Search found 44 matches

by Sir Robilar
Wed Sep 18, 2013 6:27 am
Forum: DCC RPG Adventure Modules
Topic: Frozen in Time = Fantastic sci-fi fun!
Replies: 13
Views: 6454

Re: Frozen in Time = Fantastic sci-fi fun!

Sounds great, thanks!

I just saw that Purple Sorcerer even has an option for Frozen in Time characters. Brilliant!

One more question: Did you change anything to the encounters for the funnel or leave it as it is?
by Sir Robilar
Wed Sep 18, 2013 5:32 am
Forum: DCC RPG Adventure Modules
Topic: Frozen in Time = Fantastic sci-fi fun!
Replies: 13
Views: 6454

Re: Frozen in Time = Fantastic sci-fi fun!

Would this be playable as a lvl 0 funnel in about 4-5 hours of play? I'm in need of a funnel for tomorrows session and consider getting this.
by Sir Robilar
Thu May 30, 2013 5:23 pm
Forum: DCC RPG General
Topic: 7-day rpg contest
Replies: 3
Views: 2451

Re: 7-day rpg contest

Can't believe I completely missed your message - thousand thanks for writing about your play session and for your kind words about the game! To my knowledge yours must have been the first test run of the game. The first time I got to run it was three days ago during a camping trip with my brother an...
by Sir Robilar
Tue May 07, 2013 2:29 am
Forum: DCC RPG General
Topic: 7-day rpg contest
Replies: 3
Views: 2451

7-day rpg contest

Heya, does anyone else here take part in ENworld's 7-day rpg contest? My entry is "Follow the Leader" and somewhat in the spirit of a DCC funnel in that you play meager henchmen that have to survive the dungeon in the shadow of their "Heroic Leader". The characters must overcome their shortcomings b...
by Sir Robilar
Sun Apr 21, 2013 5:32 pm
Forum: Rules discussion
Topic: Mercurial Magic - Who uses it?
Replies: 58
Views: 31416

Re: Mercurial Magic - Who uses it?

Never really came to me that you could play DCC without using the mercurial effects. Absolutely adore them.
by Sir Robilar
Thu Apr 11, 2013 3:20 pm
Forum: Rules discussion
Topic: Searching the Room
Replies: 21
Views: 8668

Re: Searching the Room

This has spillover effects to every part of the game, from Mighty Deeds to spellcasting to just regular ol' arrpee. The whole thrust of the game is to focus on the specific, instead of general mechanics. I read something about Dave Arneson playing some pre-D&D spy game once and if you search for it...
by Sir Robilar
Tue Apr 09, 2013 11:56 am
Forum: Rules discussion
Topic: Searching the Room
Replies: 21
Views: 8668

Searching the Room

When one or more character search a room, how do you play this out? The DCC Core Rules have the following to say: "Skill checks are designed for use when a system of abstract rules is necessary to adjudicate a situation. Only make a skill check when practical descriptions by the players will not suf...
by Sir Robilar
Sat Mar 16, 2013 9:25 am
Forum: DCC RPG Third Party Publishers
Topic: In the Prison of the Squid Sorcerer now available!
Replies: 27
Views: 9893

Re: In the Prison of the Squid Sorcerer now available!

I'm reading this right now and enjoying the heck out of it. Well done!
by Sir Robilar
Sat Mar 16, 2013 9:24 am
Forum: Rules discussion
Topic: Some more rules questions
Replies: 26
Views: 12353

Re: Some more rules questions

Thanks for your replies, these were very insightful!
by Sir Robilar
Sat Mar 16, 2013 9:16 am
Forum: Rules discussion
Topic: Still looking for an easy encumbrance system?
Replies: 21
Views: 8702

Re: Still looking for an easy encumbrance system?

That's brilliant, thanks!
by Sir Robilar
Sat Mar 02, 2013 8:44 pm
Forum: DCC RPG General
Topic: Blogs about DCC?
Replies: 5
Views: 1627

Blogs about DCC?

I guess the title says it all. I've just recently started reading blogs and now I'm looking for some that are exclusively about DCC or regularly talk about the game. Thanks!
by Sir Robilar
Mon Feb 25, 2013 6:37 am
Forum: DCC RPG General
Topic: Question about spellcasting
Replies: 2
Views: 1587

Re: Question about spellcasting

You have to look up in the spell results under the "1" entry. Most spells require a die roll that determines the exact fumble result. For Flaming Hands the fumble result is: "Lost, failure, and worse! Roll 1d6 modified by Luck: (0 or less) corruption + patron taint + misfire; (1-2) corruption; (3) p...
by Sir Robilar
Sun Feb 17, 2013 5:46 pm
Forum: DCC RPG Third Party Publishers
Topic: All six issues of Crawl for $12.60.
Replies: 8
Views: 4214

Re: All six issues of Crawl for $12.60.

Wow, that's amazing. I've completely missed out on Crawl but would like to order them all in one shipment now. Does anyone know if it's possible to order the entire back catalogue? Or do I have to order each issue individually?
by Sir Robilar
Tue Feb 12, 2013 4:44 am
Forum: DCC RPG General
Topic: XP Average ?
Replies: 6
Views: 2083

Re: XP Average ?

