Search found 898 matches

by Ravenheart87
Thu Aug 31, 2023 4:16 am
Forum: DCC RPG Adventure Modules
Topic: Ok, when are you going to do the giants/drow series?
Replies: 4
Views: 57793

Re: Ok, when are you going to do the giants/drow series?

Ourmaninboston wrote: Fri Aug 25, 2023 8:32 pm Goddamnit, what's the HOLDUP?!
You mean as an OAR adventure? That it's a WotC property and their hands are tied with those probably - otherwise we would have gotten DCC conversions for all the pre-Dark Tower ones too.
by Ravenheart87
Mon Aug 14, 2023 7:41 am
Forum: Judges' Forum
Topic: Corruption and lay-on-hands and other healing
Replies: 2
Views: 33248

Re: Corruption and lay-on-hands and other healing

I wouldn't allow it, that would be cheap. A quest for its removal is the bare minimum I would expect.
by Ravenheart87
Tue Aug 08, 2023 6:04 am
Forum: Judges' Forum
Topic: Tegel Manor
Replies: 14
Views: 69294

Re: Tegel Manor

One thing to remember about the old school stuff (I still have my Judges Guild version of Tegel Manor from the 1970's) is that they didn't bother much with adventure "balance" and characters had to realize there was a time to fight and a time to run and if you got them confused you died a...
by Ravenheart87
Tue Jul 25, 2023 5:27 am
Forum: Rules discussion
Topic: Simple houserule for multiclass
Replies: 3
Views: 51934

Re: Simple houserule for multiclass

I would just handle it like AD&D's dual classing.
by Ravenheart87
Tue Jul 25, 2023 5:25 am
Forum: Judges' Forum
Topic: Tegel Manor
Replies: 14
Views: 69294

Re: Tegel Manor

Original Tegel Manor was sparse. There was a revised edition that was more detailed, there was a never-released 3e version by Gábor Lux that I had the luck to read that is even more detailed, and then there is the current iteration, which is downright bloated. There are also two noteworthy alternati...
by Ravenheart87
Tue Jul 25, 2023 5:22 am
Forum: DCC RPG Third Party Publishers
Topic: What makes a good stat block?
Replies: 3
Views: 57337

Re: What makes a good stat block?

The compressed DCC stat block with some highlighting is fine.
by Ravenheart87
Wed Mar 08, 2023 4:42 am
Forum: DCC RPG Adventure Modules
Topic: DCC version of Reincarnated Series?
Replies: 6
Views: 41045

Re: DCC version of Reincarnated Series?

People Them With Monsters has a neat guide for creating monsters swiftly. If you have your HD, AC, movement rate, damage values, conversion won't be hard.
by Ravenheart87
Fri Feb 10, 2023 1:29 am
Forum: DCC RPG Adventure Modules
Topic: Any published campaign arcs?
Replies: 3
Views: 12661

Re: Any published campaign arcs?

Not such lengthy arcs, but DCC has the Chained Coffin and Purple Planet sets, and the forthcoming Dark Tower OAR will be a hefty adventure too.
by Ravenheart87
Thu Feb 09, 2023 12:53 am
Forum: Rules discussion
Topic: Cleric of Cthulhu? Turn Unholy?
Replies: 4
Views: 15808

Re: Cleric of Cthulhu? Turn Unholy?

So one of the players has thrown me a curveball before even reaching 1st level, he wants to be a Cleric of Cthulhu. I don't see why it is a curveball. I understand that there are folks of the opinion who think that Cthulhu wouldn't have a Cleric. Why should Cthulhu have a cleric? Cleric, cultist, i...
by Ravenheart87
Mon Feb 06, 2023 3:23 am
Forum: DCC RPG Adventure Modules
Topic: DCC version of Reincarnated Series?
Replies: 6
Views: 41045

Re: DCC version of Reincarnated Series?

OAR1-6 are licensed from WotC. If they would allow DCC conversions, rest assured Goodman Games would have already done it.
by Ravenheart87
Tue Jan 31, 2023 10:40 am
Forum: DCC RPG General
Topic: Missed the Dark Tower KS - Deep Regrets
Replies: 3
Views: 15015

Re: Missed the Dark Tower KS - Deep Regrets

Don't worry, you will be able to buy it once it's out.
by Ravenheart87
Mon Jan 30, 2023 3:28 am
Forum: Rules discussion
Topic: Advanced D&D classes for DCC?
Replies: 7
Views: 25645

Re: Advanced D&D classes for DCC?

Druid: Cleric with a different spell list, instead of turning, they can control animals. Illusionists: Wizard with a spell affinity for illusions. The rest are a set of special abilities for already existing classes that players should achieve by Questing For It. E.g. after slaying the vampire lord ...
by Ravenheart87
Fri Nov 11, 2022 3:35 am
Forum: Rules discussion
Topic: Variant Rules: Skill Dice by Occupation - Chart
Replies: 9
Views: 20246

Re: Variant Rules: Skill Dice by Occupation - Chart

While I wouldn't use an exact skill list with DCC RPG (I consider the occupations equivalents of skills), this is nevertheless one impressive and cool list and rule. Do you have a description for your skill stoo?
by Ravenheart87
Thu Oct 13, 2022 8:42 am
Forum: Judges' Forum
Topic: .
Replies: 5
Views: 19063

Re: .

