Search found 43 matches
- Fri Jan 13, 2017 11:38 am
- Forum: DCC RPG Adventure Modules
- Topic: Journey to the Center of Aereth. Love it.
- Replies: 10
- Views: 29346
Re: Journey to the Center of Aereth. Love it.
I picked it up at GenCon. I really love both of these as well. I reallylike how it leaves so many things open for Judges to interpret/add to. There is so much adventure here... :) I do have a question.. this does seem like it might be the start of a boxed set or campaign setting. Was that the initia...
- Wed Jan 27, 2016 4:37 pm
- Forum: DCC RPG Adventure Modules
- Topic: Chained Coffin discussion on Designers & Discourses
- Replies: 5
- Views: 15355
Re: Chained Coffin discussion on Designers & Discourses
That was a great show. Wish I would have gotten the whole boxed set now...
- Wed Jan 27, 2016 4:36 pm
- Forum: DCC RPG Adventure Modules
- Topic: Player's Map for Halls of the Minotaur
- Replies: 3
- Views: 21866
Re: Player's Map for Halls of the Minotaur
Very nice....
- Wed Jan 07, 2015 12:50 pm
- Forum: DCC RPG General
- Topic: DCC Annual: Content Wish List
- Replies: 21
- Views: 124346
Re: DCC Annual: Content Wish List
No new classes. :P More stuff for Clerics ! Perhaps a fleshing out of the gods given in the Rulebook. By Crom! we need patron rules for deities. I feel the need for more on Mighty Deeds, but I am not sure what that would entail. Maybe a "maneuver chart" for burning luck. Might add a boost ...
- Thu Oct 16, 2014 7:06 am
- Forum: DCC RPG Community
- Topic: Sailors on the starless sea-Ludo Ergo Sum CON,Madrid (Spain)
- Replies: 4
- Views: 21888
Re: Sailors on the starless sea-Ludo Ergo Sum CON,Madrid (Sp
Wow, great job! Love it!
- Tue Apr 08, 2014 3:08 am
- Forum: DCC RPG General
- Topic: 2014 Worlds Tour Belt Buckle: Help us decide
- Replies: 51
- Views: 271700
Re: 2014 Worlds Tour Belt Buckle: Help us decide
1) #11
2) #2
3) #14
and #16, wins honorable mention because we need a little more unicorn magic in DCC.
2) #2
3) #14
and #16, wins honorable mention because we need a little more unicorn magic in DCC.
- Thu Aug 09, 2012 8:07 pm
- Forum: DCC RPG General
- Topic: Is it just me....?
- Replies: 2
- Views: 6343
Is it just me....?
or does this game just seem better and better......
Keep up the good work Goodman Games....
T
Keep up the good work Goodman Games....
T
- Thu Aug 09, 2012 8:05 pm
- Forum: DCC RPG General
- Topic: What miniatures are good for 0-level play?
- Replies: 46
- Views: 94493
- Wed Jun 20, 2012 9:45 pm
- Forum: DCC RPG Third Party Publishers
- Topic: Who'z the best?
- Replies: 8
- Views: 16764
Re: Who'z the best?
So...no third party publisher is willing to step-up and explain why they are the best????
- Wed Jun 20, 2012 3:35 pm
- Forum: DCC RPG General
- Topic: will there be a Book of Patrons?
- Replies: 35
- Views: 74605
Re: will there be a Book of Patrons?
finarvyn wrote:Yeah, if it happens it will be a Third Party product. Goodman Games wants to produce a self-contained rules set (done) and a steady stream of modules (in progress) and doesn't want to focus on add-on rulebooks.
Woot woot
Glad to hear it.
- Wed Jun 20, 2012 12:41 pm
- Forum: Rules discussion
- Topic: Action Dice (how do they work?)
- Replies: 12
- Views: 75245
Re: Action Dice (how do they work?)
On that same thread... could that troll, BITE, BITE, BITE? ...or claw, claw claw?
- Wed Jun 20, 2012 8:03 am
- Forum: Magic and Spells
- Topic: Limits to Spell Burn?
- Replies: 53
- Views: 118820
Re: Limits to Spell Burn?
lolTheNobleDrake wrote:"some GMs" will be "some GMs" regardless of what the rules say.Troy812 wrote:Some GMs I've played with...
- Wed Jun 20, 2012 7:54 am
- Forum: DCC RPG General
- Topic: Mystery Map Adventure Design Competition
- Replies: 80
- Views: 489253
Re: Mystery Map Adventure Design Competition
• Your submission should be an outline of your adventure. Include a brief summary of the plot and the encounters. Provide more detailed information on the key encounters. Give the game stats for the weird creature with six legs and the eyes on its flanks. Tell us how your adventure embodies the voi...
