Search found 12 matches
- Thu Aug 22, 2013 12:29 pm
- Forum: Judges' Forum
- Topic: Dragon Hit Points
- Replies: 22
- Views: 74753
Re: Dragon Hit Points
The scariest thing about DCC dragons isn't their HP, it's that their breath weapon deals damage equal to their hitpoints. I rolled up a random dragon last year that did something like 93 damage with a breath attack. Half on a failed save. I haven't seen a PC yet that would survive even a successful ...
- Sun Jul 28, 2013 2:22 pm
- Forum: Rules discussion
- Topic: Ability Scores at 2, 1 and 0
- Replies: 12
- Views: 23760
Re: Ability Scores at 2, 1 and 0
I ran into this last week, when a party member was dropped to 0 agility after several asp bites. Borrowing from 3rd edition D&D, I ruled that they were incapacitated and that further damage impacted their stamina. I had a question about the cleric lay hands ability though. For 3 dice, lay hands ...
- Tue Jul 03, 2012 1:00 pm
- Forum: Magic and Spells
- Topic: Who needs Read Magic?
- Replies: 12
- Views: 26414
Re: Who needs Read Magic?
I use it in my games as a means to decipher any magical glyph or rune found in the mythical underworld. Especially for things like magical gateways or strange glyphs surrounding geometric patterns etched into floors. Magical Decoder ring is a good nickname for the spell. Though you (the judge) have ...
- Wed Jun 27, 2012 11:39 am
- Forum: Rules discussion
- Topic: Halfling Lucky Charms
- Replies: 30
- Views: 80788
Re: Halfling Lucky Charms
I notice in my games the more we play the more amazing the lucky halfling becomes. Throwing his bonus on allied saving throws, spell checks, and recently to damage rolls. The halfling is becoming more important to party survival than the cleric.
- Wed Jun 27, 2012 12:35 am
- Forum: Magic and Spells
- Topic: Magic Wand
- Replies: 13
- Views: 27873
Re: Magic Wand
Awesome spell! I was inspired to come up with a list of unique abilities that could be added to the wands. There are some wand augments as well as separate abilities. Abyssal Fear: The user is surrounded by a shadowy force of living sentient horror. This fear force persists for CL in rounds. Anyone ...
- Mon Jun 25, 2012 4:23 pm
- Forum: Characters
- Topic: How about some alternate classes
- Replies: 40
- Views: 81990
Re: How about some alternate classes
I'm thinking of the following changes: Pathfinder: Bonus equal to 1/2 level +2 in wilderness areas. Sneak and Hide as a thief (uncontested) only in wilderness areas: Forests, plains, , swamps, mountains, and caves. In dungeons and urban areas they are contested as others. Favored Enemies: Deed die s...
- Mon Jun 25, 2012 3:10 pm
- Forum: Magic and Spells
- Topic: Wizards, Known Spells, & Spellbooks
- Replies: 24
- Views: 75359
Re: Wizards, Known Spells, & Spellbooks
I like the idea of wizards questing for power and seeking to loot the spoils of magic from other wizards. Even though it's a house rule, I allow wizards to cast spells from captured sources of magic (IE, from a spellbook taken from another wizard) at a die step penalty. These spells have mercurial m...
- Mon Jun 25, 2012 1:07 pm
- Forum: Rules discussion
- Topic: Surprise
- Replies: 14
- Views: 25037
Re: Surprise
In my games we determine surprise based on the circumstance. If it comes down to a roll a d10 and a 1-3 is a surprise, adjusted by on the fly modifiers. Usually though surprise is easy enough to determine without a roll. Also we use d6 group initiative. Rolled each round. I have all the PC's initiat...
- Mon Jun 25, 2012 12:11 pm
- Forum: Characters
- Topic: How about some alternate classes
- Replies: 40
- Views: 81990
Re: How about some alternate classes
My biggest issue is that they are nearly as good in a dungeon setting as the wilderness. I agree that a Ranger shouldn't be as good at the sneaky stuff in a dungeon or urban setting as he would be in a wilderness environment. That should be mentioned in the write-up somewhere. I was kind of wanting...
- Sun Jun 24, 2012 10:25 pm
- Forum: Characters
- Topic: How about some alternate classes
- Replies: 40
- Views: 81990
Re: How about some alternate classes
Alternate Elf, the Ranger The Ranger You are a warrior of the wild, a spelunker who hunts the dark things that threaten the world, the will of nature manifest. With bow and blade you cleave your way through the enemies of the great untamed wilds. Hit Points: A ranger gains 1d8 hit points at each lev...
- Sun Jun 24, 2012 8:08 pm
- Forum: DCC RPG General
- Topic: Introductions Thread - Join the Band!
- Replies: 556
- Views: 3108520
Re: Introductions Thread - Join the Band!
Hello, my name is Ryan and I have been playing role playing games for most of my life. Long before ever owning a book, when I was about seven years old, I had a sleepover at a friend's house who had an older brother that had played Dungeons and Dragons at summer camp that year. We had no rules or bo...
- Sun Jun 24, 2012 5:43 pm
- Forum: Judges' Forum
- Topic: Guidelines for monster creation
- Replies: 12
- Views: 23480
Re: Guidelines for monster creation
When I create monsters I think about the level of a challenge I want to provide in the fight. A single creature with a lot of hp is more likely to stand up to an assault by a mob of PCs. However if these creatures are in a group then I want to spread out the hit points as they will be more of a chal...