Search found 103 matches
- Mon Sep 14, 2015 4:19 pm
- Forum: Magic and Spells
- Topic: Shield Maiden
- Replies: 4
- Views: 15285
Re: Shield Maiden
Something to think about, and that much I have done. I think further renditions of this spell will utilize a summoned being that mirrors the heart and soul of the caster. And as it stands in my current campaign the caster will relish the slave to which he is bequeathed by the devil that is patron to...
- Thu Sep 10, 2015 5:38 pm
- Forum: Magic and Spells
- Topic: Shield Maiden
- Replies: 4
- Views: 15285
Shield Maiden
Here is a spell that has an interesting story to tell... and some explaining to do. :) The general information provides that Sezrekan discovered a tomb of warrior maidens and struck a pack with the spirits permitting him to summon each of them once. (This seems peculiar, under what condition would a...
- Sat Aug 29, 2015 3:39 am
- Forum: Rules discussion
- Topic: The Low End of the Dice Chain
- Replies: 7
- Views: 13743
Re: The Low End of the Dice Chain
No need to construct 'partial' dice, merely use the d100 and roll based on the target probability.
- Thu Jul 30, 2015 12:09 pm
- Forum: DCC RPG Third Party Publishers
- Topic: DAMN #1...and #2
- Replies: 13
- Views: 53384
Re: DAMN #1...and #2
Please do, and keep me in mind as well. Thanks!
- Wed Mar 25, 2015 3:04 pm
- Forum: Everything Else
- Topic: Dwarven Forge's City Builder Kickstarter
- Replies: 3
- Views: 19104
Re: Dwarven Forge's City Builder Kickstarter
Here is one of the really inspiring videos thus far for the city builder kickstarter: https://www.youtube.com/watch?v=QHW3UjSdaQU And here is a link to the ongoing photo gallery hosting new pictures of the pieces as they become unlocked... http://www.dwarvenforge.com/kickstarter-2015-photo-gallery/ ...
- Sun Mar 08, 2015 12:44 pm
- Forum: Everything Else
- Topic: Dwarven Forge's City Builder Kickstarter
- Replies: 3
- Views: 19104
Dwarven Forge's City Builder Kickstarter
Ladies & Gentlemen, I give you the third and most advanced Kickstarter from Stefan Pokorny and the Dwarven Forge company: https://www.kickstarter.com/projects/dwarvenforge/dwarven-forges-city-builder-system ! https://d15chbti7ht62o.cloudfront.net/assets/003/403/030/bba70493eb8a8a47155cf317bab531...
- Sun Mar 01, 2015 5:18 am
- Forum: Judges' Forum
- Topic: Phylactery of the Soul
- Replies: 2
- Views: 12088
Re: Phylactery of the Soul
Thanks for your input. I too think some variation should be involved, and that Luck should remain a deeper cosmic connection untouched by the ritual of the soul phylactery. I am now self possessed of the belief that the stats that represent the physical body should be that of the host. Yet, the meta...
- Sun Mar 01, 2015 4:59 am
- Forum: Judges' Forum
- Topic: Sense & Sensibility & Wizards
- Replies: 4
- Views: 17462
Re: Sense & Sensibility & Wizards
Thanks for your input. Yes I suppose a simple Int check vs a DC works, with the added bonus of a modifier equal to level... But the DC would have to be pretty high, since it allows the Wizard to side step the dangers and added difficulty of casting the spell Detect Magic . ( Even if they are only gl...
- Thu Feb 26, 2015 6:09 pm
- Forum: Fifth Edition Fantasy - Adventure Modules
- Topic: Recommendation for future adventures
- Replies: 5
- Views: 30762
Re: Recommendation for future adventures
Yes, please give this some consideration.
- Thu Feb 26, 2015 1:33 pm
- Forum: Judges' Forum
- Topic: Phylactery of the Soul
- Replies: 2
- Views: 12088
Phylactery of the Soul
Through the use of this spell does the Wizard gain the hit die of the body he inhabits, or does he retain his class die as he levels? Furthermore, if he then 'dies', (thereupon returning in soul to the phylactery) does his familiar unbind, or is it tied to the Wizard's soul?
- Thu Feb 26, 2015 1:19 pm
- Forum: Judges' Forum
- Topic: Sense & Sensibility & Wizards
- Replies: 4
- Views: 17462
Sense & Sensibility & Wizards
How do you handle magic sense in your game? Can a wizard only sense Magic if they have access to and then successfully cast Detect Magic , or is there something innate in the Wizard that might have a chance at doing this (as long as the player exclaims the intent to 'sense magic', that is) such as t...
- Wed Feb 18, 2015 3:11 pm
- Forum: Rules discussion
- Topic: How much luck do you throw around?
- Replies: 5
- Views: 25448
Re: How much luck do you throw around?
I find that players rely on Thieves and Halflings for all things Luck in the game. As a judge I regard the LUCK score much like fate, (i.e. fate points in wfrp), so I would only award a Luck bonus for really significant parts of player progression and portrayal. See http://www.goodman-games.com/foru...
- Sat Jan 31, 2015 5:06 pm
- Forum: Rules discussion
- Topic: Tracking time and random encounters?
- Replies: 11
- Views: 25315
Re: Tracking time and random encounters?
