Search found 139 matches

by caveman
Tue Sep 29, 2015 11:15 am
Forum: Fifth Edition Fantasy - Adventure Modules
Topic: Recommendation for future adventures
Replies: 5
Views: 27412

Re: Recommendation for future adventures

I'd like to add this review for consideration. http://merricb.com/2015/09/28/5e-adventure-review-the-pillars-of-pelagia/ I supported the kickstarter and have Pelagia and War-Lock and I really agree about the layout. I don't even like looking at these to read them. Fairly generic monsters taking up h...
by caveman
Tue Sep 29, 2015 11:07 am
Forum: Characters
Topic: Are wizards too powerful in your campaign?
Replies: 26
Views: 129197

Re: Are wizards too powerful in your campaign?

Spellburn Spellburn is not fuelled by ability points. Instead, the amount of spellburn increases the natural fumble range (i.e. a spellcheck with 4 points of spellburn fumbles on a roll of 1-5 rather than on a 1 only). Hence, the maximum amount of spellburn is 18 (i.e. there is a fumble on 1-19 and...
by caveman
Sat May 23, 2015 4:07 pm
Forum: Fifth Edition Fantasy - Adventure Modules
Topic: DCC RPG modules for 5E games
Replies: 4
Views: 23954

Re: DCC RPG modules for 5E games

I've been doing this a bunch. Super easy to convert on the fly. Substitute or re-skin monsters. I've done Court of Chaos and The Jeweler Who Dealt in Stardust.
by caveman
Fri Jan 30, 2015 7:55 pm
Forum: Characters
Topic: DCC Halfling only class that's worse than Basic D&D source
Replies: 71
Views: 321703

Re: DCC Halfling only class that's worse than Basic D&D sour

Here's what I added to halflings, partially because I don't like the double weapon vibe. Bullseye! Advantage to attack rolls (2d20, use the better roll), when hurling slings, darts and daggers. Roll a d20 for all Thiefly skills instead of d12. Add Luck Die to all Saving Throws As connoisseurs of fin...
by caveman
Mon Mar 03, 2014 5:58 pm
Forum: Rules discussion
Topic: New Unofficial Armor and Weapon Rules Beta
Replies: 30
Views: 58879

Re: New Unofficial Armor and Weapon Rules Beta

They guy who wrote Riddle of Steel has an epic old thread on Enworld about historical warriors. Full of great history and pictures and videos of historically accurate fighting styles. Can't quite remember what it was called...
by caveman
Sat Mar 01, 2014 9:17 pm
Forum: Characters
Topic: Fighter Trumps Dwarf Fighter
Replies: 39
Views: 158523

Re: Fighter Trumps Dwarf Fighter

I've been thinking about Skyscraper's ideas and I begin to see the point. My initial impetus is to remove the double attack feature, because I found it to be an annoyance in play and it requires a fighting style that I don't really associate with dwarves. Looking at it again I agree lowering the Dee...
by caveman
Fri Feb 28, 2014 8:17 pm
Forum: Rules discussion
Topic: New Unofficial Armor and Weapon Rules Beta
Replies: 30
Views: 58879

Re: New Unofficial Armor and Weapon Rules Beta

It looks neat. I don't know what a lot of those weapons are... I do think its strange for Greatswords to be slow in initiative but good for defense...
One thought is that combats will last a bit longer around the time PCs can afford sets of plate... you might want to up some damage stats.
by caveman
Wed Feb 19, 2014 11:12 pm
Forum: Characters
Topic: The Lucky Hobbit
Replies: 1
Views: 10292

The Lucky Hobbit

Here's my tweaked version of the Halfling class. I'm not a fan of two weapon fighting, especially for gentle hobbits. So I've doubled down on their lucky-ness and swingy-ness. I gave them a Luck Die (stepped lower than the Thief), a better attack and Crit Die, but removed the double weapon thing for...
by caveman
Wed Feb 19, 2014 10:59 pm
Forum: Characters
Topic: Fighter Trumps Dwarf Fighter
Replies: 39
Views: 158523

Re: Fighter Trumps Dwarf Fighter

Hmmm, I'm kinda digging these suggestions, taking my idea of the "simple dwarf" even farther. How about this version? The thought is that the player of the dwarf rolls less dice, but always knows the bonus to hit. The bonus is meant to track about the average of a Warrior's Deed roll. Depe...
by caveman
Tue Feb 18, 2014 8:14 pm
Forum: Characters
Topic: Fighter Trumps Dwarf Fighter
Replies: 39
Views: 158523

Re: Fighter Trumps Dwarf Fighter

Hmmm, interesting thoughts. My changes are mostly to make dwarfs more like my own vision of them, which is tough, hard to kill, simple. I never thought they were trumped by the Warrior as much as unsatisfying in play. Basically, in my play experience, the shield bash made the dwarf into a two-weapon...
by caveman
Mon Feb 17, 2014 6:56 pm
Forum: Characters
Topic: Fighter Trumps Dwarf Fighter
Replies: 39
Views: 158523

Re: Fighter Trumps Dwarf Fighter

I've posted it before, but here's my DCC dwarf... either very defensive or very damaging, but always with extra hps and a lower Deed Die. DWARF Dwarves are doughty fighters, and legendary Carousers. Dwarves can smell gold and see it in the darkest dark when all else are shadow and form. Dwarves are ...
by caveman
Tue Nov 05, 2013 8:13 pm
Forum: Rules discussion
Topic: Alternate Spellburn Actions
Replies: 20
Views: 57920

