Search found 30 matches
- Sun May 01, 2016 4:14 pm
- Forum: DCC Modules - 3E
- Topic: The DCC #19 Thread
- Replies: 22
- Views: 64018
Re: The DCC #19 Thread
sorry for the delay. house chores and such get in the way.. I like thinking that our world, that where each of us play, is magical. It is really a chance to let aside the rules of reality, and just let magic rule the day. Inroom 2-5 I decided to make the portal for the plane of fire always square wi...
- Sun May 01, 2016 4:13 am
- Forum: DCC Modules - 3E
- Topic: The DCC #19 Thread
- Replies: 22
- Views: 64018
Re: The DCC #19 Thread
(Picking up from the Eye of the anight thread, with Khalil, Dorminder, Calori and Strombolini in pursuit of the EotN underneath the city of Blackhelm - so, starting at level 2 on the mines) After descending thru Darius' pantry the party descended into the underdark and were quick to note how it was ...
- Mon Apr 25, 2016 2:57 am
- Forum: DCC RPG General
- Topic: Adding new characters to the party after level 0
- Replies: 11
- Views: 17218
Re: Adding new characters to the party after level 0
Im sort of with stonedog; find characters with nothing or next to. We recently needed a new PC so I had the group meet up with other adventurers . It was a nasty scrap but all of the other party died but one. When the party started to question the survivor it became clear that she had been spelled b...
- Thu Apr 21, 2016 5:59 pm
- Forum: DCC Modules - 3E
- Topic: The Dragonfiend Pact, bugfixes, enhancements
- Replies: 10
- Views: 40948
Re: The Dragonfiend Pact, bugfixes, enhancements
Sin the dragon scared the group almost without mercy. It was an easy leap, given the other side adventure I have going) for Sin to demand the party head off to retrieve the Eye of the Night. We have started the interlude which is too short on its own. I opted to have the back area of EotN let on to ...
- Thu Apr 21, 2016 12:00 pm
- Forum: DCC Modules - 3E
- Topic: The Dragonfiend Pact, bugfixes, enhancements
- Replies: 10
- Views: 40948
Re: The Dragonfiend Pact, bugfixes, enhancements
We have started a new adventure using this module as the starting point. My son and a friend wanted to play so I grabbed this and started reading. Nice read. Good opportunity for a new group to get a little wet. We have played through and are now 1 step beyond. I made the focus much more on Melkor ...
- Wed Apr 20, 2016 3:02 am
- Forum: DCC RPG General
- Topic: Curious about the DCC RPG crowd...
- Replies: 82
- Views: 239214
Re: Curious about the DCC RPG crowd...
I still remember Matthew telling a tale of dwarves, elves , magic and dragons at a party. We stood in the kitchen and the more he talked the more the sound of everything else receded as tho we were being removed from the vaccuum of reality. I can not stretch far enough to remember if he mentioned an...
- Sun Apr 17, 2016 5:52 pm
- Forum: DCC RPG General
- Topic: Two player DCC?
- Replies: 7
- Views: 15181
Re: Two player DCC?
I am currently enjoying a serious campaign of four players, seven PCs in a world we are are creating. One PC and mine are also enjoying a series of side adventures in the same world in a kind of alternat time line . In real people terms he is much more readily available than the goup so we bend rule...
- Fri Apr 15, 2016 7:21 am
- Forum: DCC Modules - 3E
- Topic: Eye of The Night - What are its Powers?
- Replies: 11
- Views: 42515
Re: Eye of The Night - What are its Powers?
building a mystery: I cut and paste from any good idea without regard, so, my apologies if you are affronted but the content from several disparate sources. This is a campaign based mostly upon the Egg of the Phoenix with an abundance of DCC material. Khalil is now charged by his guild, the School ...
- Thu Apr 14, 2016 12:39 pm
- Forum: DCC Modules - 3E
- Topic: Eye of The Night - What are its Powers?
- Replies: 11
- Views: 42515
Re: Eye of The Night - What are its Powers?
