Search found 58 matches

by DavetheLost
Tue Jul 31, 2018 5:31 pm
Forum: Mutant Crawl Classics RPG
Topic: Is the Shaman even playable?
Replies: 16
Views: 30461

Re: Is the Shaman even playable?

MCC page 140: Maximum Number and Level of Wetware Programs That Can Be Learned. The whole page is about wetware in various aspects of rules mechanics.
by DavetheLost
Sun Jul 29, 2018 3:30 pm
Forum: Mutant Crawl Classics RPG
Topic: Is the Shaman even playable?
Replies: 16
Views: 30461

Re: Is the Shaman even playable?

Somewhere in the book is a note that the Wetware programs from the Intelligence bonus are in addition to the ones granted by Patron Bond. I was just reading the book today and came across that. Also noted that wetware programs are functionally teh same as sells, so in theory a Shaman could choose DC...
by DavetheLost
Thu Jul 26, 2018 11:43 am
Forum: Mutant Crawl Classics RPG
Topic: Is the Shaman even playable?
Replies: 16
Views: 30461

Re: Is the Shaman even playable?

A related follow on question, high Intelligence gives the Shaman a bonus to Maximum Wetware Programs. This could be read as being the number of wetware programs granted (known) or the number of wetware programs usable in a day. If it is the former, are these aditional programs granted at first level...
by DavetheLost
Tue Jul 24, 2018 7:02 pm
Forum: Mutant Crawl Classics RPG
Topic: Children of the Fallen Sun - Now available in pdf and print
Replies: 3
Views: 8421

Re: Children of the Fallen Sun - Now available in pdf and pr

Ran it for my group. We had agreat fun, even when they inflicted a TPK on themselves at the end.
by DavetheLost
Tue Jul 24, 2018 7:01 pm
Forum: Mutant Crawl Classics RPG
Topic: Is the Shaman even playable?
Replies: 16
Views: 30461

Re: Is the Shaman even playable?

I have yet to see a shaman in actual play, but from reading the class they seem underpowered.

I feel I must be missing something which will come out in play.
by DavetheLost
Thu Jul 19, 2018 12:56 pm
Forum: Mutant Crawl Classics RPG
Topic: does the antler hood stack?
Replies: 1
Views: 6184

Re: does the antler hood stack?

In my games it stacks with non-artifact armors.
by DavetheLost
Mon Jul 16, 2018 7:14 am
Forum: Mutant Crawl Classics RPG
Topic: Future MCC Products from Goodman Games
Replies: 7
Views: 12550

Re: Future MCC Products from Goodman Games

MCC 9, "Evil of the Ancients" was just announced.

Given the huge pile of stuff we got with the KS I am not surprised that there aren't a flood of announcements for new products just yet.
by DavetheLost
Mon Jul 02, 2018 10:31 am
Forum: DCC RPG General
Topic: Seeking: Solo 0-level adventures
Replies: 10
Views: 15684

Re: Seeking: Solo 0-level adventures

There are of course lots of solo adventures available for Tunnels & Trolls. I haven't seen any conversion guidelines for making them DCC. I have seen occasional guidelines for converting monsters etc to T&T, mostly converting hit dice to Monster Ratings. I like the idea of a Level 0 solo, even more ...
by DavetheLost
Tue May 01, 2018 2:58 pm
Forum: Mutant Crawl Classics RPG
Topic: What are you using for minis?
Replies: 2
Views: 9680

Re: What are you using for minis?

I use a variety of 15mm. Alternative Armies have some good ones. Lots of aliens make good mutants.
by DavetheLost
Tue Mar 20, 2018 11:31 am
Forum: Judges' Forum
Topic: Finding A Curse
Replies: 8
Views: 13399

Re: Finding A Curse

Sometimes I will put a subtle clue into the description of a cursed object. For a crown, maybe carvings of thorns. Something a little disturbing and off-putting. Or else something really, really, seductive and alluring, too good to be true. But definitely something to show that this is not an ordina...
by DavetheLost
Thu Mar 01, 2018 4:26 am
Forum: DCC RPG General
Topic: Level 0 questions
Replies: 4
Views: 5788

Re: Level 0 questions

Yes, players run all 3-4 characters at once. Initiative is by player, with each player using the best character initiative modifier for their group.