Skars wrote:How many encounters do you generally have per session and how long do you tend to play?
One session is about four hours and our average is 3.5 encounters per session.
by Sir Robilar
Mon Feb 11, 2013 5:48 pm
Forum: DCC RPG General
Topic: XP Average ?
Replies: 6
Views: 2083

XP Average ?

Just interested to know what the XP average is in your campaigns. I calculated the XP I gave out for the last 11 sessions and came out with 4.54 XP per character per session on average, slightly less than I had expected.
by Sir Robilar
Sat Feb 09, 2013 6:03 am
Forum: Rules discussion
Topic: Some more rules questions
Replies: 26
Views: 12353

Re: Some more rules questions

Yeah, and even if they do roll a one, they could just burn a luck point to avoid the corruption, yes? Actually, no. A natural 1 is always a failure. As it is with attacks and saving throws. And natural 20s are always successes with attacks & saving throws (and obviously with spell checks). I think ...
by Sir Robilar
Tue Feb 05, 2013 8:52 pm
Forum: Rules discussion
Topic: Some more rules questions
Replies: 26
Views: 12353

Re: Some more rules questions

TheNobleDrake wrote: Burning 20 does not result in a 5% chance to roll a natural 1 and have something unplanned happen despite your spellburn, whereas burning 19 does.
Ah, that does make sense. So it's more of a security measure against the permanent ability loss and possible corruption.
by Sir Robilar
Tue Feb 05, 2013 8:15 pm
Forum: Rules discussion
Topic: Some more rules questions
Replies: 26
Views: 12353

Re: Some more rules questions

When reading through the book again today, I came up with some more questions that I remembered came up during our sessions. Again I'd be very interested how you would rule in these cases. 5. Concerning Grappling - When a creature is pinned, do you rule that it can do nothing besides trying to free ...
by Sir Robilar
Sun Feb 03, 2013 4:00 pm
Forum: DCC RPG General
Topic: Time for a new tag-line?
Replies: 7
Views: 1837

Re: Time for a new tag-line?

I have to agree with you, Machpants! Time for a change. The "you're no hero" seems to describe the basic idea of the game, but not so much of the modules, I think. It would still be a better fit. The other thing I would personally change is to make the gold on black cover of the first Limited editio...
by Sir Robilar
Fri Feb 01, 2013 5:58 pm
Forum: Rules discussion
Topic: Some more rules questions
Replies: 26
Views: 12353

Re: Some more rules questions

Thanks a lot for all of your insights! Great help yet again. Smathis, I really like your idea that when the characters fail they have to try to overcome the obstacle with other means! I will give this a try, let's hope my players won't rebel against it. I'm ok with ruling some things like the breaki...
by Sir Robilar
Thu Jan 31, 2013 10:19 am
Forum: Rules discussion
Topic: Some more rules questions
Replies: 26
Views: 12353

Some more rules questions

Here are some questions that arose during our regular campaign. As always, thanks for your insights! 1. Can the Halfling burn his Luck on the Wizard’s spell check? Seems like it to me, but wouldn’t that be much too powerful? 2. How is the Cleric supposed to reach the higher spell results? 3. If mult...
by Sir Robilar
Thu Jan 24, 2013 8:34 am
Forum: DCC RPG General
Topic: Allowing level-up during funnel adventure?
Replies: 18
Views: 3216

Re: Allowing level-up during funnel adventure?

I don't allow leveling during the funnel as I find that for some classes it's not realistic enough for my tastes, especially the wizard and cleric. I allowed it once but found that it emphasizes the comedic aspect of the funnel, with average Joe suddenly being able to cast multiple spells. Leveling ...
by Sir Robilar
Wed Jan 23, 2013 3:57 pm
Forum: DCC RPG General
Topic: DCC World Tour... in Europe?
Replies: 21
Views: 6926

Re: DCC World Tour... in Europe?

Shipping to Europe is very expensive. Even for small items. And sometimes quite slow and unpredictable, even for small shipments. The only way I can imagine a Europe World Tour support program working is if the Road Crew folks paid for shipping (which I don't want...not really fair to charge them) ...
by Sir Robilar
Mon Jan 14, 2013 8:15 am
Forum: DCC RPG General
Topic: Links to DCC RPG Resources, updated 6/21
Replies: 118
Views: 317040

Re: Links to DCC RPG Resources, updated 6/21

I made this Appendix N flavored 'artsy' remix of the character sheet using art from the DCC rule book- could it be added to the listed resources?

https://www.box.com/s/0e46a1b088a27e69518c
by Sir Robilar
Tue Dec 25, 2012 8:45 am
Forum: DCC RPG Adventure Modules
Topic: Through the Cotillion of Hours write up by Stephan Poag
Replies: 7
Views: 2999

Re: Through the Cotillion of Hours write up by Stephan Poag

Recently read this module and I love it to death! Fabulous encounters, cool encounters and ideas throughout, perfect dreamy atmosphere. Can't wait to play this with the gang. Kudos to you, Raven Crowking!

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