I have visions of the Beverly Hillbillies.RevTurkey wrote:....to the backing of Dire Strait's 'Money For Nothing'...the bit where Mr.Sting sings...
"I want my DCC!"
Search found 1123 matches
- Mon Apr 23, 2012 7:02 am
- Forum: DCC RPG General
- Topic: The pre-order shipments have left the printer!
- Replies: 310
- Views: 1073172
Re: Pre-order shipments should leave the printer by Wednesda
- Sun Apr 22, 2012 4:12 pm
- Forum: Appendix N
- Topic: Books that should be in Appendix N
- Replies: 60
- Views: 106782
Re: Books that should be in Appendix N
Personally, I think that That Hideous Strength is compelling. Do you think it fits in well with Appendix N? I personally think not, while Out of the Silent Planet and Perelandra feel Appendix N to me. I'm being hopelessly subjective here. :mrgreen: I agree with you both. I found That Hideous Streng...
- Fri Apr 20, 2012 9:56 am
- Forum: DCC RPG General
- Topic: The pre-order shipments have left the printer!
- Replies: 310
- Views: 1073172
Re: Pre-order shipments should leave the printer by Wednesda
Ogrepuppy, you squeal like a girl!Ogrepuppy wrote:
Squeeeeeeeeeeeeeeeeeeeeeeeeeeeee
- Thu Apr 19, 2012 6:23 am
- Forum: Goodman Games General
- Topic: SPAM and new members
- Replies: 16
- Views: 29125
Re: SPAM and new members
Yea, but what has he done for us lately?GnomeBoy wrote:Your herculean efforts are greatly appreciated.
Seriously, thank you for keeping the place neat and tidy.
- Thu Apr 19, 2012 6:21 am
- Forum: DCC RPG General
- Topic: The pre-order shipments have left the printer!
- Replies: 310
- Views: 1073172
Re: I think the printer should be done with the books soon.
Joseph, bless you for keeping the work in the States!goodmangames wrote:The printer is in the midwest...
- Thu Apr 12, 2012 5:35 am
- Forum: DCC RPG General
- Topic: Languages
- Replies: 7
- Views: 9121
Languages
Good morning,
In the Beta rules one of the languages mentioned, in passing, is sphinx, veiled Egyptian. However, this language does not appear in the finished project.
I'm curious why? Egyptian hieroglyphics are certainly old school S&S.
In the Beta rules one of the languages mentioned, in passing, is sphinx, veiled Egyptian. However, this language does not appear in the finished project.
I'm curious why? Egyptian hieroglyphics are certainly old school S&S.
- Thu Apr 12, 2012 3:07 am
- Forum: DCC RPG General
- Topic: The Next Point of Business
- Replies: 90
- Views: 160761
Re: The Next Point of Business
How would a GM Screen work? There seems to be too many tables for a normal screen. . . . One needs only to examine the original AD&D DM Screens put out by TSR back in the early 80s to see how many tables can be at a game master's finger tips. Those screens was awesome! [And the were portrait, a...
- Tue Apr 10, 2012 12:53 pm
- Forum: DCC RPG General
- Topic: The Next Point of Business
- Replies: 90
- Views: 160761
Re: The Next Point of Business
jeff wrote:When can we expect the DCCRPG GM's screen? You just can't be an old school GM without your cardboard curtain.
And it should be two tri-fold screens. AND NOT LANDSCAPE!
- Fri Apr 06, 2012 3:37 pm
- Forum: Goodman Games General
- Topic: Where the heck can I change my forum login password.
- Replies: 4
- Views: 14791
Re: Where the heck can I change my forum login password.
Howdy Gwarh,
In the User Control Panel on the left hand side under "Options," select "Profile."
Under "Profile" select "Edit account settings." It is there that you can change your password.
Welcome aboard the Goodman Express!
In the User Control Panel on the left hand side under "Options," select "Profile."
Under "Profile" select "Edit account settings." It is there that you can change your password.
Welcome aboard the Goodman Express!
- Sat Mar 31, 2012 7:39 am
- Forum: Dungeon Crawl Classics - General
- Topic: Maps for Lost Tomb of the Sphinx Queen (DCC 15)
- Replies: 3
- Views: 24377
Re: Maps for Lost Tomb of the Sphinx Queen (DCC 15)
Very nice!
Thank you.
Thank you.
- Fri Mar 16, 2012 4:58 am
- Forum: DCC RPG General
- Topic: Classic Modules
- Replies: 117
- Views: 262077
Re: Classic Modules
I'm going out on a limb here, but was it A2--Secret of the Slavers' Stockade?Karaptis wrote:What classic module had a barrel titled Elf Pudding in a humanoid stronghold?
- Fri Mar 16, 2012 4:55 am
- Forum: Appendix N
- Topic: Appendix N type movies.
- Replies: 99
- Views: 411390
Re: Appendix N type movies.
I keep wanting to type Raiders of the Lost Ark , but then I think you'll just think I'm crazy, and I'd be crazy to encourage you to think of me as I am... I think this totally qualifies. To be honest, I also think the 1990's Mummy movie fits in there too. Both have "modern" adventurers ge...
- Thu Mar 15, 2012 2:32 am
- Forum: Appendix N
- Topic: Appendix N type movies.
- Replies: 99
- Views: 411390
Re: Appendix N type movies.
I would add The Dark Crystal.
