Shouldn't Goodman Games and its fans be discussing this as well?
Dungeons & Dragons’ New License Tightens Its Grip on Competition
https://gizmodo.com/dnd-wizards-of-the- ... 1849950634
Search found 173 matches
- Mon Jan 09, 2023 9:07 am
- Forum: Goodman Games General
- Topic: upcoming changes to OGL
- Replies: 5
- Views: 22989
- Fri Jan 06, 2023 6:10 am
- Forum: DCC RPG Third Party Publishers
- Topic: Death Slaves of Eternity available in print!
- Replies: 7
- Views: 29746
Re: Death Slaves of Eternity available in print!
In summary, here is my take on the Cultist/Pirate/Soldier rule suggestion from Death Slaves of Eternity: Cultist: as Elf, except: Chosen: Nobody chooses to become a cultist. The choice is made for you. For each character that reaches level 1 the player may roll a d6. If you roll anything but a 6, th...
- Sun Sep 25, 2022 10:26 am
- Forum: Rules discussion
- Topic: Earn Luck points
- Replies: 15
- Views: 42946
Re: Earn Luck points
And another question on the same topic, can a level 0 halfling use his luck burning ability in the same way as a level 1 halfling ? That is to say : can he use it to benefit other characters in the group, and more importantly, does he regain his spent points at the same rate ? A level 0 character h...
- Thu Sep 22, 2022 5:11 am
- Forum: Characters
- Topic: Elves of the fairy tradition or "normal" rpg elves ?
- Replies: 28
- Views: 140297
Re: Elves of the fairy tradition or "normal" rpg elves ?
No elves!
(I'm running a Conanesque sword sorcery campaign in a world with only humans. I use Marzio Muscedere's excellent suggestions to reuse/reskin the demihuman classes as Cultist, Pirate, Soldier!)
(I'm running a Conanesque sword sorcery campaign in a world with only humans. I use Marzio Muscedere's excellent suggestions to reuse/reskin the demihuman classes as Cultist, Pirate, Soldier!)
- Thu Sep 22, 2022 5:05 am
- Forum: Rules discussion
- Topic: Earn Luck points
- Replies: 15
- Views: 42946
Re: Earn Luck points
I was under the impression that thief or halfling characters could only regain spent Luck points. Did I miss a rule that says that they gain Luck in such a way that adds to their score, even if they did not spend any during play? DCC allows for the Judge (or adventure) to reward extra Luck points a...
- Sat Sep 17, 2022 1:46 am
- Forum: Rules discussion
- Topic: Earn Luck points
- Replies: 15
- Views: 42946
Re: Earn Luck points
Capping Luck at 18 is a good idea, so that there always remains a small risk of failing a Luck Check. You can always experiment with handing out magic items that provide bonus Luck points. For instance if a character with Luck 17 finds a rabbit's foot with three luck stored in it, her Luck score isn...
- Sat Sep 17, 2022 1:35 am
- Forum: DCC RPG Third Party Publishers
- Topic: Death Slaves of Eternity available in print!
- Replies: 7
- Views: 29746
Re: Death Slaves of Eternity available in print!
CapnZapp thank you so much for the kind words! I am happy you enjoyed the adventure!!!! I am happy you found my praise, Sir, because you are worthy of it. There are very few adventures written for classic middle-eastern-ish city-states-in-desolation sword and sorcery and yours was the one that prov...
- Thu Jul 07, 2022 8:19 am
- Forum: Magic and Spells
- Topic: Can Clerics Reverse Spells?
- Replies: 5
- Views: 16811
Re: Can Clerics Reverse Spells?
but one thing I want to add for your consideration is the old D&D way of doing it, which is that for chaotic clerics (anti-clerics), some of the spells were reversed by default, and they could only learn the "evil" version of the spell. If you're running a game where Chaos basically m...
- Wed Jul 06, 2022 5:30 am
- Forum: DCC RPG Third Party Publishers
- Topic: New stuff from Heavy Metal Adventures
- Replies: 11
- Views: 29110
Re: New stuff from Heavy Metal Adventures
Okay, thx!
Here's hoping to your adventures living up to the comparison evident from your choice of outfit name!
Scenarios inspired by the supremely awesome (and occasionally naughty) comics from the legendary Heavy Metal magazine would be most interesting!
Here's hoping to your adventures living up to the comparison evident from your choice of outfit name!
Scenarios inspired by the supremely awesome (and occasionally naughty) comics from the legendary Heavy Metal magazine would be most interesting!
- Wed Jul 06, 2022 2:29 am
- Forum: Rules discussion
- Topic: Carousing - Paramour Table
- Replies: 1
- Views: 9126
Re: Carousing - Paramour Table
Let's create an example, in practice. Sue and her friends have just finished a brutal dungeon where they hauled away 200 gold each. She decides her character, Korgoth of Barberia, wants to spend his ill-gotten gains on, what else but the classic: Wine, women and song! So she decides to roll on the W...
- Wed Jul 06, 2022 1:46 am
- Forum: DCC RPG Third Party Publishers
- Topic: New stuff from Heavy Metal Adventures
- Replies: 11
- Views: 29110
Re: New stuff from Heavy Metal Adventures
Sorry for a possibly stupid question, but "Heavy Metal Adventures" does not actually publish any adventures? Is this correct? I clicked the "See All Titles" link and could not find any DCC scenarios, only "companions".
- Wed Jul 06, 2022 1:40 am
- Forum: Rules discussion
- Topic: On the Subject of XP and multiple characters in DCC
- Replies: 16
- Views: 44494
Re: On the Subject of XP and multiple characters in DCC
Would you, by any chance, consider opening up your blog for comments without having to log in? (Many Blogspot blogs offer anonymous comments and Google still requires human verification to keep down spam) I'm thinking this discussion right here would be great for visitors to your blog, but there's n...
