Search found 25 matches

by yell0w_lantern
Mon Jul 31, 2017 8:29 pm
Forum: DCC RPG Third Party Publishers
Topic: Hubris: A World of Visceral Adventure has arrived!
Replies: 3
Views: 8962

Re: Hubris: A World of Visceral Adventure has arrived!

I read that this book includes an Alchemist class. How does an Alchemist differ from the standard wizard? My hope is that it is similar to the Arnesonian magic-using class from D. H. Boggs' Dragons at Dawn . In that system, the magic-user can cast 3 spells as-needed (with a risk of exhaustion) but f...
by yell0w_lantern
Sat Dec 06, 2014 8:41 pm
Forum: DCC RPG General
Topic: DCC Annual: Content Wish List
Replies: 21
Views: 11206

DCC Annual: Content Wish List

I didn't find a topic like this using the search function so here goes. What would you like to see in the DCC Annual? Off the top of my head, I would like: 1) Bard 2) Ranger 3) Monk 4) Tunnels & Trolls style Rogue 5) Enough spells to make some specialist wizards 6) Wizard Variants not just with spec...
by yell0w_lantern
Mon Nov 18, 2013 6:30 am
Forum: DCC RPG General
Topic: Need to give character a STD
Replies: 23
Views: 9055

Re: Need to give character a STD

Syphilis would take a while to actually kill the character although the various possible symptoms leading up to madness and death might be interesting. Then again, role playing Tabes Dorsalis might be boring. Actually, any real world STD might be a little dull in a fantasy game. I thinks some exotic...
by yell0w_lantern
Wed Oct 23, 2013 8:59 am
Forum: Characters
Topic: Monk Class
Replies: 2
Views: 4263

Re: Monk Class

Here is a class I have not yet completely finished: http://www.goodman-games.com/forums/viewtopic.php?f=74&t=44741 Please feel free to make any changes. I posted it for ideas and for others to use as a springboard. Here is one by another person: http://www.goodman-games.com/forums/viewtopic.php?f=74...
by yell0w_lantern
Wed Aug 28, 2013 8:02 am
Forum: Characters
Topic: ANOTHER Mystic Class - unfinished
Replies: 5
Views: 5895

Re: ANOTHER Mystic Class - unfinished

Nice work! Hit points seem a little light for something that will probably be expected to do a fair bit of fighting. :D FWIW: I've been working on a class like this one recently, but mine is a sub-set of the warrior class and focuses more on the Martial arts and chi magic so maybe that is coloring ...
by yell0w_lantern
Fri Aug 23, 2013 9:35 am
Forum: Characters
Topic: ANOTHER Mystic Class - unfinished
Replies: 5
Views: 5895

Re: ANOTHER Mystic Class - unfinished

I was struggling with that when I lost steam. The basic idea was the mystic could send a person on a difficult but achievable and dangerous but not immediately fatal errand. I hadn't settled on mechanics (mystic rolls attempt and victim rolls save, mystic rolls attempt and no save, or mystic just pr...
by yell0w_lantern
Fri Aug 23, 2013 7:10 am
Forum: Characters
Topic: ANOTHER Mystic Class - unfinished
Replies: 5
Views: 5895

ANOTHER Mystic Class - unfinished

NOTE: this is a derivative work. It combines bits of RC D&D, AD&D, Hackmaster 4th Ed, and probably others I don't remember right now. In DCC alignment has interesting implications and I wanted to reflect that in this class (pastiche as it is). Alignment determines the type of Mystic a character is a...
by yell0w_lantern
Thu Jun 07, 2012 7:41 am
Forum: Characters
Topic: Killing the Cleric (and a few others)
Replies: 10
Views: 9620

Re: Killing the Cleric (and a few others)

Why not just play the Thief as-is, and allow him a steady stream of scrolls to read? You could even allow him to burn luck on reading scrolls, making him a very competent magician (even without spell burn). Alternately, let him memorize one spell per day and cast with his Read Scroll die? There are...
by yell0w_lantern
Tue Jun 05, 2012 9:03 am
Forum: Characters
Topic: Killing the Cleric (and a few others)
Replies: 10
Views: 9620

Killing the Cleric (and a few others)

Picture it: Minnesota in the early 1970s and the characters in Mr. Arneson's game are talking to each other. Fighting Man - "Well, I can fight but I can't use magic. I could be a samurai, barbarian, weapon master, knight or any other type of warrior." Magic User - " I can't fight worth a darn but I...
by yell0w_lantern
Fri May 25, 2012 10:14 am
Forum: DCC RPG General
Topic: The pre-order shipments have left the printer!
Replies: 310
Views: 119365

Re: The pre-order shipments have left the printer!

goodmangames wrote:
yell0w_lantern wrote:I have an uncanny suspicion that the Troll Lords printed this stuff.
I can see why you would think that...but no, they did not. :)
Well, somebody needs to make those guys do some work! :twisted:
by yell0w_lantern
Fri May 25, 2012 7:19 am
Forum: DCC RPG General
Topic: The pre-order shipments have left the printer!
Replies: 310
Views: 119365

Re: The pre-order shipments have left the printer!

I have an uncanny suspicion that the Troll Lords printed this stuff.
by yell0w_lantern
Thu May 24, 2012 9:02 am
Forum: DCC RPG General
Topic: DCC RPG- having problems getting it to work for me/us.
Replies: 63
Views: 20738

Re: DCC RPG- having problems getting it to work for me/us.

