Search found 4 matches
- Mon Jun 27, 2016 8:12 pm
- Forum: DCC RPG General
- Topic: some things I think I maybe have learned (I think)
- Replies: 14
- Views: 47431
Re: some things I think I maybe have learned (I think)
I think one way to make clerics more interesting is to customize the Turn ability per deity followed: The cleric turns creatures that the god they follow has a direct link to, whether sympathetic or antagonistic. So, for example, your cleric of the sky god can turn winged natural animals, coatls (hi...
- Thu Apr 30, 2015 10:51 am
- Forum: DCC RPG Third Party Publishers
- Topic: Patrons supplement Kickstarter live!
- Replies: 320
- Views: 1140995
Re: Patrons supplement Kickstarter live!
huh Here in southwestern PA I got my copy ages ago (along with the Mulmo adventure). When it came in the mail, I wasn't even expecting it yet at the time.
- Sat Sep 15, 2012 1:16 pm
- Forum: Rules discussion
- Topic: Player vs Character XP
- Replies: 21
- Views: 29946
Re: Player vs Character XP
I'm thinking of going with a "mentor" system of "Bonus xp for every level between a character and the highest level character in the group." Highest level character in the group is 3rd level? 2nd level characters get +1 xp every time xp is handed out; 1st level characters get +2 ...
- Wed Aug 22, 2012 8:19 pm
- Forum: Rules discussion
- Topic: Movement question
- Replies: 4
- Views: 10444
Movement question
Is movement meant to be separate from actions? That is, do you do your movement (and any move-allowable actions like weapon drawing), and then do your Action Dice actions (or vice-versa), 3&4e D&D-style? If you use this style, can you split multiple Action Dice around the movement (Action/Mo...