Search found 85 matches

by bobrunnicles
Tue Mar 04, 2008 2:36 pm
Forum: Goodman Games General
Topic: Gary Gygax RIP beloved friend and father of the game we love
Replies: 12
Views: 23669

A very sad day.....I can only offer my thanks to Gary for introducing me to roleplaying 30 years ago with the blue-cover D&D book - still got it somewhere, going to have to dig it out and reminisce for a while. Thanks Gary for 30 years (so far) of fun!!
by bobrunnicles
Thu Jul 26, 2007 6:38 pm
Forum: DCC Modules - 3E
Topic: DCC # 3.5 & 20.5 for sale - Help me get to Gen Con!
Replies: 5
Views: 9592

There, hope that helps. I kinda needed a Marut, anyway. Hope you make it to Gen Con! Gah! You suck! :( :evil: Said in a friendly, yet VERY jealous, tone of voice of course - jeez, you miss a day or two's posts here and you're screwed :) (checks ebay for completed items) Wait a minute....BIN price w...
by bobrunnicles
Sun Jul 22, 2007 4:39 pm
Forum: DCC Modules - 3E
Topic: DCC #29 -Tower of the Black Pearl - Castles & Crusades
Replies: 42
Views: 66230

My group should reach the pearl room next weekend.....we left it last week at a cliffhanger point; the room with the holes had slammed the doors shut on one party member with the other two still outside (I have three players, a Rogue, a Swashbuckler and a Beguiler - I've been rolling the dice as the...
by bobrunnicles
Thu Jul 12, 2007 1:49 pm
Forum: Goodman Games General
Topic: ENnies Nominees Announced
Replies: 1
Views: 7490

Hmm....I see that for both categories DCC#35 is in, it's up against Ptolus. Tough to call that one, both are incredibly well put together products.
by bobrunnicles
Sun Jul 08, 2007 7:26 am
Forum: DCC Modules - 3E
Topic: Question about DCC #50
Replies: 14
Views: 27761

I see there is now official blurb about the adventure up on the front page!! Cool!! So the rotating map is going to be included in the module such that it actually rotates? Presumably with some sort of ring thing holding it to the back cover? It would be good if it could come away from the module wi...
by bobrunnicles
Fri Jul 06, 2007 6:54 am
Forum: Suggestion Box
Topic: Underwater Adventures...
Replies: 6
Views: 16779

goodmangames wrote:How about an entire level of Castle Whiterock? :)
:shock:

:twisted:

:D

My thought process proceeded in exactly that order when I read that!
by bobrunnicles
Wed Jul 04, 2007 2:31 pm
Forum: DCC Modules - 3E
Topic: DCC#2 The Lost Vault of Tsathzar Rho (warning: DMs only!)
Replies: 16
Views: 24543

Problem is his club does something like 2d8+7 damage, enough to take out most of the group in one hit. So he "lost" his club, and can only punch. A lot less damage that way.... Wow....I made that comment over a year ago :) In the end we went with Idylls and had a blast. Might be starting ...
by bobrunnicles
Tue Jul 03, 2007 6:25 pm
Forum: Dungeoneer
Topic: Dungeoneer Adventures: Designer Diary #5: The Gold Standard
Replies: 7
Views: 23589

Sounds like a cool concept, but I'd have to read it up/see how it played before giving it a thumbs up for sure. Nice idea though!
by bobrunnicles
Mon Jul 02, 2007 1:44 pm
Forum: Everything Else
Topic: Next Wanderer's Guild monster book is out
Replies: 2
Views: 8411

That's AWESOME news - I love the existing Wanderer's Guild books, can't wait to pick this one up. Thanks for the alert!
by bobrunnicles
Thu Jun 28, 2007 4:05 pm
Forum: DCC Modules - 3E
Topic: Intro and a thank you for Aereth
Replies: 14
Views: 21526

Another regular on the forums is None the Wiser. He makes insane 3-D renderings of the adventures, which can go a long way towards helping your players invision the environs. You can find some of his links here: http://www.goodman-games.com/forums/viewtopic.php?t=1324 http://www.goodman-games.com/f...
by bobrunnicles
Thu Jun 28, 2007 11:38 am
Forum: DCC Modules - 3E
Topic: Intro and a thank you for Aereth
Replies: 14
Views: 21526

In fact, this very site has, on the Dungeon Crawl Classics page, a list of the DCC modules organised by level - should help make things a little easier, especially given the relatively large amount of low-level adventures. Ye Olde Adventure Finder. :) http://www.goodman-games.com/adventurefinder.ph...
by bobrunnicles
Thu Jun 28, 2007 11:34 am
Forum: DCC Modules - 3E
Topic: Question about DCC #50
Replies: 14
Views: 27761

Maybe like the map from the most recent Pirates Of The Caribbean movie? You know, the one with rings that move around each other?
by bobrunnicles
Thu Jun 28, 2007 11:32 am
Forum: DCC Modules - 3E
Topic: Intro and a thank you for Aereth
Replies: 14
Views: 21526

