If you’ve got a great idea, we’ve got great news: there is a free license for creators to make their own Dungeon Crawl Classics (and/or Mutant Crawl Classics) compatible products. What’s more, we make a point of carrying many of these products in our web store as a service to the fans and bring them more great products for their campaign. This is also a service to the publishers to try to help expand their reach and get their products out there for everyone to see.
Each year we compile a list of the best-selling third-party DCC items, so fans can see what has been popular with other fans—and this year is no exception. Here’s the top 10 list for DCC/MCC zines this year! Based on what has sold on our web site in 2018.
Note that this is based on total sales across the whole product line, so a zine with more issues will tend to float to the top. If we did an “issue to issue comparison” the numbers might stack up differently.
The very first DCC zine remains at the top of the heap. It’s the one other strive to emulate, with #12 coming in as the most popular issue of 2018, followed by #6, #2, #11, and #1.
The second entry on the list isn’t actually a DCC zine, but rather one that covers OSR books in general. Nonetheless, the popularity of it shows that is is of interest to the old-school gamer and can be applied to any DCC game.
The folks at Epic Meanderings have put together a trio of zines for DCC, as well as one specifically oriented towards MCC! And those offerings have placed them at #3 on our list.
The DCC Adventure Magazine and News sports great production values and top-notch material in all three of their issues.
A little bit horror and a little bit fantasy, Crawl-Thulhu brings a Lovecraftian touch to your campaign with a wonderful pulpy style.
Crepuscular is a 48-page comic-sized adventure zine written and illustrated by Joshua LH Burnett. The first issue’s Sanctum of the Snail adventure is already being lauded as a classic.
Part mega-dungeon, part city sourcebook, The Cities Zorathi provides plenty of adventure possibilities for your DCC campaign.
Night Soil is a zine all about new features for your game. New spells, new monsters, new magic items, new dangers, and new discoveries. Everything in each issue is inspired by the ART in the DCC Rulebook, with a handy page reference so you can see what inspired each and every thing in the zine.
Part journal, part zine, Secret Antiquities documents the landscape of Esoteric America, a weird historical setting for DCC RPG. Goodman Games alumi Michael Curtis puts his own stylish spin on this popular zine.
And there you have it! The top selling zines for 2018. There are plenty more zines that are worthy of your attention, though, and we encourage you to check out everything from all of our Third Party Publishers!