Search found 4112 matches

by GnomeBoy
Sat Jan 01, 2022 3:35 pm
Forum: Original Adventures Reincarnated
Topic: Identifying areas in Isle of Dread
Replies: 2
Views: 6443

Re: Identifying areas in Isle of Dread

Pages 208-211?
by GnomeBoy
Sat Jan 01, 2022 3:28 pm
Forum: Judges' Forum
Topic: The Portal Under The Stars - Need some advice
Replies: 4
Views: 19909

Re: The Portal Under The Stars - Need some advice

You could have not gone into initiative, and just given enough time for each player to 'initiate' about 5 things before the fire erupted again... Personally, if I had players run in different directions like that and go all the way into those other spaces, I'd have kept the initiative rolls, but foc...
by GnomeBoy
Thu Dec 30, 2021 9:24 am
Forum: Rules discussion
Topic: Saving Throws on items that can break ?
Replies: 7
Views: 10584

Re: Saving Throws on items that can break ?

Raven beat me to it!

Yep, Luck checks and the Dice Chain. The Dice Chain is your friend.
by GnomeBoy
Sat Dec 25, 2021 11:24 am
Forum: DCC RPG General
Topic: Merry Christmas, Gongfarmers!
Replies: 4
Views: 11009

Re: Merry Christmas, Gongfarmers!

May everyone's stocking overflow with XP and Luck awards!
by GnomeBoy
Thu Dec 23, 2021 12:21 pm
Forum: Rules discussion
Topic: The extremity of the DCC Luck Check
Replies: 16
Views: 25712

Re: The extremity of the DCC Luck Check

(Can I just comment I have never suggested to move any goal posts. Are you perhaps thinking of a statement posted by someone else? Going to skip that bit.) That's not a chastisement in any form -- I'm just laying out the example. And the Dice Chain is a major feature of the game -- it can be used w...
by GnomeBoy
Wed Dec 22, 2021 9:05 am
Forum: Rules discussion
Topic: The extremity of the DCC Luck Check
Replies: 16
Views: 25712

Re: The extremity of the DCC Luck Check

...why should Luck function so differently from other stats? It's conceptually different. Other stats are tied to... what should we call it? genetics? training? experience? ...it's all within the character, so to speak. Luck however is your position within the whims of the universe, your up to the ...
by GnomeBoy
Tue Dec 21, 2021 7:07 pm
Forum: Suggestion Box
Topic: Missing Content Sailors Foundry VTT pack
Replies: 1
Views: 7201

Re: Missing Content Sailors Foundry VTT pack

This would be a good thing to point out at the info@ email address, so the message can get to the right people to do something about that...

The forum is mainly a fan populated thing, though the creators, movers, and shakers do come around ...sometimes!
by GnomeBoy
Fri Dec 17, 2021 3:58 pm
Forum: Fifth Edition Fantasy - Adventure Modules
Topic: the Portal under the stars
Replies: 5
Views: 28986

Re: the Portal under the stars

I don't think there has been a direct sequel to Portal published by Goodman Games. I know there have been fan-made follow-up adventures, one of which is in the Gongfarmer's Almanac from 2016 (IIRC), which is free in PDF. https://gongfarmersalmanac.com/ Part of the game's ethos is one of DIY, so I th...
by GnomeBoy
Fri Dec 17, 2021 3:53 pm
Forum: DCC RPG Adventure Modules
Topic: DCC ONE HUUUUNDREEED!
Replies: 19
Views: 98160

Re: DCC ONE HUUUUNDREEED!

Shelf File is about to happen -- maybe the surveys will go out this month or top of January.

One or two of those others should be launching their surveys soon, too.
by GnomeBoy
Fri Dec 17, 2021 3:51 pm
Forum: DCC RPG General
Topic: Stomp the typo / Errata & FAQ
Replies: 201
Views: 1088539

Re: Stomp the typo / Errata & FAQ

The 9th Printing has just been released (yesterday). The text is updated there. The cover you describe with the figure seen from the back, looking toward a door with a face on it is the standard cover, seen on every print run from the first. So that cover alone will not tell anyone which printing th...
by GnomeBoy
Fri Dec 17, 2021 8:11 am
Forum: DCC RPG General
Topic: Stomp the typo / Errata & FAQ
Replies: 201
Views: 1088539

Re: Stomp the typo / Errata & FAQ

CapnZapp wrote: Fri Dec 17, 2021 12:25 am Is the 8th ed language (above, about the "Luck modifier" in a Spell Check) changed in the newest edition?
Yes. Page 106 has been changed.
by GnomeBoy
Thu Dec 16, 2021 3:20 pm
Forum: DCC RPG General
Topic: Stomp the typo / Errata & FAQ
Replies: 201
Views: 1088539

Re: Stomp the typo / Errata & FAQ

Page 106. The misleading clarification was further clarified.

Rules that apply to Wizards, apply to Elves' magical shtuff.
by GnomeBoy
Thu Dec 16, 2021 9:17 am
Forum: DCC RPG General
Topic: Stomp the typo / Errata & FAQ
Replies: 201
Views: 1088539

Re: Stomp the typo / Errata & FAQ

I hate to say it, but you'll find the reference to Luck is no longer a part of the book. It now says "and there may be other modifiers".