- Tue Jun 19, 2012 7:34 pm
- Forum: Magic and Spells
- Topic: Limits to Spell Burn?
- Replies: 53
- Views: 118820
Re: Limits to Spell Burn?
yeah....
I understand "best practices"
it's just ....
Some GMs I've played with...
I understand "best practices"
it's just ....
Some GMs I've played with...
- Tue Jun 19, 2012 7:25 pm
- Forum: DCC RPG Third Party Publishers
- Topic: Who'z the best?
- Replies: 8
- Views: 16764
Who'z the best?
So... who makes the best 3rd party materials?
- Tue Jun 19, 2012 7:23 pm
- Forum: Adventure Design
- Topic: One Page Dungeon Contest 2012
- Replies: 6
- Views: 32830
Re: One Page Dungeon Contest 2012
Nice group of winners......
I really liked reading all of them....
Thanks for coming up with contest.
T
I really liked reading all of them....
Thanks for coming up with contest.
T
- Tue Jun 19, 2012 7:02 pm
- Forum: Rules discussion
- Topic: More "crunchy" weapon rules?
- Replies: 37
- Views: 106961
Re: More "crunchy" weapon rules?
If ya wanna make a rule for 2h weapons.... Why not just +1d for the critical chart when using s 2 handed weapon...
Quick easy... and to the point.
T
Quick easy... and to the point.
T
- Tue Jun 19, 2012 6:57 pm
- Forum: DCC RPG Adventure Modules
- Topic: Free RPG Day
- Replies: 21
- Views: 43508
Re: Free RPG Day
Great picture...
It's nice to put a face on the most rocking' game...eveah!
It's nice to put a face on the most rocking' game...eveah!
- Mon Jun 18, 2012 6:23 am
- Forum: Magic and Spells
- Topic: Fluffy Gods!
- Replies: 8
- Views: 20776
Re: Fluffy Gods!
Watership Down.... Appendix N or not Appendix N, that is the question.
- Mon Jun 18, 2012 4:55 am
- Forum: Magic and Spells
- Topic: Limits to Spell Burn?
- Replies: 53
- Views: 118820
Re: Limits to Spell Burn?
One thing I noticed is that spell burn is dramatic & quick. I had a burned out party meet the final boss and as the combat is progressing the mage, from out-of-the-blue, spellburned enough points to regain a lost spell and add 16 points to his spell check roll. Bang ! Don't get me wrong, this w...
- Sun Jun 17, 2012 5:04 pm
- Forum: Rules discussion
- Topic: More "crunchy" weapon rules?
- Replies: 37
- Views: 106961
Re: More "crunchy" weapon rules?
Oppps..Ok my bad.....
- Sun Jun 17, 2012 5:02 pm
- Forum: DCC RPG General
- Topic: DISCUSS: Level-0 Occupations with minor Class Abilities
- Replies: 13
- Views: 21011
Re: DISCUSS: Level-0 Occupations with minor Class Abilities
This seems like a good idea... but as you head down this road something like this seems like it could be quickly abused by min-maxers. Grrrrr
- Sun Jun 17, 2012 4:52 pm
- Forum: Magic and Spells
- Topic: Fluffy Gods!
- Replies: 8
- Views: 20776
Fluffy Gods!
I'd like a little more information on the current gods in the DCC Rulebook before I start thinking about new ones.
Can anyone tell me where I can get some FLUFF on the non-Lovecraftian gods listed in the rule book.
Can anyone tell me where I can get some FLUFF on the non-Lovecraftian gods listed in the rule book.
- Sun Jun 17, 2012 4:49 pm
- Forum: Magic and Spells
- Topic: mercurial magic
- Replies: 25
- Views: 77517
Re: mercurial magic
love the Mercurial effects of magic... It really give a nice dark atmosphere to the game and reminds players that spells aren't just ... free magic... However, if I was going to be a pushover, I guess I would allow a Wizard to re-research his spell when he gained a new level and allow him/her to re...
- Sun Jun 17, 2012 4:44 pm
- Forum: Magic and Spells
- Topic: Limits to Spell Burn?
- Replies: 53
- Views: 118820
Re: Limits to Spell Burn?
Makes sense but... I thought you always added your caster level. (D20 + Ability + CL)
ah wait... are you saying you add it a second time???
T
ah wait... are you saying you add it a second time???
T