Raven_Crowking wrote: Mon Oct 10, 2022 11:21 am And, if a caster really wants to cast all spells hands free? Quest For It!
"Look patron! No hands!"
by Ravenheart87
Thu Jul 28, 2022 5:22 am
Forum: Original Adventures Reincarnated
Topic: Will we see more TSR Classics instead of Judge's Guild?
Replies: 9
Views: 23152

Re: Will we see more TSR Classics instead of Judge's Guild?

I'm a fan of classic and Necromancer Games era Judges Guild, but I will still admit that most of their output was garbage or mediocre. Dark Tower and Caverns of Thracia deserve the OAR treatment though, they are timeless classics well worth having on your shelves.
by Ravenheart87
Thu Feb 24, 2022 4:28 am
Forum: Characters
Topic: Elves of the fairy tradition or "normal" rpg elves ?
Replies: 28
Views: 93405

Re: Elves of the fairy tradition or "normal" rpg elves ?

I like my elves as melnibonéans - a decadent arcane race long past its glory looking for entertainment in cruelty and hedonism before finally swept away by the young barbaric races. I like that. How does that approach impact the party dynamic in a mixed group? I can't recall having any elves ever i...
by Ravenheart87
Tue Jan 25, 2022 2:08 am
Forum: Characters
Topic: Elves of the fairy tradition or "normal" rpg elves ?
Replies: 28
Views: 93405

Re: Elves of the fairy tradition or "normal" rpg elves ?

I like my elves as melnibonéans - a decadent arcane race long past its glory looking for entertainment in cruelty and hedonism before finally swept away by the young barbaric races.
by Ravenheart87
Mon Jan 10, 2022 4:38 am
Forum: DCC RPG General
Topic: Prioritizing DCC Purchases
Replies: 15
Views: 35024

Re: Prioritizing DCC Purchases

My usualy recommendation is "get the core book and a few Goodman Games modules that seem fun based on the cover". Seriously, the core book is the only thing that's essential. Start small, enjoy the game, and buy later whatever seems fun. That's part of DCC's charm.
by Ravenheart87
Tue Apr 20, 2021 4:47 am
Forum: DCC College - New Judges Start Here
Topic: Default DCC setting?
Replies: 13
Views: 52964

Re: Default DCC setting?

I don't see either what's so condescending about Judge Paul's post. As for Áereth, Goodman Games did create a boxed set during the d20 boom, but that no longer shows their current vision of the world. There have ben a few bigger adventures for Áereth (Chained Coffin, Journey to the Center of Áereth)...
by Ravenheart87
Mon Apr 12, 2021 5:16 am
Forum: DCC RPG General
Topic: What other Appendix N inspired settings would you like to see?
Replies: 35
Views: 155962

Re: What other Appendix N inspired settings would you like to see?

I would love to see a proper Aereth boxed set before they tackle any other settings. But if I had to choose from Appendix N, then Elric's Young Kingdoms.
by Ravenheart87
Fri Aug 28, 2020 1:35 pm
Forum: DCC RPG Third Party Publishers
Topic: CRAWL!
Replies: 1
Views: 18621

Re: CRAWL!

Their blog has links to the stores where the zine is available.
by Ravenheart87
Wed Aug 26, 2020 6:24 am
Forum: Rules discussion
Topic: "Can I roll a perception check?"
Replies: 6
Views: 26228

Re: "Can I roll a perception check?"

Your players shouldn't ask for checks. They should tell you what they do, then you devide if they have to roll any kind of check. As for sneaking foes and other stuff, I roll that in secret. Have all your players' Luck values among your notes. It will come handy in other situations too (eg. if there...
by Ravenheart87
Sun Aug 23, 2020 11:40 pm
Forum: Characters
Topic: Non Thieves being sneaky and determining surprise..
Replies: 3
Views: 21669

Re: Non Thieves being sneaky and determining surprise..

Same here. It's a simple and sensible rule.
by Ravenheart87
Sun Aug 23, 2020 11:38 pm
Forum: Rules discussion
Topic: Random encounters?
Replies: 6
Views: 23356

Re: Random encounters?

I usually roll a d6 every turn or hex. By default 6 means there is an encounter, but in more populated or dangerous areas 5-6, or even 4-6 might yield a roll on the random encounter tables. I was considering writing up encounter tables that merge the frequency and the random encounter entries in a s...
by Ravenheart87
Sat Jun 08, 2019 11:01 pm
Forum: DCC RPG General
Topic: Funnel
Replies: 15
Views: 49662

Re: Funnel

Doesn’t that only leave “run” as the only option? Only if they are unimaginative. Luring enemies into traps, trying to persuade them with food or treasure, drawing a bigger monster upon to them, setting stuff on fire around them, flooding them with water, collapsing the ceiling, using a disguise to...

Go to advanced search