Re: Alternate Spellburn Actions

I used this table Sunday night. The Elf burned 2pts and rolled 24. I had modded the result to make the Bleeding sores = -d4 hps until the Spellburn damage is healed. The player got very upset and said he'd never roll on the table again... this as his spell finish off the battle just as seems to happ...
by caveman
Wed Oct 16, 2013 5:27 pm
Forum: Judges' Forum
Topic: Tinkering with the halfling
Replies: 9
Views: 22536

Re: Tinkering with the halfling

d24 is a good one, though maybe even stronger statistically.
by caveman
Tue Oct 15, 2013 10:26 pm
Forum: Judges' Forum
Topic: Tinkering with the halfling
Replies: 9
Views: 22536

Re: Tinkering with the halfling

I added a "bullseye" mechanic to Halflings, they get to roll the d20 twice and keep the highest when throwing darts, daggers and slings. Just to encourage them to not be double weapon warriors all the time.
by caveman
Tue Oct 15, 2013 7:46 pm
Forum: DCC RPG General
Topic: Dwarf vs Warrior
Replies: 4
Views: 11327

Re: Dwarf vs Warrior

Well, I houseruled dwarves all around. I didn't like how the shield basher played at the table so I made this stereotype instead (lower Deed Die progression, but d12HD, warrior crit dice, and a defensive or aggro combat option). DWARF Dwarves are doughty fighters, and legendary Carousers. Dwarves ca...
by caveman
Tue Jul 09, 2013 3:28 pm
Forum: Magic and Spells
Topic: Corruption Alternative
Replies: 14
Views: 31419

Re: Corruption Alternative

I really like this rule as a way for the magical world to "push back" at particularly powerful spellcasters. I wouldn't use this as a baseline for all spellcasting, but it seems like a great one to use when spellburn is getting out of hand, or it feels like a particular spell is taking ove...
by caveman
Tue Jul 09, 2013 9:54 am
Forum: Rules discussion
Topic: Four fixes for DCC
Replies: 98
Views: 255099

Re: Four fixes for DCC

I like the idea of adding Corruption chance with Spellburn! The rule change could be a result of overusing spellburn, or a result of a spellburn of 20, or a curse related to the Wizard Staff and could only apply to that spell. That should give pause, and not have terribly wide reaching effects on th...
by caveman
Tue May 14, 2013 4:53 pm
Forum: Magic and Spells
Topic: Wizard Power
Replies: 26
Views: 71876

Re: Wizard Power

One question, are you making the wizard declare Spellburn before the roll? I felt like Wizards were overpowered until I realized that was the case.

But, yeah, it really comes down to the rolls.
by caveman
Sun May 12, 2013 12:18 pm
Forum: Judges' Forum
Topic: Archdloos,The King of Swords
Replies: 10
Views: 22681

Re: Archdloos,The King of Swords

I like this alot! Thanks! Though I think I'll change the name to Arioch for my campaign... just cause this seems classic enough to deserve it. My only suggestion is that I like trying to base Chaos patron/god tables on the d8, because it's, like, the Chaos die. So, maybe make the Sword spell a d8? I...
by caveman
Wed Apr 17, 2013 9:19 pm
Forum: Rules discussion
Topic: Wizard Spell Casting Roll
Replies: 7
Views: 14136

Re: Wizard Spell Casting Roll

I've found that with spellburn, Wizards are fairly reliable. Definitely the game changers.
by caveman
Sun Feb 10, 2013 8:12 pm
Forum: Characters
Topic: Druid - draft for review and comments
Replies: 3
Views: 18408

Re: Druid - draft for review and comments

In case you want other ideas, here's my super simple Druid. Basically a Neutral Cleric with some wizard spells. Good at animal summoning. DRUID Are Neutral avatars of the Wilderness, and human emissaries to Faerie. They read the omens of weather and listen to the words of trees. Hit Dice 1d8 Level A...
by caveman
Sat Jan 26, 2013 6:02 pm
Forum: Magic and Spells
Topic: How does Magic Work? (Reddit)
Replies: 4
Views: 13938

Re: How does Magic Work? (Reddit)

This may be a good place to note that I played a short spell duel for the first time last night, and it was cool. Basically, the Wizard in the party tried to Force Shield the Necromancer's spell and we did opposing rolls, the Necromancer won, and forced his way through, causing the Wizard's spell to...
by caveman
Fri Dec 14, 2012 10:45 pm
Forum: DCC RPG General
Topic: What'z going into your DCC Dm kit?
Replies: 43
Views: 55484

Re: What'z going into your DCC Dm kit?

magic 8 ball is d20 powered??? Wow! I had no idea.
by caveman
Wed Jul 18, 2012 11:11 am
Forum: Rules discussion
Topic: d16 for ability tests? Talk me out of this idea.
Replies: 13
Views: 20246

Re: d16 for ability tests? Talk me out of this idea.

I've been messing about with tests a bit in recent games. I too am frustrated by the DC system mostly because I find that as a DM I don't often have a clear DC in my head before I ask for the roll. So I thought about trying to ask for d16s for simple rolls, d20s for average, and d24s for hard rolls,...
by caveman
Fri Jun 22, 2012 8:22 am
Forum: DCC RPG Adventure Modules
Topic: Modules For the actual DCC RPG
Replies: 20
Views: 45486

Re: Modules For the actual DCC RPG

I've been running old DCC mods straight, without any real conversion... sometimes using equivalent monsters from the DCC book, sometimes not.

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