Search found 7 matches
- Fri Mar 07, 2014 2:03 pm
- Forum: DCC RPG Adventure Modules
- Topic: Frozen in Time as a Funnel
- Replies: 5
- Views: 11441
Re: Frozen in Time as a Funnel
Thanks guys! Out of 24 we lost three in the first session - two to the ice bear and one to the bugs in the tunnel. But our sessions are short and half of this week's was taken up with rolling up characters. There's a wonderful savagery that takes hold of a bunch of glass blowers and haberdashers whe...
- Wed Mar 05, 2014 1:25 pm
- Forum: DCC RPG Adventure Modules
- Topic: Frozen in Time as a Funnel
- Replies: 5
- Views: 11441
Frozen in Time as a Funnel
Just reading through Frozen again ahead of running it as a funnel tomorrow night. The monsters seem a lot tougher than those in Sailors though that could be me mis-remembering. Have people who have run both found a higher body count in this module? Not that that's a problem of course :) Just wonderi...
- Mon Feb 10, 2014 1:53 pm
- Forum: DCC RPG General
- Topic: Running Funnels at Cons
- Replies: 10
- Views: 25126
Re: Running Funnels at Cons
Thought I'd report back on how it went. Ended up running Portal once and Sailors twice as I hadn't had a chance to run Frozen ahead of time and didn't want to put paying customers through something I wasn't completely familiar with. First run of Sailors was wonderful. None of the players were famili...
- Wed Jan 29, 2014 5:32 am
- Forum: DCC RPG General
- Topic: Running Funnels at Cons
- Replies: 10
- Views: 25126
Re: Running Funnels at Cons
Frozen in Time includes a special "end the scenario" feature that allows it to come to a spectacular conclusion at several points. I specifically included it so that it can be run in a 4-hour convention slot and leave the players satisfied. No editing is needed, just review the advice abo...
- Mon Jan 27, 2014 12:55 pm
- Forum: DCC RPG General
- Topic: Running Funnels at Cons
- Replies: 10
- Views: 25126
Re: Running Funnels at Cons
I second Joe. Avoid leveling in a funnel. It changes the whole character of an adventure. For running Sailors in one session specifically, just make sure you have an hour or so to do the actual Starless sea forward. It's fairly easy to fast forward through the pool/skull room (with the handouts) an...
- Mon Jan 27, 2014 12:49 pm
- Forum: DCC RPG General
- Topic: Running Funnels at Cons
- Replies: 10
- Views: 25126
Re: Running Funnels at Cons
I have run Portal Under the Stars dozens of times at cons. It usually finishes in just under 4 hours. I have also run Sailors a couple times. It has more encounters and player choices. If the players are lolly gagging I usually adjust the encounters on the fly to speed up the timing. Don't level up...
- Mon Jan 27, 2014 5:53 am
- Forum: DCC RPG General
- Topic: Running Funnels at Cons
- Replies: 10
- Views: 25126
Running Funnels at Cons
I'm planning to run Sailors and Frozen in Time as funnels at a con shortly. I wondered if anyone could comment on how well they fit into a four hour con slot or whether they needed any editing to keep the running time down. Also, how about levelling up in a con funnel? I guess it would bring things ...