If necessary I use a separate print-out to track time, and provide my players with torch and lantern cards, to track the amount of time remaining on the use of those items. For random encounters I decide a base chance, such as 1 in 6 on a d6 for every 10 minutes while underground, unless the charact...
- Sat Jan 31, 2015 4:55 pm
- Forum: DCC RPG General
- Topic: Best monster, treasure books to supplement DCC with?
- Replies: 19
- Views: 47588
Re: Best monster, treasure books to supplement DCC with?
The DCC rule book instructs us to use existing D&D books for Treasure and Monster info; which books do you guys find are best for this purpose and most innately compatible with DCC? I assume anything third or fourth edition D&D is out due to feats and powers, which leaves 1st, 2nd, and 5th ...
- Fri Jan 30, 2015 8:06 pm
- Forum: DCC RPG Third Party Publishers
- Topic: How Different are the 3pp Barbarian classes?
- Replies: 3
- Views: 22555
Re: How Different are the 3pp Barbarian classes?
As the writer for that class, it would not be assuming to expect a conflict of impartiality, however I remain quite proud of the work I did, and as far as Barbarians in DCC, it is my belief that the D.A.M.N. edition sets the bench mark from which all further barbarian classes shall be measured. ![Smile :)](./images/smilies/icon_smile.gif)
![Smile :)](./images/smilies/icon_smile.gif)
- Thu Jan 08, 2015 6:33 pm
- Forum: Magic and Spells
- Topic: New wizards and spells
- Replies: 2
- Views: 12886
Re: New wizards and spells
I am really intrigued by the idea of the young wizard who has had secrets of the arcane among his possessions all along, only to ascend in consciousness and reveal that which was always there. I think that is a really great way to integrate spell knowledge with the player character. Admittedly, the ...
- Thu Jan 01, 2015 7:47 pm
- Forum: DCC RPG General
- Topic: My GM Screen
- Replies: 9
- Views: 25971
Re: My GM Screen
Very nice, the colorful art really makes it look quite exceptional. Thank you for presenting the images. Did you select the charts you used based on the standard fare for GM screens, or are they special collections of information you find yourself needing routinely? Personally I find the standard fa...
- Mon Dec 22, 2014 3:17 pm
- Forum: DCC RPG Third Party Publishers
- Topic: Liber Arcanum
- Replies: 65
- Views: 250338
Re: Liber Arcanum
I haven't read the PDF, but I am eagerly looking forward to the hard copy.
Any word on when I can order it Jeff?
![Smile :)](./images/smilies/icon_smile.gif)
- Thu Dec 04, 2014 12:11 pm
- Forum: DCC RPG Third Party Publishers
- Topic: Liber Arcanum
- Replies: 65
- Views: 250338
Re: Liber Arcanum
This is exciting news! I am looking forward to the hard copy...
- Tue Dec 02, 2014 6:58 pm
- Forum: DCC RPG General
- Topic: Fantasy miniatures for DCC
- Replies: 7
- Views: 20143
Re: Fantasy miniatures for DCC
What size are your human figures exactly? I have never had any trouble with scale from this company. Though there are other companies which I would cast my ward against. I own many of the other Halflings by Reaper, and I find them all to be perfectly scaled. I would imagine this figure would be suit...
- Mon Dec 01, 2014 12:45 pm
- Forum: DCC RPG General
- Topic: Fantasy miniatures for DCC
- Replies: 7
- Views: 20143
Re: Fantasy miniatures for DCC
Would this work for you? If so, I'd like to introduce you to Dar Dimplefoot (#02099) he is $3.99 The nice thing about Reaper is that they offer a line called Bones, which are about half the normal costs.
![Image](http://www.reapermini.com/graphics/gallery/4/02099_G.jpg)
![Image](http://www.reapermini.com/graphics/gallery/4/02099_G.jpg)
- Tue Nov 25, 2014 12:00 pm
- Forum: Rules discussion
- Topic: A question of Magic at 0 level
- Replies: 11
- Views: 22498
Re: A question of Magic at 0 level
Hear, Hear!
- Fri Nov 21, 2014 4:24 pm
- Forum: Rules discussion
- Topic: A question of Magic at 0 level
- Replies: 11
- Views: 22498
Re: A question of Magic at 0 level
I typically wouldn't allow a player to cast spells at 0 level. Characters have their occupational skills, trade tools, and random equipment to rely on, but do not possess a class. If there was an exception to this rule I should think it might revolve around an item, such as an arcane scroll, talisma...
- Sat Nov 15, 2014 3:04 pm
- Forum: Characters
- Topic: Custom Character Sheet available for criticism and ridicule
- Replies: 10
- Views: 39097
Re: Custom Character Sheet available for criticism and ridic
I think this is one that may see some use at my gaming table. Thanks for sharing it. I have been trying to make one that will suit my game nicely, but if you're willing to share the pub file for this one, I would like to have a look at it...
- Tue Nov 11, 2014 4:11 pm
- Forum: DCC RPG General
- Topic: Acheivements?
- Replies: 5
- Views: 23913
Re: Acheivements?
Oooh, that looks pretty cool. Would it be something that you keep to yourself as Judge, and award when PCs inadvertently achieve them, or would you show the players so that they can 'compete' to get one of them? Thank you BT. To answer your question, I keep the details of such things to myself. PCs...