Search found 898 matches
- Tue May 17, 2011 6:54 am
- Forum: DCC RPG General
- Topic: Paging Joseph Goodman!
- Replies: 27
- Views: 34359
Re: Paging Joseph Goodman!
Sh*t, I need that poster!
- Mon May 16, 2011 8:14 am
- Forum: DCC RPG General
- Topic: Adventure! What kind will you run for DCC?
- Replies: 30
- Views: 34943
Re: Adventure! What kind will you run for DCC?
I'm planning to run a few adventures in my homebrewed Elder World. It's a forgotten age on Earth sometimes during the Pleistocene (or early Holocene). Atlantis and the ancestors of ancient civilizations are not yet fallen, the ley lines are working, the demihuman races exist, monstrous races aren't ...
- Mon May 16, 2011 7:04 am
- Forum: DCC RPG General
- Topic: Welcome New DCC RPG Fans
- Replies: 21
- Views: 27226
Re: Welcome New DCC RPG Fans
Then they wanted to try something different and more complex, so I introduced them to D&D 3e (3.0) and with only the core books (does this make me an A-hole?), we still had a very nice experience. Many players forget (or don't read) what's also written in the 3.0 DMG: the DM decides what goes i...
- Sun May 15, 2011 8:43 pm
- Forum: DCC RPG General
- Topic: So what about the non magic classes?
- Replies: 1
- Views: 5209
Re: So what about the non magic classes?
Ive read a lot of hooplah about the magic system, and im definitely salivating for the play test rules next month. But what can we expect from the non magic slinging classes? All of the playtest reviews I have found online really talk about the magic, im curious what is in store for the fighters/th...
- Fri May 13, 2011 1:32 pm
- Forum: DCC RPG General
- Topic: Elric's plate armor and Gandalf's sword
- Replies: 77
- Views: 82184
Re: Elric's plate armor and Gandalf's sword
http://3.bp.blogspot.com/-UoztRRPSo6s/TY_tnTDKp6I/AAAAAAAAFgU/vUCPDlXC_U4/s1600/DCCwizardrules.png One of my friends asked this question after seeing this playtest handout, that I couldn't answer: why is the wizard trained in bows? Especially in longbow. It seems to be a strange choice for me. Whil...
- Thu May 12, 2011 6:02 am
- Forum: DCC RPG General
- Topic: Elric's plate armor and Gandalf's sword
- Replies: 77
- Views: 82184
Re: Elric's plate armor and Gandalf's sword
While I hate to have too many sub-classes or the like, certainly there is precident in literature for having two types of fighters: the strong fighter and the agile fighter. Some fighters wear heavy platemail and carry big nasty weapons, but the pirate or swashbuckler musketeer type clearly does no...
- Fri May 06, 2011 9:49 am
- Forum: DCC RPG General
- Topic: Elric's plate armor and Gandalf's sword
- Replies: 77
- Views: 82184
Re: Elric's plate armor and Gandalf's sword
Well, next time read before you write.jmucchiello wrote:If I'd known that.... nevermind.Ravenheart87 wrote:Jmucchiello: smathis was talking about a setting he's writing...
- Thu May 05, 2011 8:52 pm
- Forum: DCC RPG General
- Topic: Elric's plate armor and Gandalf's sword
- Replies: 77
- Views: 82184
Re: Elric's plate armor and Gandalf's sword
Jmucchiello: smathis was talking about a setting he's writing...
- Thu May 05, 2011 1:03 pm
- Forum: DCC RPG General
- Topic: Elric's plate armor and Gandalf's sword
- Replies: 77
- Views: 82184
Re: Elric's plate armor and Gandalf's sword
+1Machpants wrote:My main reason for liking random encounters is that is becomes a challenge for me as DM. I know exactly what is waiting for the players (although not what they will do) a random encounter forces me to think on my feet. I enjoy that as a player and it is nice to have it as DM too.
- Thu May 05, 2011 10:34 am
- Forum: DCC RPG General
- Topic: Elric's plate armor and Gandalf's sword
- Replies: 77
- Views: 82184
Re: Elric's plate armor and Gandalf's sword
Probably because I'm over-thinking them, especially the encounter charts I'm working on now. Also the charts aren't counting against the word count (yet) because they're in a spreadsheet. Gut feeling is there's probably a healthy 1500 words in there (at least). I'll have to gauge the impact of thes...
- Thu May 05, 2011 6:35 am
- Forum: DCC RPG General
- Topic: Changes due to playtests
- Replies: 13
- Views: 17238
Re: Changes due to playtests
Great! It's just the way I like it!Score ... Adjustment
3 ... -3
4,5 ... -2
6,7,8 ... -1
9,10,11,12 ... +/-0
13,14,15 ... +1
16, 17 ... +2
18 ... +3
- Sat Apr 30, 2011 11:19 pm
- Forum: DCC RPG General
- Topic: Economics in DCC...Gold! Gold! Gold!
- Replies: 36
- Views: 43545
Re: Economics in DCC...Gold! Gold! Gold!
For me, an ideal entry would be one, that mentions how much loot the creature carries usually, and how much you can find in it's lair, ie.: Man-eating Ogre Carries: a huge club, d10 silver coins, d4 huge chunks of smoked human flesh In lair: a huge cauldron, d4 flayed human corpses, a cleaver, a fla...
