Search found 23 matches

by bookish
Sat Mar 19, 2016 9:13 am
Forum: Rules discussion
Topic: RAW
Replies: 9
Views: 24497

Re: RAW

If breaking down a door requires the same mechanics every time , then to large degree all doors are the same. Meanwhile, narratively, they are not -- so why not have a different mechanical requirement to bust them down...? But if your group has come out of playing, say, Pathfinder, then run the gam...
by bookish
Sat Mar 19, 2016 9:08 am
Forum: Rules discussion
Topic: RAW
Replies: 9
Views: 24497

Re: RAW

Well, I don't want to get bogged down by details right now, I am asking for principles and opinions based on people's judging styles. When I have a second revision of this project to offer up for suggestions, that woiuld be a good time to talk about the details of my intentions and goals. Basically,...
by bookish
Tue Mar 15, 2016 11:06 am
Forum: Judges' Forum
Topic: How do you work with events that require weeks of time?
Replies: 8
Views: 26966

Re: How do you work with events that require weeks of time?

I didn't get back to replying after reading this thread a while back, but I found it all very useful. So, just following up to show that it was appreciated!
by bookish
Tue Mar 15, 2016 10:55 am
Forum: Rules discussion
Topic: RAW
Replies: 9
Views: 24497

RAW

Hey all. I am looking for opinions on interpreting the DCC rules 'As Written' when so much of the manual implies things based on the tradition from which it is made. The manual assumes there is a familiarity with the d20 system, and it is a stripped-down version of d20 with its own extras and flavor...
by bookish
Mon Feb 29, 2016 7:00 pm
Forum: Judges' Forum
Topic: Alternate Cleric Rules
Replies: 4
Views: 16594

Re: Alternate Cleric Rules

@Raven_Crowking I hope so! It would be wild to hear that people are playing through my ideas and enjoying the ride. That's the goal, anyway!
by bookish
Mon Feb 29, 2016 6:57 pm
Forum: Judges' Forum
Topic: Alternate Cleric Rules
Replies: 4
Views: 16594

Re: Alternate Cleric Rules

@beermotor: I have never heard of Dwarf Fortress. It looks pretty bad-ass! I'm aiming for something a little less comprehensive, but definitely in the spirit for a pen and paper world-builder. As for the cleric write up: expect a pm later this week. I have the day off tomorrow and access to a comput...
by bookish
Sun Feb 28, 2016 1:59 pm
Forum: Judges' Forum
Topic: Alternate Cleric Rules
Replies: 4
Views: 16594

Alternate Cleric Rules

Hey all. The last time I posted was about world creation. I have been slowly working through some algorithms for generating features of a campaign world from scratch using dice throws. That being said, I was thinking about how to approach creating deities from scratch, and that sent me on a big crea...
by bookish
Sat Feb 06, 2016 2:03 pm
Forum: Judges' Forum
Topic: World Creation
Replies: 9
Views: 18613

Re: World Creation

Thanks for picking up the drift of my gist, and not taking it as a negative. :wink: It certainly wasn't meant that way in the least. One more 2¢ thought: I've made charts with more outre results as options, where the "normal" results were say 1-6 and the 'bizarre' results were 7-8, or 7-1...
by bookish
Thu Feb 04, 2016 5:21 pm
Forum: Judges' Forum
Topic: World Creation
Replies: 9
Views: 18613

Re: World Creation

Thanks for the reply, Gnomeboy. I take your criticism to heart, and was thinking about just this thing today. I think that there will be negative modifiers to roll results on biomes and features where they differ from what is likely to have been formed "naturally" on earth. The caveat, tho...
by bookish
Tue Feb 02, 2016 10:36 am
Forum: Judges' Forum
Topic: World Creation
Replies: 9
Views: 18613

World Creation

Hi All, I wanted to build a complete world for myself, one that I could use as my standard campaign world. I was using some computer generated maps (fractal world creators), and when I finally got one I liked, I decided to find a hex map template that I liked. I found this: http://www.enworld.org/fo...
by bookish
Tue Jun 23, 2015 9:47 pm
Forum: DCC RPG Community
Topic: Free RPG Day '15 in Madrid, Spain: the aftermath
Replies: 2
Views: 7272

Re: Free RPG Day '15 in Madrid, Spain: the aftermath

This has barely anything to do with your post. I just want to say how cool it is that you have a site dedicated to RPGs in Spanish and English.
by bookish
Sun Apr 26, 2015 12:08 pm
Forum: DCC RPG General
Topic: "Fixing" DCC RPG
Replies: 17
Views: 42088

Re: "Fixing" DCC RPG

Very cool thread about spellburn consequences.
by bookish
Thu Apr 23, 2015 7:31 pm
Forum: Judges' Forum
Topic: How do you convert D&D character class levels to DCC?
Replies: 14
Views: 27655

Re: How do you convert D&D character class levels to DCC?

