Search found 9 matches
- Fri May 26, 2017 9:18 am
- Forum: Judges' Forum
- Topic: Campaign - Destroy the world, then save it.
- Replies: 1
- Views: 9395
Campaign - Destroy the world, then save it.
So there was this old 2nd Edition D&D module called "The Apocalypse Stone" which involved the end of the world with the hook that the players caused it. My problem with the module as I recall it, is that the players caused it more or less randomly, and never really found out that it wa...
- Thu May 25, 2017 12:09 pm
- Forum: Judges' Forum
- Topic: Funnel Idea...
- Replies: 3
- Views: 13200
Re: Funnel Idea...
Oh, that was part of my original description although I called it the 'obvious exit' instead.
- Thu May 25, 2017 9:00 am
- Forum: Judges' Forum
- Topic: Funnel Idea...
- Replies: 3
- Views: 13200
Funnel Idea...
Your village has been the subject of numerous raids by goblins where they capture individuals for an unknown purpose. You are to go and rescue those taken, or discover what's become of them... No, just kidding. You're the captives. Laboring in the hills for the cruel goblin fiends, digging tunnels b...
- Mon Apr 21, 2014 6:47 am
- Forum: Judges' Forum
- Topic: The Worlds of Kor
- Replies: 2
- Views: 9277
The Worlds of Kor
So it's interesting how a campaign world can start. Awhile back I developed a sandbox style campaign for a play by post forum using the Swords and Wizardry rules. That was 2 years ago and the campaign is in its second day mostly due to the players taking it away from the original old school style I ...
- Thu Apr 17, 2014 7:37 am
- Forum: Characters
- Topic: Alternate Demihuman classes?
- Replies: 7
- Views: 15954
Alternate Demihuman classes?
So, I love the old school feel of the DCC characters, and yet I can't help but wish for a bit more variety in the elf, dwarf and halfling classes. Examples with no or only generally described mechanics: Dwarven Cleric: Uses standard dwarf level table, although the Attack bonus does not count as a De...
- Tue May 07, 2013 7:20 am
- Forum: Rules discussion
- Topic: Mercurial Magic - Who uses it?
- Replies: 58
- Views: 116676
Re: Mercurial Magic - Who uses it?
I played in a pbp awhile back where my wizard rolled the 'repair' spell as one of his starting spells. The mercurial magic roll was the plague of rats result... Therefore, the wizard found small twigs, broke them in two, and if he ever found himself in an unexpected situation where he needed a bit m...
- Tue Jul 03, 2012 10:45 am
- Forum: DCC RPG Community
- Topic: Dungeon Crawl Classics on Cape Cod?
- Replies: 0
- Views: 4340
Dungeon Crawl Classics on Cape Cod?
Greetings all. I've gotten the itch to try a Dungeon Crawl Classics game in 'real life' (as opposed to a PbP I'm on). If anyone is interested in a Tuesday - Thursday evening game sometime, in the Monument Beach area of Cape Cod, MA, let me know.
Thanks,
Robert Gamble
Thanks,
Robert Gamble
- Thu Jun 21, 2012 5:42 am
- Forum: DCC RPG Adventure Modules
- Topic: Dare You Disturb the Bone Hoard?
- Replies: 11
- Views: 21618
Re: Dare You Disturb the Bone Hoard?
Any room left here? Also, if using the 2nd Level Character Generator to make a Wizard, how do you want to handle Mercurial Magic? Rolls offline good enough, or should that be done in a thread on the Unseen Servant?
Thanks!
Robert Gamble
Thanks!
Robert Gamble
- Mon Jun 04, 2012 7:53 am
- Forum: DCC RPG Community
- Topic: Blogging About the DCC RPG
- Replies: 17
- Views: 29887
Re: Blogging About the DCC RPG
I'll admit, I was somewhat thrown by the size of the book. When I began flipping through it though, I realized how much was devoted to spells (each spell gets close to a full page), charts, and the like. Certainly the basic combat rules are straightforward...