- Sat Apr 30, 2011 6:30 am
- Forum: DCC RPG General
- Topic: Economics in DCC...Gold! Gold! Gold!
- Replies: 36
- Views: 43545
Re: Economics in DCC...Gold! Gold! Gold!
Is there really someone, who uses treasure hoards like this?SniperTodd wrote: I've always had problems with vast treasure hoards found in the dungeons. "I just killed four Zombies, wow, look, 40 gold!"
- Tue Apr 26, 2011 6:40 am
- Forum: DCC RPG General
- Topic: Changes due to playtests
- Replies: 13
- Views: 17238
Re: Changes due to playtests
Probably the biggest change is the ability score progression. I like the current system, which is closer to the 1980 rules sets -- not the 3E system of "+1 for every 2 points." That's great to hear! Is it only closer, or the same? Can you tell us what are the lowest and highest possible a...
- Mon Apr 25, 2011 8:03 pm
- Forum: DCC RPG General
- Topic: Kill the Cleric?
- Replies: 73
- Views: 80682
Re: Kill the Cleric?
In a polytheistic world there was no such thing as a monotheist and there really were no 'opposed Gawds'... mainly becuase the real world doesn't have an alignment system. There was no such thing as "polytheistic" world. There was a world of multiple polytheistic and monotheistic religion...
- Mon Apr 25, 2011 10:14 am
- Forum: DCC RPG General
- Topic: Kill the Cleric?
- Replies: 73
- Views: 80682
Re: Kill the Cleric?
What priest would take part in tomb robbing for example? One dedicated to a 'rival' god, if history is to be believed. Like recovering a relic for his church, or destroying one of the enemies. But people did worse things for their religion, than tomb robbing. And the cleric is a templar-like class,...
- Mon Apr 25, 2011 12:07 am
- Forum: DCC RPG General
- Topic: A plug for two book stores (Appendix N readers take note)
- Replies: 5
- Views: 10812
Re: A plug for two book stores (Appendix N readers take note
BookDepository, Amazon, eBay... This is the order of priority. 
It's worth checking out http://bookfinder.com/ too, it searches for books on quite a few book stores.
It's worth checking out http://bookfinder.com/ too, it searches for books on quite a few book stores.
- Sun Apr 24, 2011 12:12 pm
- Forum: DCC RPG General
- Topic: Kill the Cleric?
- Replies: 73
- Views: 80682
Re: Kill the Cleric?
There's also a conservative side of the coin too. Cleric has been a part of D&D since the beginning - unlike the thief. Not really. The story goes that the Cleric was added as a class to combat some other guy's vampire pc. So originally, D&D only had the fighter and the magic-user. And I be...
- Sun Apr 24, 2011 7:57 am
- Forum: DCC RPG General
- Topic: Kill the Cleric?
- Replies: 73
- Views: 80682
Re: Kill the Cleric?
Joseph mentioned cleric quite a few time, so I'm 100% that the class stays. There was even a discussion and a preview about the new cleric mechanics in the Clerics and the DCC thread.
- Sun Apr 24, 2011 3:44 am
- Forum: DCC RPG General
- Topic: Kill the Cleric?
- Replies: 73
- Views: 80682
Re: Kill the Cleric?
That reminds me... Where's designer blog #4?geordie racer wrote:I've based pre-ordered on having the options set out in the first designer's blogs...
- Sat Apr 23, 2011 10:39 pm
- Forum: DCC RPG General
- Topic: Kill the Cleric?
- Replies: 73
- Views: 80682
Re: Kill the Cleric?
Conan stories had some priests, although only a few of them was seen casting spells, and those few were more like wizards, than heavily armoured templars. Those black handed Seth priests were pretty good martial artists, though. So, the hyborian religions seem to be more like a group of believers, l...
- Sat Apr 23, 2011 10:11 pm
- Forum: DCC RPG General
- Topic: Playtest report - in character
- Replies: 8
- Views: 12081
Re: Playtest report - in character
Damn, he should write short stories like this. 
- Sat Apr 23, 2011 3:45 am
- Forum: DCC RPG General
- Topic: Kill the Cleric?
- Replies: 73
- Views: 80682
Re: Kill the Cleric?
Originally, the cleric was more a holy warrior, than a priest, and the paladin was "simply" a champion of law. The cleric is an interesting mix of van Helsing and the templars. - Turning the unholy (anything of opposite alignment) using a holy symbol IIRC it was mentioned somewhere by Jose...
- Thu Apr 21, 2011 7:30 am
- Forum: DCC RPG General
- Topic: The forgotten class...
- Replies: 42
- Views: 45820
Re: The forgotten class...
Thieves should get tables for their skills! Ie.: with a really good Hide in Shadows check, tha thief is automatically transformed into a shadow ninja demon, while with a fumble, he's eaten by a grue... Also, they may gain bonus XP for being a jerk, like Cugel.
- Mon Apr 18, 2011 8:28 pm
- Forum: DCC RPG General
- Topic: Planar Travel
- Replies: 17
- Views: 19365
Re: Planar Travel
Give me the spell for it, that's all. I think it's usually not the way how you open a gateway to another world is the interesting part, but where it leads.