Ewer of Healing- (20) d6 healing). They marched back to town w/the goblin's surviving prisoners. When they got back to town, they noti...
by StormPatriarch
Sun Oct 19, 2008 6:02 am
Forum: Eldritch Role-Playing System
Topic: Terror spell
Replies: 5
Views: 11747

Re: Terror spell

It enhances Coercion, and any use of Coercion where the character is specialized in intimidation specifically. So it summons the likeness of a "bad cop" to help with the interrogation? :wink: Yeah, it summons my brother. :lol: I'd say it uses the skills mentioned to project a demonic crea...
by StormPatriarch
Thu Oct 16, 2008 8:23 am
Forum: Eldritch Role-Playing System
Topic: Permanent spell effects?
Replies: 15
Views: 27876

Re: Permanent spell effects?

I agree rules bloat is to be avoided. That's what Randy was for...I'd throw out a hundred ideas and he'd shoot down all but one. Game design for us was like two branches of government deciding on a bill... :lol: Fact is that spells and rituals can be controlled by the flow of information in the gam...
by StormPatriarch
Wed Oct 15, 2008 3:22 pm
Forum: Eldritch Role-Playing System
Topic: Permanent spell effects?
Replies: 15
Views: 27876

Re: Permanent spell effects?

The simple double cost solution seems a little to easy actually, which could cause for more instant kills. You know...Throw magic bolts at d12>d8>d6 until they penetrate the victims resilience and then hit them with a d4>d4>d4 flesh to stone that costs the PC (or NPC) from 6 to 24 SP and stops the ...
by StormPatriarch
Tue Oct 14, 2008 7:50 am
Forum: Eldritch Role-Playing System
Topic: Permanent spell effects?
Replies: 15
Views: 27876

Re: Permanent spell effects?

I like that the permanent Fog spell is a complete spell unto itself. I am not sure if the casting process might not become a little to complicated. Meaning that during game play,you now have another table you may have to consult and the GM is rolling twice against the caster. Though the way you have...

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