We play tonight. Khalil will be in search of the Eye of the Night as a job commissioned by his guild, the School of the Seven Bells. Hopefully, he will be successful. However, thanks to this thread things will get seriously interesting. Khalil has already withheld information from his guild on seve...
- Tue Apr 12, 2016 2:50 am
- Forum: DCC Modules - 3E
- Topic: DCC#10 The Sunless Garden Mapping Has Begun
- Replies: 24
- Views: 69535
Re: DCC#10 The Sunless Garden Mapping Has Begun
Does anyone have any good mechanics for a good sized earth elemental? The party of 7 (average level 8) is going to put the rings together which will open a gate to the plane of Ogermoch and I do not want Ogermoch to be the first one through. A high level elemental with some nifty skills, like the ab...
- Sat Apr 09, 2016 2:59 am
- Forum: DCC Modules - 3E
- Topic: DCC#10 The Sunless Garden Mapping Has Begun
- Replies: 24
- Views: 69535
Re: DCC#10 The Sunless Garden Mapping Has Begun
One of my EotP characters, the 9th level thief, has a side adventure on the go. It is a first for me to have another adventure on the go in the same world the we are creating. I am running him through various segments of the adventure interludes. Khalil's guild is having him retrieve segments of the...
- Wed Apr 06, 2016 5:21 pm
- Forum: DCC Modules - 3E
- Topic: The DCC #19 Thread
- Replies: 22
- Views: 64018
Re: The DCC #19 Thread
You are totally right GB and, yah, noticed that mos of these posting have dust on them. Two things; first, it amazed me to see how one module could produce totally different results. The best example was the sinister secret of saltmarsh where the outcomes and resulting affects on the campaign could ...
- Wed Apr 06, 2016 11:56 am
- Forum: DCC Modules - 3E
- Topic: The DCC #19 Thread
- Replies: 22
- Views: 64018
Re: The DCC #19 Thread
Say Luke; I am looking now at floors 2 & 3 for my own nefarious purposes and have pause to wonder. What was the thinking involved for the little hatch at the bottom of 2-6? It is a neat little feature that I think encourages DMs to think a little outside of the comfort zone into the realm of 'h...
- Tue Apr 05, 2016 11:51 am
- Forum: DCC Modules - 3E
- Topic: Revenge of the Rat King
- Replies: 9
- Views: 37063
Re: Revenge of the Rat King
We ran this as a stand alone, no problem. Ran it as a solo adventure for a thief (hmm, 7th I think). I made a few modifications, such as not having a guaranteed capture, and, creating a choice to left to section 2 or right for section 3. It played very well, particularly the section where we first ...
- Tue Apr 05, 2016 7:33 am
- Forum: DCC Modules - 3E
- Topic: DCC #5 - Aerie of the Crow God
- Replies: 16
- Views: 49400
Re: DCC #5 - Aerie of the Crow God
How did your session go, Lightning? I am looking at this module in order to address a need for Air Elementals and would appreciate your comments. Also, did you play the follow up, Seed of Evil?
LG
LG
- Mon Apr 04, 2016 6:50 am
- Forum: DCC Modules - 3E
- Topic: [Art] Saga of the Dragon Cult: Lost Vault of Tsathzar Rho
- Replies: 10
- Views: 37745
Re: [Art] Saga of the Dragon Cult: Lost Vault of Tsathzar Rh
That is really good art you have going there.
Similar but different, I am starting to read this module and would appreciate any tips, things to watch for and the like. Is there another entry on this board that covers this adventure?
LG
Similar but different, I am starting to read this module and would appreciate any tips, things to watch for and the like. Is there another entry on this board that covers this adventure?