My Appendix N leanings is to Lord Dunsany and Jim Henson's fantasy evokes the same feel to me.
My Appendix N leanings is to Lord Dunsany and Jim Henson's fantasy evokes the same feel to me.
- Tue Mar 13, 2012 6:11 pm
- Forum: DCC RPG General
- Topic: Classic Modules
- Replies: 117
- Views: 262077
Re: Classic Modules
I've been running my group through the old Giants (G-series) modules. I don't bother to convert stuff in advance but "wing it" as we play. Most old school modules should be easy to run. G1 would be an especially spectacularly brutal funnel, wouldn't it? :twisted: GnomeBoy, you're confusin...
- Sat Mar 10, 2012 6:16 pm
- Forum: Appendix N
- Topic: Show off your Appendix N
- Replies: 27
- Views: 99635
Re: Show off your Appendix N
Joseph, you have me beat. Here's my collection from Appendix N.
The books in the upper left are the Hobbit and The Lord of the Rings from the Folio Society. (My pride and joy!)
I have no idea how to shrink this picture.
Edit: I realized I have two of Anderson's Vault of Ages!
The books in the upper left are the Hobbit and The Lord of the Rings from the Folio Society. (My pride and joy!)
I have no idea how to shrink this picture.
Edit: I realized I have two of Anderson's Vault of Ages!
- Thu Mar 01, 2012 5:39 pm
- Forum: d20/D&D Conversation
- Topic: DM/1-player session: adventure advice
- Replies: 17
- Views: 69476
Re: DM/1-player session: adventure advice
Ogrepuppy,
If you keep the NPC fighter idea and see fit to get that 1st level wizard a lowly wand of magic missiles with 20-odd charges, with a couple of healing potions, I'd say go all out!
If you keep the NPC fighter idea and see fit to get that 1st level wizard a lowly wand of magic missiles with 20-odd charges, with a couple of healing potions, I'd say go all out!
- Tue Feb 28, 2012 5:51 am
- Forum: d20/D&D Conversation
- Topic: DM/1-player session: adventure advice
- Replies: 17
- Views: 69476
Re: DM/1-player session: adventure advice
Why don't you use the Beacon at Enon Tor? http://tower.newcenturycomputers.net/temp/beacon.pdf Have your NPC fighter be a creation of Karthedon and thus a golem or zombie-like undead fighting machine. Your friend's magic-user could be an old apprentice of Karthedon and is returning to visit his form...
- Fri Feb 24, 2012 3:31 am
- Forum: DCC RPG General
- Topic: So how do we upgrade our pre-orders to the foil cover versio
- Replies: 14
- Views: 16203
Re: So how do we upgrade our pre-orders to the foil cover ve
My bank account rolled a "1." (A new A/C unit is needed at the Ore's castle.)Ogrepuppy wrote:* eyes bank account critically*
I'll remain content with the original cover. . . .
- Fri Feb 17, 2012 12:44 pm
- Forum: DCC RPG General
- Topic: Announcing Haven Goodman
- Replies: 28
- Views: 46953
Re: Announcing Haven Goodman
Congratulations on a healthy and happy baby!
- Thu Feb 02, 2012 4:02 am
- Forum: DCC RPG General
- Topic: More interested in the DCC release in April than D&DN
- Replies: 26
- Views: 35278
Re: More interested in the DCC release in April than D&DN
It's the business model that WotC uses that keeps me from becoming interested and returning to official D&D. I hate planned obsolescence. If a game is "all that" than why re-invent the game after three to five years? In twelve years WotC has produced 3.0, 3.5, and 4th editions. Sales w...
- Wed Feb 01, 2012 6:56 am
- Forum: DCC RPG General
- Topic: A few questions
- Replies: 84
- Views: 113641
Re: A few questions
How do you create a character when a character of a current adventuring group dies? I'm assuming you don't create another bunch of '0' levellers. Our preferred method is to allow the player to create a new PC with the same experience points of the dead character. The player earned the XP and it kee...
- Mon Jan 30, 2012 3:45 am
- Forum: DCC RPG General
- Topic: Random Name Generator for Joseph's Offspring
- Replies: 11
- Views: 17940
Re: Random Name Generator for Joseph's Offspring
7. Mordenkainen
8. Bigby
9. Gary
8. Bigby
9. Gary
- Sat Jan 28, 2012 6:38 pm
- Forum: DCC RPG General
- Topic: Music of DCC
- Replies: 68
- Views: 147316
Re: Music of DCC
I'm not aware of ever hearing the name of this band. The music, and I tried several on YouTube, remind me of cheesy '70s & '80s B-grade sci-fi/fantasy movies.
(To be honest, I like what I'm hearing )
(To be honest, I like what I'm hearing )
- Sat Jan 28, 2012 6:26 pm
- Forum: DCC RPG Third Party Publishers
- Topic: Brave Halfling Publishing: Appendix N Adventures
- Replies: 231
- Views: 1337391
Re: Brave Halfling Publishing: Appendix N Adventures
This looks very neat!
- Thu Jan 26, 2012 4:11 am
- Forum: DCC Modules - 3E
- Topic: Ignoring the Sunken Ziggurat -- what happens?
- Replies: 10
- Views: 24647
Re: Ignoring the Sunken Ziggurat -- what happens?
I think that depends upon whether you want the players to roll up new characters or not.DCCfan wrote:I take this to mean that all the spirits created by the ziggurat are destroyed. The world does not end.