I can see how the very notion defies a lot about what makes DCC about chance and risk, and also flies in the face of odds given for the chance to encounter "An immortal or demi-god- no longer mortal." A population Incidence of "2-3 per epoch" p.359 I wouldn't want a munchkin in m...
by bookish
Thu Apr 23, 2015 7:10 pm
Forum: Judges' Forum
Topic: How do you convert D&D character class levels to DCC?
Replies: 14
Views: 27655

Re: How do you convert D&D character class levels to DCC?

Thanks for your responses. Both were helpful. It isn't my intention to take a PC to a god-like level, necessarily. Though it could be fun to try. However, I am trying to dope out for myself what kinds of mechanics I could use to make godly beings for the sake of story-telling and possibly for a kind...
by bookish
Wed Apr 22, 2015 10:38 pm
Forum: Judges' Forum
Topic: How do you convert D&D character class levels to DCC?
Replies: 14
Views: 27655

How do you convert D&D character class levels to DCC?

I am currently working on comparing the Cleric class from various versions of D&D to DCC Cleric. I am working with AD&D Player's Handbook and AD&D 2e Player's Handbook before I get my copy of 3e from Amazon. I have access to 3.5. Ultimately, I would like to dope out a path from 0 Level t...
by bookish
Tue Apr 07, 2015 3:48 pm
Forum: Judges' Forum
Topic: How do you work with events that require weeks of time?
Replies: 8
Views: 26966

How do you work with events that require weeks of time?

So, I am reading the manual, and there are a couple of instances in which events are supposed to take time. Mostly, concerning wizards. So, a spell is supposed to take a week to learn. How am I supposed to represent that in play? I am also pretty certain that events like making magical weapons take ...
by bookish
Tue Apr 07, 2015 2:27 pm
Forum: DCC RPG General
Topic: 2015 World Tour info?
Replies: 4
Views: 9220

Re: 2015 World Tour info?

So, the world tour info is live on the site. Just 1 question: How do you document/submit info about games you run for the 2015 swag? I am running my first game in 2 weeks. I volunteer at a maker space and could totally run a game there. Or, I could try the local library. Either way, I might want to ...
by bookish
Fri Apr 03, 2015 1:07 pm
Forum: DCC RPG General
Topic: DCC RPG Annual on the horizon?
Replies: 23
Views: 45281

Re: DCC RPG Annual on the horizon?

I have been hunting down PDFs of TSR rule books and the like in preparation to be a DM/GM/Judge with DCC. It has been helpful for me to get some clarification on what might be considered "jurisprudence" for dungeon crawls, as the DCC manual presupposes those who purchase it have a certain ...
by bookish
Fri Apr 03, 2015 12:47 pm
Forum: DCC RPG General
Topic: Are Shanna's Weird Dice available yet?
Replies: 6
Views: 14362

Re: Are Shanna's Weird Dice available yet?

I'm glad these are close to being on the way. I pre-ordered mine on the 22nd, and after receiving them, I hope to not feel the need to buy more dice... I have purchased a lot of dice in the past 2 months gearing up for my first DCC trials. I was really close to buying Game Science Zocchi on top of t...
by bookish
Mon Mar 23, 2015 6:51 pm
Forum: DCC RPG General
Topic: Introductions Thread - Join the Band!
Replies: 556
Views: 2403390

Re: Introductions Thread - Join the Band!

GnomeBoy wrote:
bookish wrote:...but please be helpful!
I'm not sure this forum has a mode other than "helpful". :wink:

Welcome.
Thanks!
by bookish
Mon Mar 23, 2015 6:39 pm
Forum: DCC RPG General
Topic: Stamina Modifier
Replies: 5
Views: 13301

Re: Stamina Modifier

Thanks for the reply. I rolled up some test characters and am going to play them through the 0-level dungeon included in the manual. I was watching some youtube videos on running a game and thought that the house rules laid out on the wintersome channel were intriguing. I like the idea of not lettin...
by bookish
Sun Mar 22, 2015 5:09 pm
Forum: DCC RPG General
Topic: Introductions Thread - Join the Band!
Replies: 556
Views: 2403390

Re: Introductions Thread - Join the Band!

Hey All! I can't imagine that I will be a very active member on this forum after I get all my questions answered, but I am here to understand the game better as I run games for friends and acquaintances. I want to create my own world based on the DCC rules and guidelines as a judge, and hopefully to...
by bookish
Sun Mar 22, 2015 5:01 pm
Forum: DCC RPG General
Topic: Stamina Modifier
Replies: 5
Views: 13301

Stamina Modifier

How does the Stamina modifier effect hit points? I am planning on running a game in the next week or so (I just acquires the DCC manual after looking through the beta pdf). Is the stamina modifier an automatic + to HP after rolling 13 and above, or - to HP after rolling 8 or below? I can't imagine -...

Go to advanced search