It really was meant to refer to the Luck modifier from the Birth Augur chart.
by GnomeBoy
Thu Dec 16, 2021 9:09 am
Forum: Fifth Edition Fantasy - Adventure Modules
Topic: the Portal under the stars
Replies: 5
Views: 28986

Re: the Portal under the stars

Are you asking if there is a sequel to Portal Under the Stars? I'm not sure I understand what you're asking...
by GnomeBoy
Wed Dec 15, 2021 6:28 pm
Forum: DCC RPG Adventure Modules
Topic: Suggestions for Frazettian Sword & Sorcery DCC modules
Replies: 30
Views: 50539

Re: Suggestions for Frazettian Sword & Sorcery DCC modules

If memory serves, it's not that Broegan can't save his daughter -- it's that everyone has agreed to the lottery system that's in place to try to limit the damage the Hound is doing. Without it, it was showing up more often and killing multiple people each time. It's a stop-gap tactic at best, but it...
by GnomeBoy
Sun Dec 12, 2021 12:26 pm
Forum: Rules discussion
Topic: Deeds, Succeeds, & Attacks
Replies: 3
Views: 5857

Re: Deeds, Succeeds, & Attacks

...an attack aimed at disarming... It would not be an attack to disarm -- it's an attack AND an attempt to disarm. Deeds are always in addition to the attack. Classes without Deeds can attack with the aim to disarm, but do no damage even if they succeed. It's part of what makes Warriors and Dwarfs ...
by GnomeBoy
Sun Dec 12, 2021 12:21 pm
Forum: Rules discussion
Topic: DCC Quick Start Rules
Replies: 3
Views: 10471

Re: DCC Quick Start Rules

Exactly -- gave them a chance, because it's not always easy to be 100% sure it's a spammer. I've deleted hundreds of obvious spammers, and occasionally there's someone I'm giving the benefit of the doubt because they *could be* genuine.
by GnomeBoy
Sat Dec 11, 2021 10:00 pm
Forum: Judges' Forum
Topic: the DCC play style and world-building
Replies: 10
Views: 13892

Re: the DCC play style and world-building

The DCC Lankhmar boxed set should have you covered for DCC-ified city visitation and dwelling... It's rife with plot hooks and leads.
by GnomeBoy
Thu Dec 09, 2021 10:38 am
Forum: DCC RPG Third Party Publishers
Topic: Sepulchre of the Mountain God
Replies: 5
Views: 11954

Re: Sepulchre of the Mountain God

It is an older adventure -- and it has to be said that the forums do not have the traffic that they once did... the answer may yet turn up!
by GnomeBoy
Mon Dec 06, 2021 11:54 am
Forum: DCC College - New Judges Start Here
Topic: Weapon Damage and Deed Die - Help Reading a Pregen Sheet
Replies: 3
Views: 8613

Re: Weapon Damage and Deed Die - Help Reading a Pregen Sheet

I strongly suspect the "=" is a typo, as you say. And the asterisk is maybe a typo, but it's repeated for two weapons and on the shield and AC, as well... makes me wonder if there was some element of the character which was edited out, but the asterisks remain... Yep -- mentioning the Deed...
by GnomeBoy
Sat Dec 04, 2021 1:28 pm
Forum: Characters
Topic: DCC Halfling only class that's worse than Basic D&D source
Replies: 71
Views: 388855

Re: DCC Halfling only class that's worse than Basic D&D source

Their ability to burn Luck for others, not their Luck Modifier (i.e., +1 for having a 13 Luck, etc.).
by GnomeBoy
Thu Dec 02, 2021 9:43 am
Forum: DCC RPG Adventure Modules
Topic: Suggestions for Frazettian Sword & Sorcery DCC modules
Replies: 30
Views: 50539

Re: Suggestions for Frazettian Sword & Sorcery DCC modules

Are the illustrations tripping you up, or is it that you want something to show players and these illustrations aren't going to convey the right feel?
by GnomeBoy
Wed Dec 01, 2021 4:40 pm
Forum: DCC RPG Adventure Modules
Topic: Suggestions for Frazettian Sword & Sorcery DCC modules
Replies: 30
Views: 50539

Re: Suggestions for Frazettian Sword & Sorcery DCC modules

Bend the adventures into what you need...

The Beowolf riff just needs a crueler Jarl and a more arid setting. A 'wet' monster becomes a 'sandy' monster. The sinkhole being supernatural can remain the same, or you can change the adjectives there, too. No numbers need to change.
by GnomeBoy
Wed Dec 01, 2021 4:36 pm
Forum: Rules discussion
Topic: Question about "Withdrawl," page 95
Replies: 42
Views: 100863

Re: Question about "Withdrawl," page 95

...and how only Warriors can do Pushback Deeds and similar. For clarity, I'll point out that Deeds are things done along with attacks -- but they don't necessarily involve doing things that others can't do. Other Classes can attempt to disarm opponents, do a pushback, etc. They just have to do them...

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