- Tue Jul 05, 2022 2:32 pm
- Forum: Rules discussion
- Topic: On the Subject of XP and multiple characters in DCC
- Replies: 16
- Views: 44494
Re: On the Subject of XP and multiple characters in DCC
Every table is different, what I do might not work for you, and that's okay, just my observation of what works for me ... Thank you and good to hear - what you wrote on your blog was much more clear-cut and inflexible. Great you're seeing it from other angles too! So first funnel I ran, I awarded 1...
- Tue Jul 05, 2022 2:20 pm
- Forum: Rules discussion
- Topic: Wizards and Padded Armor
- Replies: 11
- Views: 30897
Re: Wizards and Padded Armor
I don't think you're interested in having a discussion with me, so bye.
- Fri Jul 01, 2022 2:44 pm
- Forum: Rules discussion
- Topic: On the Subject of XP and multiple characters in DCC
- Replies: 16
- Views: 44494
Re: On the Subject of XP and multiple characters in DCC
Hopefully you mean multiple characters.Raven_Crowking wrote: ↑Fri Jul 01, 2022 10:44 am I can guarantee through long experience with multiple groups that awarding XP equally to multiple players run by the same player has never caused any inconvenience whatsoever at my table.
- Fri Jul 01, 2022 8:52 am
- Forum: Magic and Spells
- Topic: Can Clerics Reverse Spells?
- Replies: 5
- Views: 16811
Re: Can Clerics Reverse Spells?
The rulebook says (page 106): Reversing spells: Some spells can be reversed to perform the opposite function for which they were intended. So the general answer would be: no, unless the spell specifically says it can be reversed. Note: this applies to wizards and clerics alike - there is no notion o...
- Fri Jul 01, 2022 5:43 am
- Forum: Rules discussion
- Topic: On the Subject of XP and multiple characters in DCC
- Replies: 16
- Views: 44494
On the Subject of XP and multiple characters in DCC
http://archadestower.blogspot.com/2021/05/on-subject-of-xp-in-dcc.html Since commenting at the blog requires a noxious log-in, and I know Archade is active on these forums, I'm commenting here instead. Claim: "The game will break down if you award XP equally to multiple characters run by the sa...
- Fri Jul 01, 2022 5:24 am
- Forum: Suggestion Box
- Topic: Goodman Games DCC Monster book?
- Replies: 10
- Views: 61876
Re: Goodman Games DCC Monster book?
but as others said previously, DCC wants you to be creative with monsters, so it's unlikely they will be publishing one. I can't be sure but isn't Dungeon Denizens going to get a DCC edition? "Last week at Empire of the Cyclops Con we shared video updates for both the DCC and 5E editions of Du...
- Thu Jun 30, 2022 12:20 pm
- Forum: Rules discussion
- Topic: "recovering the body"
- Replies: 34
- Views: 130777
Re: "recovering the body"
not one of the PCs could pass their save because the critical rules for spells (add caster level into the result again) and the rule that saves against spells are always at the check result of the caster do not really mix well in practice. My spellcaster players LOVE this rule, since anytime they r...
- Thu Jun 30, 2022 12:13 pm
- Forum: Rules discussion
- Topic: "recovering the body"
- Replies: 34
- Views: 130777
Re: "recovering the body"
A question about how to check luck for rolling over the body came up today. It seems that the beta rules say this is a Luck test versus DC 10, but the final rules just say "Luck check" which is roll under Luck on a d20. This is an important difference in that a character making a test wit...
- Thu Jun 30, 2022 12:06 pm
- Forum: Rules discussion
- Topic: "recovering the body"
- Replies: 34
- Views: 130777
Re: "recovering the body"
The rules for death on p. 93 specify that if you come to the body of a fallen comrad who has officially died (reached 0 HP and failed to be healed for more rounds than their level), they can attempt a Luck save to actually be alive but badly hurt. That's cool; any sword and sorcery campaign should ...
- Tue Jun 14, 2022 4:22 am
- Forum: Rules discussion
- Topic: Deed Die rolls
- Replies: 34
- Views: 96575
Re: Deed Die rolls
Sure - if you're so high level you get to do two things, your two Deeds could succeed or fail or both. Moving on. The rules stay silent on what happens when you for some reason get to do extra attacks. Personally, I don't allow warriors to do Deeds then. An extra attack because you caused a critical...
- Mon Jun 13, 2022 2:32 am
- Forum: Rules discussion
- Topic: Wizards and Padded Armor
- Replies: 11
- Views: 30897
Re: Wizards and Padded Armor
Sorry, are you asking me a question?
- Sat Jun 11, 2022 4:46 am
- Forum: Rules discussion
- Topic: Deed Die rolls
- Replies: 34
- Views: 96575
Re: Deed Die rolls
As I understand it, there is rough consensus around the following: 1) declare your Deed 2) roll your Deed Die 3) You keep the same deed result throughout the round, no rerolling https://www.reddit.com/r/dccrpg/comments/v8t6fj/questions_regarding_deed_dice/ What that means if you look at GnomeBoy's a...
- Thu Jun 09, 2022 4:24 am
- Forum: Rules discussion
- Topic: Carousing Rules for DCC
- Replies: 17
- Views: 61379
Re: Carousing Rules for DCC
I have finally completed my Paramour table. Carousing Table – Paramour.zip It is intended to supplement your regular carousing table (that is, roll first for what happens, and now you can then roll for who it happens with!) I'm simply attaching the table here, I've started a separate thread if you w...