Search found 12 matches

by TriggerHappy
Wed Aug 08, 2012 5:25 pm
Forum: Rules discussion
Topic: Another Recover the Body Question
Replies: 12
Views: 18865

Re: Another Recover the Body Question

I just wrote an eloquent view and then lost it as it said I needed to log in (I had) Grrr... Summary: I worried about stat loss but discovered that clerics have access to Restore Vitality so its not all doom and gloom. We don't allow luck burn now to survive recover the body - each to their own. Thi...
by TriggerHappy
Tue Aug 07, 2012 6:34 pm
Forum: Rules discussion
Topic: How is everyones stamina holding up? (includes session link)
Replies: 7
Views: 14775

Re: How is everyones stamina holding up? (includes session l

Will discuss with our other players but I think over time perhaps it can be healed or the quest thing ... OK we discussed in tonights session and decided to leave as is and see how it pans out. At the end of the session no one had gone down as it happens - 1 fight against 5 adventure types similar t...
by TriggerHappy
Tue Aug 07, 2012 6:32 pm
Forum: Rules discussion
Topic: Another Recover the Body Question
Replies: 12
Views: 18865

Re: Another Recover the Body Question

I thought theives were unkillable for this very reason but after a session of allowing this we now don't allow theives (or anyone) to burn luck to see if they are actually alive. It certainly solves several issues by ruling this. So thief with luck 14 has to roll under 14 to see if he is alive, can'...
by TriggerHappy
Tue Aug 07, 2012 2:39 pm
Forum: Rules discussion
Topic: How is everyones stamina holding up? (includes session link)
Replies: 7
Views: 14775

Re: How is everyones stamina holding up? (includes session l

I guess as we level up we will have more chance of getting healed before dropping to 0 and running will be an option. To date one hit is a near death experience even at 2nd level. Mind all our hp rolls are ave or worse. Thief has 7, three warriors about 15, and one has 23. The other issue is if you'...
by TriggerHappy
Mon Aug 06, 2012 10:16 pm
Forum: Rules discussion
Topic: How is everyones stamina holding up? (includes session link)
Replies: 7
Views: 14775

How is everyones stamina holding up? (includes session link)

Hi all, Just wondering how everyone's characters stamina is holding up after a few sessions? The rules as read state that you lose a permanent point of stamina every time you fall below 0 hp. If you are not attended to in time, you have to roll under luck to actually be alive but one of your three p...
by TriggerHappy
Sat Jul 28, 2012 12:55 pm
Forum: DCC RPG Adventure Modules
Topic: Link to Doom of the Savage Kings Session Part II (Spoilers)
Replies: 2
Views: 5897

Link to Doom of the Savage Kings Session Part II (Spoilers)

Appologies for the delay: Here is the link to the second (and final) session of DotSK: http://www.boardgamegeek.com/article/9696238#9696238 We all had a great time playing this one. A couple of short para's at the end of the session describe a conversion and 7th level play session, and a home brew s...
by TriggerHappy
Thu Jul 12, 2012 2:08 am
Forum: DCC RPG Adventure Modules
Topic: Anyone have an extra Doom of the Savage Kings?
Replies: 4
Views: 10935

Re: Anyone have an extra Doom of the Savage Kings?

I just offered one to one member and I am checking postage costs to the USA. I'll will check if anyone else in our group wants the second, if not I'll let you know. So hold tight for now. I think I'll just buy the Free RPG day direct from Goodman ...
by TriggerHappy
Mon Jul 09, 2012 6:57 pm
Forum: DCC RPG Adventure Modules
Topic: Link to Doom of the Savage Kings Session Part I (Spoilers)
Replies: 3
Views: 10710

Re: Link to Doom of the Savage Kings Session Part I (Spoiler

Thanks Harley, Andy our DM/Judge is doing a great job, especially as he hasn't done it for years. As I said its been great fun playing DotSK, we have indeed been lucky to date but it says something about the adventure if we can have this much fun when the encounters have not killed anyone yet :twist...
by TriggerHappy
Mon Jul 09, 2012 3:09 pm
Forum: DCC RPG Adventure Modules
Topic: Link to Doom of the Savage Kings Session Part I (Spoilers)
Replies: 3
Views: 10710

Link to Doom of the Savage Kings Session Part I (Spoilers)

No spoilers comment: Having a lot of fun with DCC RPG and both the intro 0 level adventure in the main book and this one have been well put together. I really like DotSK story, after 3 to 4 hours of play there has been plenty of NPC interaction and I still don't know exactly what's going on in Hirot...
by TriggerHappy
Mon Jul 09, 2012 3:01 pm
Forum: DCC RPG Adventure Modules
Topic: Portal Under the Stars Session Report (with Spoilers) Link
Replies: 2
Views: 8478

Re: Portal Under the Stars Session Report (with Spoilers) Li

Thanks - I have posted another report at BGG:

http://boardgamegeek.com/article/9569032#9569032

But will start a new thread here for that one.
by TriggerHappy
Mon Jul 02, 2012 7:20 pm
Forum: DCC RPG Adventure Modules
Topic: Portal Under the Stars Session Report (with Spoilers) Link
Replies: 2
Views: 8478

Portal Under the Stars Session Report (with Spoilers) Link

Just joined the forums so here's a link to a session report I wrote on RPGGeek for anyone interested: http://boardgamegeek.com/article/9492691#9492691 This was our first play experience with DCCRPG, the previous session was character generation (There is a session report of that at RPG Geek too if y...
by TriggerHappy
Mon Jul 02, 2012 7:04 pm
Forum: Magic and Spells
Topic: Who needs Read Magic?
Replies: 12
Views: 24061

Re: Who needs Read Magic?

My Elf plans to use it in combat as she's discovered that whenever she tries the Read Magic formula taught to her as a child it has a nasty habit of draining the lifeforce from the nearest creature [Mercurial Effect: Necrotic Drain]

MwaaaHaHaHaHaHa ... (or Elven Equivalent)

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