Everyone seems to be searching for that holy grail game which incorporates simplicity and a streamlined ruleset. It already exists and we've already played it a million times. Basic D&D is about as basic an RPG can get and streamlined without resorting to just flipping a coin. Tunnels and Trolls RI...
by yell0w_lantern
Tue May 22, 2012 4:43 am
Forum: DCC RPG General
Topic: DCC RPG- having problems getting it to work for me/us.
Replies: 63
Views: 20738

Re: DCC RPG- having problems getting it to work for me/us.

I would like to present two related thoughts. First, the difference in game design is that risk/benefit has been changed from a relatively fixed proportion to random and highly variable in certain areas. This changes the way you play. Slot machines that pay more also cost more so you might be more h...
by yell0w_lantern
Mon May 21, 2012 8:03 am
Forum: DCC RPG General
Topic: DCC RPG- having problems getting it to work for me/us.
Replies: 63
Views: 20738

Re: DCC RPG- having problems getting it to work for me/us.

Lots of good observations and advice here. There are any number of ways you could proceed. I agree that Castles and Crusades is an easy system. I also recommend Tunnels and Trolls if you want fast . Palladium Fantasy 1st edition is also decent. Other good ones include: Dragons at Dawn by D.H. Boggs ...
by yell0w_lantern
Wed May 16, 2012 5:57 am
Forum: DCC RPG General
Topic: DCC Alignment question
Replies: 51
Views: 16554

Re: DCC Alignment question

My impression of the works from Appendix N that I have read is that Good/Evil distinctions are of less importance than, say, in Tolkien which was quite downplayed by Gygax as an influence anyway. At any rate, there are other systems that can be substituted or added if you find the current alignment ...
by yell0w_lantern
Mon May 14, 2012 4:38 am
Forum: DCC RPG General
Topic: Zocchi Dice Buyer's Guide
Replies: 218
Views: 116857

Re: Zocchi Dice Buyer's Guide

Joe Mac wrote:
reverenddak wrote: Getting a d14 that's number 1-7 twice.
Who's making that for you? I have lots of d6, d8, and d10s numbered half-range twice, but I haven't found a company to make me a 14-sided 'd7' yet. Hook me up! : )
Koplow
Troll and Toad carries them.
by yell0w_lantern
Thu May 10, 2012 6:23 am
Forum: DCC RPG General
Topic: DCC is DDNext
Replies: 60
Views: 17848

Re: DCC is DDNext

I was composing a post about the importance of a writer's vision and not having a committe design away the flavor but instead I am going to mention this as being what the kids call pure "awesome sauce": Steven and Davis Chenault are caricatured in the monsters section under "Troll Lords"! :lol:
by yell0w_lantern
Fri Apr 13, 2012 7:53 am
Forum: DCC RPG General
Topic: What do you have in minds for your players?
Replies: 70
Views: 18998

Re: What do you have in minds for your players?

Pirates of Dark Water is "Manufactured On Demand" but you can buy it from Amazon. Thundarr and the Herculoids are also out MOD.
by yell0w_lantern
Tue May 31, 2011 1:11 pm
Forum: DCC RPG General
Topic: Paging Joseph Goodman!
Replies: 27
Views: 10169

Re: Paging Joseph Goodman!

We had this discussion at length in a thread called "Kill the Cleric" or something similar to that, where we tried to identify examples of a cleric found in Appendix N. We really didn't find too many, and the closest we found was really a warrior-priest or essentially a Paladin-type holy fighter. I...
by yell0w_lantern
Fri May 20, 2011 4:00 pm
Forum: DCC RPG General
Topic: Paging Joseph Goodman!
Replies: 27
Views: 10169

Re: Paging Joseph Goodman!

I'm looking forward to this. I even bought some Zocchi dice in preparation. I do want to say something about classes though. As long as GG is going back to the source material and not doing a clone, please consider changing the cleric to something more generic. The original rules had a fighting-man,...
by yell0w_lantern
Fri Jan 22, 2010 9:36 pm
Forum: Dungeon Crawl Classics - General
Topic: Supporting multiple systems within the DCC's
Replies: 59
Views: 55856

Re: Supporting multiple systems within the DCC's

Downloads too much work. Double stat to Pathfinder or do separate line - most retro-clones and D20 derivatives could easily convert Pathfinder. Re the Pathfinder/4E wars: You people may have a mild form of autism known as Asperger's Disorder or perhaps Schizotypal personality disorder - both are mar...
by yell0w_lantern
Sat May 26, 2007 7:40 am
Forum: DCC Modules - 3E
Topic: Combining DCC #35 with other campaign worlds
Replies: 15
Views: 10923

Could somebody please send me a larger version of that incredible map? :shock:
just add my name onto @yahoo.com
by yell0w_lantern
Tue Dec 19, 2006 2:50 pm
Forum: Suggestion Box
Topic: D20 Future
Replies: 17
Views: 16612

Vote for Flash Gordon. :D
by yell0w_lantern
Thu Apr 06, 2006 9:36 am
Forum: Suggestion Box
Topic: DCC: Suggestions (all welcome)
Replies: 21
Views: 23788

DCC: Suggestions (all welcome)

I started this just as one thing I would personally like to see published in the DCC line but I'd like to see other people's thoughts for this fantastic bunch of modules. Please feel free to post your suggestions/wish lists or whatever about stuff you'd like to see in Dungeon Crawl Classics. I supp...
by yell0w_lantern
Thu Apr 06, 2006 9:27 am
Forum: DCC Modules - 3E
Topic: DCC World
Replies: 601
Views: 353988

This sounds really interesting. Aside from monsters, spells, and magic items will there be any other crunchy bits like retro variant classes? (I've been dying for a more thieving Thief.)

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