LG
- Mon Apr 04, 2016 6:03 am
- Forum: DCC Modules - 3E
- Topic: DCC#10 The Sunless Garden Mapping Has Begun
- Replies: 24
- Views: 69535
Re: DCC#10 The Sunless Garden Mapping Has Begun
We are a party of 7; Rng 7, Rng 7/ Dr 1, MU 8, Thf 9, Dr 8, Clr 8, Ftr 8 - I am of old stock and so this is based upon 1st edition, tho I am always open to a good idea no matter what source. We are campaigning based upon the Egg of the Phoenix, which I think has a wonderful story line but is very po...
- Sun Apr 03, 2016 5:12 pm
- Forum: DCC Modules - 3E
- Topic: [SPOILERS] Our Result with The Mysterious Tower
- Replies: 8
- Views: 32609
Re: [SPOILERS] Our Result with The Mysterious Tower
Like you, IK, I made the Djinni the most welcoming host possible. Come in, he said, and make yourself comfortable. Florian was his name and I use the past tense as he is no more. He treasure was too tempting as a payoff for all of those traps, which were a tonne of fun. Indeed, that adventure, which...
- Sun Apr 03, 2016 5:12 pm
- Forum: DCC Modules - 3E
- Topic: [SPOILERS] Our Result with The Mysterious Tower
- Replies: 8
- Views: 32609
Re: [SPOILERS] Our Result with The Mysterious Tower
Like you, IK, I made the Djinni the most welcoming host possible. Come in, he said, and make yourself comfortable. Florian was his name and I use the past tense as he is no more. He treasure was too tempting as a payoff for all of those traps, which were a tonne of fun. Indeed, that adventure, which...
- Sun Apr 03, 2016 7:09 am
- Forum: DCC Modules - 3E
- Topic: DCC#10 The Sunless Garden Mapping Has Begun
- Replies: 24
- Views: 69535
Re: DCC#10 The Sunless Garden Mapping Has Begun
Okay, we are playing a massive variation on Egg OF THE phoenix, one that focuses of the elementals, I was looking for something with an opportunity for an earth elemental temple. This was the mindset when i first looked at the Sunless garden. You know, it is tricky to find a good outdoors module, bu...
- Sat Apr 02, 2016 3:57 am
- Forum: DCC Modules - 3E
- Topic: DCC#10 The Sunless Garden Mapping Has Begun
- Replies: 24
- Views: 69535
Re: DCC#10 The Sunless Garden Mapping Has Begun
We will be going through a modified Sunless Garden tonight. The party is traveling from NorthEnding towards Doc Island to have a go at the Fane of the Egg.
- Sat Apr 02, 2016 3:42 am
- Forum: DCC Modules - 3E
- Topic: Maps for DCC #27 - Revenge of the Rat King
- Replies: 13
- Views: 44272
Re: Maps for DCC #27 - Revenge of the Rat King
Gotta say, I was not happy with the linar layout of the maps, how room x lead directly to room y. Had to change that. I used this as a side adventure for our 7th level thief. Instead of an absolute capture to end section 1it became a junction space where turning left entered section 2, right for sec...
- Fri Apr 01, 2016 11:08 am
- Forum: Goodman Games General
- Topic: Map of Aereth
- Replies: 1
- Views: 19535
Re: Map of Aereth
Wow. 3600 views and no map.
bummer
bummer
- Fri Apr 01, 2016 9:26 am
- Forum: DCC Modules - 3E
- Topic: DCC #30
- Replies: 16
- Views: 50650
Re: DCC #30
I am looking at this adventure as the next place we shall go, but get stuck wondering what am I missing. It has been mentioned in several places that this is a sequel. To what?
LG
just wondering
LG
just wondering
- Fri Apr 01, 2016 9:19 am
- Forum: DCC Modules - 3E
- Topic: DCC #12.5 - The Iron Crypt of the Heretics
- Replies: 40
- Views: 112914
Re: DCC #12.5 - The Iron Crypt of the Heretics
The front part of this adventure fit very well into my needs. I am running Egg of the Phoenix, whose ideas I like but format and structure I hate. So, the party is in NorthEnding getting commissioned by the counsel to retrieve the EotP. I used the first Floor of of The Volcano Caves to the first par...