The zero levels often end up being a sort of gestalt character for the first part of the funnel.
by DavetheLost
Sun Feb 25, 2018 3:32 pm
Forum: Rules discussion
Topic: Sentient swords handled by differently aligned characters?
Replies: 5
Views: 7800

Re: Sentient swords handled by differently aligned character

The sword will likely refuse to use its special powers or allow them to be used unless the wielder acts in accordance with the sword's wishes. The sword might also call out to those of like alignment requesting rescue and promising to serve te prospective new owner faithfully, note a Chaotic sword m...
by DavetheLost
Sun Feb 25, 2018 8:27 am
Forum: Mutant Crawl Classics RPG
Topic: MCC RPG Movies & Shows for Inspiration
Replies: 15
Views: 18062

Re: MCC RPG Movies & Shows for Inspiration

Nausicca of the Valley of the Wind. https://en.wikipedia.org/wiki/Nausicaä_ ... ind_(film)

Ark 2, cheesey 70's goodness. TV show with bits that could be stolen, and a talking chimp.
by DavetheLost
Fri Feb 23, 2018 10:48 am
Forum: DCC RPG Third Party Publishers
Topic: Zines and OGL
Replies: 3
Views: 10331

Re: Zines and OGL

Materials published under the OGL should specify exactly what is "product identity" and what is "open content". If material is not designated open content I would assume that it is not and contact the author/publisher for permission to use it. You could just say "see Creature Y in Goodman Games Gen ...
by DavetheLost
Fri Feb 23, 2018 6:44 am
Forum: Mutant Crawl Classics RPG
Topic: Looking for release date
Replies: 8
Views: 9583

Re: Looking for release date

I expect the general release will follow soon after the KS books ship.
by DavetheLost
Fri Feb 23, 2018 6:40 am
Forum: Mutant Crawl Classics RPG
Topic: Looking for release date
Replies: 8
Views: 9583

Re: Looking for release date

From the latest KS update: Shipping Timeline We’re never 100% certain of a timeline until “the books are on a boat.” At this time the books are manufactured but not yet on a boat. Once they’re on the boat, we’ll be able to definitely quote a timeline. For now, best guess of delivery schedule is as f...
by DavetheLost
Fri Feb 16, 2018 7:37 pm
Forum: Mutant Crawl Classics RPG
Topic: Music to MCC by?
Replies: 4
Views: 10963

Music to MCC by?

I have a pretty good handle on inspirational and background music for DCC, but what about MCC? What music gets you inspired for writing and playing MCC?
by DavetheLost
Thu Feb 15, 2018 8:27 am
Forum: Characters
Topic: Elves, Armor & Weapons.
Replies: 21
Views: 40306

Re: Elves, Armor & Weapons.

beermotor wrote: It's iron, which is a component of steel. So, titanium armor (for example) would be okay for elves.
Just as an interesting FYI titanium can be forged. It takes a hot fire and a strong arm, but it can be done. Much lighter than steel too. Maybe mithril is actually titanium?
by DavetheLost
Sat Feb 10, 2018 2:23 pm
Forum: Mutant Crawl Classics RPG
Topic: Ultravision - Ative or Passive?
Replies: 1
Views: 3680

Ultravision - Ative or Passive?

Is the Ultravision mutation supposed to be active or passive? Parts of the description seem better suited to an active mutation, failure result of 1 "mutation may not be used again that day" and result 32+ with a beam doing great damage, but it is listed as a passive mutation and the other mutation ...
by DavetheLost
Thu Nov 16, 2017 5:45 pm
Forum: Mutant Crawl Classics RPG
Topic: Ready Reference?
Replies: 3
Views: 5618

Re: Ready Reference?

I'd buy that for a domar!
by DavetheLost
Sat Oct 21, 2017 4:57 am
Forum: Mutant Crawl Classics RPG
Topic: Game feels incomplete
Replies: 26
Views: 37843

Re: Game feels incomplete

The corrections and additions that have been made to the rules pdf make it feel like a complete game to me.

There is even a note that we will be getting more and higher level wetware in future MCC products.
by DavetheLost
Thu Oct 05, 2017 12:16 pm
Forum: Mutant Crawl Classics RPG
Topic: Plantients, Zero Level Characters and Artifact Checks
Replies: 6
Views: 13786

Re: Plantients, Zero Level Characters and Artifact Checks

Just wanted to be sure I wasn't missing something. I haven't had the DCC experience, so...

Liking MCC so far.
by DavetheLost
Wed Oct 04, 2017 8:34 am
Forum: Mutant Crawl Classics RPG
Topic: Artifact Tech Levels?
Replies: 0
Views: 3866

Artifact Tech Levels?

I think I understand this rule, but just to make sure, the highest Tech Level a character can understand is either the result given for his Intelligence score on table 1.1 or his character level which ever is higher. So a level 4 character with a 9 Intelligence would be able to understand Tech Level...
by DavetheLost
Wed Oct 04, 2017 4:49 am
Forum: Mutant Crawl Classics RPG
Topic: Plantients, Zero Level Characters and Artifact Checks
Replies: 6
Views: 13786

Plantients, Zero Level Characters and Artifact Checks

Is there a modifier to artifact checks for Zero Level characters beyond their Intelligence modifier? If not, it seems a bit cruel to Plantients that they actually get worse at using artifacts when they lvel up to first level. A level one Plantient having an artifact check modifier of -1. I agree tha...

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