In fact, this very site has, on the Dungeon Crawl Classics page, a list of the DCC modules organised by level - should help make things a little easier, especially given the relatively large amount of low-level adventures. IIRC, there's one in DCC 29 The Adventure Begins that starts off with the cha...
by bobrunnicles
Thu Jun 28, 2007 11:28 am
Forum: DCC Modules - 3E
Topic: Cage of Delirium - seeking opinions
Replies: 12
Views: 17403

Funny that you should mention that. My group doesn't have any experience with Cthulhu (which was why I wanted a D&D or D20 game instead). Learning the game mechanics to a new system wasn't conducive to a one-shot adventure. Normally I would agree but if there is a simple system more conducive t...
by bobrunnicles
Sun Jun 24, 2007 8:13 am
Forum: Goodman Games General
Topic: The Plan for Free RPG Day Modules
Replies: 15
Views: 33805

Joseph, you rock. None of the *three* local stores to me, including the one where I buy most of my DCC modules, participated although I'm not entirely sure why. I'll try and do my bit to get the word out more for next year's event.
by bobrunnicles
Sun Jun 24, 2007 8:09 am
Forum: Dungeon Crawl Classics - General
Topic: DCC Collector's Corner
Replies: 36
Views: 162631

Thankfully I didn't see 3.5 or 20.5 in there or I'd have faced a terrible dilemma - otherwise a pretty good collection. Already up to $301 now!
by bobrunnicles
Sat Jun 23, 2007 4:39 pm
Forum: DCC Modules - 3E
Topic: FREE RPG DAY!
Replies: 36
Views: 49968

I am astounded and in awe of your total, nay, legendary greatness, the magnitude of which threatens to overwhelm the harsh nature of the universe and bring peace and prosperity to the entire cosmos. I can only grovel in abject admiration at your perfect feet and prostrate myself before your unmeasu...
by bobrunnicles
Sat Jun 23, 2007 2:57 pm
Forum: DCC Modules - 3E
Topic: FREE RPG DAY!
Replies: 36
Views: 49968

So, Christina (may I call you Christina?) - have I mentioned yet today how wonderful your hair looks? It goes so well with that outfit too. What? :) :) :) Lol! You think that's enough flattery? I didn't read anything about how wonderful I am, etc. :D That's because I didn't have the space in one of...
by bobrunnicles
Sat Jun 23, 2007 1:54 pm
Forum: DCC Modules - 3E
Topic: FREE RPG DAY!
Replies: 36
Views: 49968

I managed to get a few extra copies..... So, Christina (may I call you Christina?) - have I mentioned yet today how wonderful your hair looks? It goes so well with that outfit too. What? :) :) :) P.S. If I'd been in the same area as your store, I would have absolutely picked up a copy....and probab...
by bobrunnicles
Sat Jun 23, 2007 7:44 am
Forum: DCC Modules - 3E
Topic: FREE RPG DAY!
Replies: 36
Views: 49968

One solution may be to borrow an idea from Green Ronin, who had to work around their printer being unable to provide their Free RPG Day offering on time: They are making the PDF of that adventure (as well as PDFs of a couple other introductory titles from other lines) available for free for 24 hour...
by bobrunnicles
Tue Jun 19, 2007 1:44 pm
Forum: DCC Modules - 3E
Topic: The DCC monster book
Replies: 15
Views: 22669

I *lurve* the cover to this, btw - very reminiscent of the original Basic/Expert sets artwork, even down to what looks like an identical font for the title. Classic!
by bobrunnicles
Tue Jun 19, 2007 1:42 pm
Forum: Castle Whiterock
Topic: Castle Whiterock
Replies: 247
Views: 327230

Harley Stroh wrote:
bobrunnicles wrote:Does it have a DCC# yet? Is it going to be part of the DCC 'series' or a standalone?
Yup. Sinister Secret of Whiterock is #51.5 and Whiterock is #51.

//H
Awesome :)
by bobrunnicles
Tue Jun 19, 2007 12:15 pm
Forum: Castle Whiterock
Topic: Castle Whiterock
Replies: 247
Views: 327230

It is _NOT_ the comedy abomination that was "Castle Greyhawk." //H As others have said, that module may have been an abomination to play, but to read it was comedy gold. An Earth Elemental called 'Da Ting' who goes around hitting stuff and actually saying 'Thwackoom!!', 'Crunch!!' etc as ...
by bobrunnicles
Tue Jun 19, 2007 12:11 pm
Forum: Castle Whiterock
Topic: Castle Whiterock
Replies: 247
Views: 327230

Warduke wrote:wow..............that dwarfs last year's campaign setting. wow.

don't try this at home, but i bet that the box set is thick enough to stop bullets.
They actually tried that with the HERO System 5th Ed Revised book - IIRC, it really did stop small caliber stuff :)
by bobrunnicles
Tue Jun 19, 2007 12:09 pm
Forum: Castle Whiterock
Topic: Castle Whiterock
Replies: 247
Views: 327230

Does it have a DCC# yet? Is it going to be part of the DCC 'series' or a standalone? Just curious, since the Gazetteer of course was DCC#35 even though if anything could stand alone it would be that :) Besides, putting a number on it encourages the anal collector types (myself among them) to get it ...

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